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Acmlm's Board - I3 Archive - ROM Hacking - General Project Screenshot Thread | New poll | | |
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AlexAR Ninji Since: 02-27-06 From: TX Last post: 6426 days Last view: 6424 days |
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Tentative title: Metroid - Return of Wart
other possible titles: Metroid - Wart's Return, Metroid - Samus's Nightmare, Metroid - Invasion Colors for some enemies, doors, and Samus are still in the works. If I decide NOT to edit the music, this should be released in about a week. So what da ya think? |
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Celice Gordo Since: 11-17-05 From: Oroville, CA Last post: 6428 days Last view: 6424 days |
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...
WHY HASN'T THIS BEEN DONE BEFORE :drool Looks entertaining. Mage-in-progress. Now to fix the TSA to work with the smaller sprites. And to figure the TSA |
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Hawksun Red Koopa Since: 04-06-06 From: Canada Last post: 6645 days Last view: 6645 days |
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@AlexAr: My, that looks very promising. By the screens it looks like a very good use of SMBs graphics for Metroid-style maps!
@Cecile: Why is there so much random numbers on that second screenshot? |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6427 days Last view: 6429 days |
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Originally posted by Mattrizzlengurgulo: That particular screenshot is fake, and I wanted to see how soon you would notice. Great job finding those details out, though There is a DKC2 level editor in progress, but I wish to not discuss it until further notice. |
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Celice Gordo Since: 11-17-05 From: Oroville, CA Last post: 6428 days Last view: 6424 days |
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Originally posted by Hawksun To put emphasis on the size difference. |
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Dan Purple Leever Since: 11-18-05 Last post: 6433 days Last view: 6424 days |
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Originally posted by Chainlink1061Originally posted by Mattrizzlengurgulo: You've probably destroyed any credibility you had before with that fake screenshot. Well done. |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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meh, I still not going to believe him util he post technical data | |||
Googie 390 Since: 11-22-05 From: Corona Queens New York Last post: 6426 days Last view: 6426 days |
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Another pic of my Rush'n Attack hack of level three.
I'm almost done with level three, hopefully I'll start level four tomorrow. |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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I call it Water Mario, he can shoot bubble and he transform in a frog when in contact with water, nice isn't it other screenshot can be seen here (edited by Bio on 04-11-06 11:48 AM) (edited by Bio on 04-11-06 11:49 AM) |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6425 days |
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DANG...... Bio's a wiz at SMB3...... | |||
Hawksun Red Koopa Since: 04-06-06 From: Canada Last post: 6645 days Last view: 6645 days |
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That's, hum, very blue Bio.
Wouldn't it look a bit better with black outlines rather than blue outlines? This mario sprite blends a bit too much in the water being so blue. (Just my opinion though) |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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yeah, but I want it to have a blue outline because it give the same effect than fire mario (edited by Bio on 04-12-06 03:59 PM) |
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Hawksun Red Koopa Since: 04-06-06 From: Canada Last post: 6645 days Last view: 6645 days |
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I hadn't seen it under that angle bio.
Do you happen to have screenshots of that same mario on less bluesy backrounds? |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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sure, here one
(edited by Bio on 04-12-06 04:51 PM) |
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Hawksun Red Koopa Since: 04-06-06 From: Canada Last post: 6645 days Last view: 6645 days |
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My! What a difference that made! Yeah, it's looking good that way. Keep up the good work.
A question: will the frog costume change trigger when you are small Mario or just when you are big Mario? (edited by Hawksun on 04-12-06 05:41 PM) |
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Megaman-Omega Purple Leever Since: 01-22-06 From: Syracuse Last post: 6511 days Last view: 6433 days |
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The idea of Mario changing into Frog Mario in water is a cool idea and its real mpressive that you could do that but don't you think that might meke the hack too easy?
What I mean is the water levels were in my opinion the hardest of them all but the Frog suit was like a free cheat code for water making the levels ultra easy. If this is the theme the hack focuses on cool as it may be hos it gonna work? |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Originally posted by Hawksun the change only happen if you are water mario, you go back to your original form when you get out of the water, also you can still use the bubble attack when in frog form |
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DahrkDaiz Nipper Plant U wan hax Mario?! Since: 11-17-05 Last post: 6426 days Last view: 6425 days |
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I say make it even better. Give Mario an air-meter and make it that swimming depletes the air, but as a Frog, you can breathe in the water. | |||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Originally posted by DahrkDaiz I will try to do it once I will understand how status bar work(I only started SMB3 hacking about 2 week ago) anyway, here an update: these sideway waterfall really push Mario (edited by Bio on 04-13-06 08:06 PM) (edited by Bio on 04-13-06 08:06 PM) (edited by Bio on 04-13-06 08:23 PM) |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6427 days Last view: 6429 days |
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Sorry to be off topic, but is there a level editor for SMB3 that runs on Windows XP? |
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Acmlm's Board - I3 Archive - ROM Hacking - General Project Screenshot Thread | | |