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05-19-24 03:16 PM
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Acmlm's Board - I3 Archive - SMW Hacking - Please Help New poll | |
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Magic_Vampire_Joe

Reason Why SMW Hacking Sucks #2


 





Since: 04-15-06
From: Delfino Island

Last post: 6569 days
Last view: 6569 days
Posted on 04-19-06 03:04 PM Link | Quote
Right. I am making a full hack of Super Mario World. I decided that I would like SMB3 Mario sprites in the game.

I downloaded a file, and tried to take the .bin file (GFX32.bin) from the rom and tried to delete the old ones from my hack and replace them with the SMB3 ones. Now my problem is that they are distorted. I don't know what to do. I'm guessing the problem is tileset, but I have no idea.

After trying that, I tried to bring my levels from my hack into the SMB3 Gfx edit that I downloaded. But now I get graphics I don't want (EG. Koopas - I have made my own and don't want the SMB3 ones) and the actual foregrounds in the my levels are not how I want them to be, and I cannot change the pallette of them.

The details of my hack are:
Most levels are using Pallette 5 for an Icy look
Most levels are slippy.
I have changed Koopa Sprites and Goomba sprites
I have changed turnblocks

The whole of Yoshi's Isl;and Part of the hack is edited, plus some extra levels.
Half of donut plainas

Now what do I do, I really really want the SMB3 Mario Graphics, but I really really don't want the other graphics.

What should I do?
Please answer quickly, because I need to get this done, or I will have to set the release date back another few weeks (I need this part done before i move on)

Thanks for your help in advance...
roger_max
Newcomer








Since: 04-17-06
From: mexico

Last post: 6567 days
Last view: 6567 days
Posted on 04-19-06 04:54 PM Link | Quote
YOU MUST GO TO SMW CENTRAL PAGE TO ALL THE INFORMATION OF SMW HACK THEY GOT A LOT OF USEFULL INGORMATION...

IS THE ONLY HELP I CAN GIVE YOU SORRY...
Luigi-San

Ptooie
ZOMG Wii is teh pwn


 





Since: 11-18-05
From: The Mushroom Kingdom a.k.a Buffalo, NY
Wii: Yes

Last post: 6301 days
Last view: 6301 days
Skype
Posted on 04-19-06 10:31 PM Link | Quote
1. Patch the SMB3 GFX hack to a clean rom.
2. Extract the GFX in that rom and your hack's rom.
3. Overwrite the GFX bins in your hack with Mario's Sprites with the GFX hack's.
4. Reinsert.
Magic_Vampire_Joe

Reason Why SMW Hacking Sucks #2


 





Since: 04-15-06
From: Delfino Island

Last post: 6569 days
Last view: 6569 days
Posted on 04-20-06 05:16 AM Link | Quote
tried that first.

this is what I do.

1)I Patch the GFX to a clean file.
2) I Open both my hack and the clean rom with Lunar Magic
3) I extract the GFX from both (They are both in different directories and so have different Graphics folders.
4)I copy the mario sprites (GFX32.bin if I don't use joined)
5)I paste them over page 32 of my sprites - definetly the mario one
6)I open My hacks minimizxed Lunar Magic window.
7)I press the "Insert GFX" Button
8)I save
9) I test it - in both SNES9X and ZNES - Mario is now distorted.

HELPPPPPP!!
SnifflySquirrel

Shyguy








Since: 03-03-06
From: Vermont

Last post: 6400 days
Last view: 6300 days
Posted on 04-20-06 03:21 PM Link | Quote
Found this buried in the old board: clicky
Magic_Vampire_Joe

Reason Why SMW Hacking Sucks #2


 





Since: 04-15-06
From: Delfino Island

Last post: 6569 days
Last view: 6569 days
Posted on 04-23-06 01:27 PM Link | Quote
thanks squirrel I owe ya one, that helped a bit, although I still have probs i'm getting further!
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