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Acmlm's Board - I3 Archive - ROM Hacking - Super Mario Bros 4: Bowser's Revenge (Coming Soon) |
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1184![]() Micro-Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 03-30-06 Last post: 6653 days Last view: 6653 days |
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Thanks to alot of you guys, I'm ready to do some ASM hacks. First I'm making a copy of the Mario3 ROM I'm editing for experimental purposes. I'm going to get a good amount of data I can get. So if you guys are interested, I need some ideas on what the levels should have that's not in the original game. (edited by Luigi_Fan_9999 on 04-05-06 06:07 PM) |
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C:/xkas bio.asm Compiled ASM code ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 Last post: 6338 days Last view: 6337 days |
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2 thing:
1.post at least one screenshot when announcing a hack 2.don't post hack in adv. rom hacking ![]() |
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fabio![]() Ameboid ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 From: Texas Last post: 6337 days Last view: 6337 days |
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Just to let you know, Bowser's Revenge is already taken by Iceman right here. I think SMB4 was also taken but I can't remember who took it. | |||
BMF54123![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: MOOGLES Last post: 6337 days Last view: 6337 days |
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Yeah, hack announcements don't go in Advanced ROM Hacking.
*moves* |
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Shiryu![]() Gungun ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-24-06 Last post: 6339 days Last view: 6337 days |
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your hack's name is really over used, you should try something original that matches with your hack's storyline ![]() and yeah, you should post screenshots always, otherwise nobody would want to download it... |
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1184![]() Micro-Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 03-30-06 Last post: 6653 days Last view: 6653 days |
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Ok I will but first I need help. I made the Dungeon of World 1 exactly like SMB 1's World 2-4, (Well, almost.) How do I change the Hammer Bros music in it to where it'll have the castle music from SMB 1? | |||
Deleted User Banned ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-08-06 Last post: None Last view: 6338 days |
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I thought SMB4 was the name of super mario world 4 in japan. I remember seeing posters of the japanese version calling it SMB4. | |||
C:/xkas bio.asm Compiled ASM code ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 Last post: 6338 days Last view: 6337 days |
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I believe SMB4 was the beta name for SMW, I renember someone(BMF?) who have found the text in the ROM | |||
ShadowTails![]() Grizzo ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-20-05 From: C:\My Documents\ShadowTails\My House\My Room Last post: 6359 days Last view: 6337 days |
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No, in japan the box says Super Mario world then under the pic of mario and yoshi Super Mario Bros. 4 | |||
1184![]() Micro-Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 03-30-06 Last post: 6653 days Last view: 6653 days |
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Here is one screenshot of my hack.
So can you help me get the SMB1 castle music implemented in the dungeon levels? How do you do it? |
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C:/xkas bio.asm Compiled ASM code ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 Last post: 6338 days Last view: 6337 days |
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JaSp's smb3 music doc (edited by Bio on 04-08-06 05:48 PM) |
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1184![]() Micro-Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 03-30-06 Last post: 6653 days Last view: 6653 days |
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What do I have to do to implement these things into my game?
Poison Mushroom Master Hand Crazy Hand Dark Mind Do I have to make them as chr files and look at their codes or what? |
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C:/xkas bio.asm Compiled ASM code ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 Last post: 6338 days Last view: 6337 days |
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Originally posted by Luigi_Fan_9999 the chr file is only the graphic, just learn ASM and program them (edited by Bio on 04-09-06 01:46 AM) |
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Giga_Bowser_009![]() Red Paragoomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 04-16-06 Last post: 6556 days Last view: 6556 days |
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This is weird. When the timer ran out, I didn't die. Why is that? How can I fix it? BTW, I was trying to change the Dungeon music with FCEUXD's Hex editor while I was in World 1's Dungeon. | |||
Dan![]() Purple Leever ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 Last post: 6346 days Last view: 6337 days |
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I would stop messing around in a hex editor until you actually know what you are doing/changing. | |||
Giga_Bowser_009![]() Red Paragoomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 04-16-06 Last post: 6556 days Last view: 6556 days |
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How do I get the thunder and Lightning effects on certain levels? I know the offset of the Flash Timer in the RAM but I want it to be in certain levels. So how do I do that? | |||
C:/xkas bio.asm Compiled ASM code ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 Last post: 6338 days Last view: 6337 days |
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Originally posted by Giga_Bowser_009 did you activated the debug menu? |
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Riku![]() Sledge Brother Unpredictable. Watch your backs. Or not. Whichever. I want Metal Gear Solid 4 so badly. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 From: Tompkinsville Last post: 6337 days Last view: 6337 days |
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Originally posted by 1184 You're joking, right? Crazy Hand. Oh boy, how do I explain this? Let's just say I'm all for this hack if you manage to add any one of these things. (edited by Riku on 04-21-06 06:43 PM) |
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Giga_Bowser_009![]() Red Paragoomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 04-16-06 Last post: 6556 days Last view: 6556 days |
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Hmm I guess the Debug Mode was causing that. Anyway, how do I make custom ASM routines? JaSp told me to ask some technical questions that I may need help with....So how do I make custom ASM Routines? | |||
Giga_Bowser_009![]() Red Paragoomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 04-16-06 Last post: 6556 days Last view: 6556 days |
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Anybody? Hello? |
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Acmlm's Board - I3 Archive - ROM Hacking - Super Mario Bros 4: Bowser's Revenge (Coming Soon) |
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