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Acmlm's Board - I3 Archive - General Gaming - Seriously glitched games. | New poll | | |
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The Red Snifit Ropa Since: 03-05-06 From: Here Last post: 6466 days Last view: 6465 days |
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Once I was trying to get SMB2 on the NES to work, it took a while and then it came out really glitched! In straed of background in the title screen is was a mass of Zs. Toad looked like a white mario and peach looked like a pink Luigi on the selct screen. When some one was standing, they would be 2 head on top of each other. and picking up you where a body with NO heads. Ninjis turned into Red Snifits! Beezos flaped thier hoods instead of winks! Pidgets looked like spiders, phantos looked like blocks of fuzz, and a ton more! If you want to hear what anything looks like ask me. (I don't know about any of the bosses yet... but birdo) | |||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6465 days Last view: 6465 days |
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its more looking like that someone moved the GFX in the ROM, you probably got a bad dump | |||
GeckoYamori Koopa Since: 11-25-05 Last post: 6480 days Last view: 6465 days |
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I made a custom Game Genie code once which managed to make some funky graphical glitches in most NES games.
I thought this thread would be about real sloppy jobs like Driver 3. |
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Lunar MM Simirror Since: 11-23-05 From: I dunno. Someplace. Last post: 6467 days Last view: 6467 days |
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Erm....
Shouldn't this be in Super Mario Series? |
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The Red Snifit Ropa Since: 03-05-06 From: Here Last post: 6466 days Last view: 6465 days |
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Originally posted by BioNah.It worked fine before. It was official. It was fun playing in the glitch mode |
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Cynthia Uh-huh. Since: 11-17-05 From: LaSalle, Quebec, Canada Last post: 6465 days Last view: 6465 days |
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I managed to get flashing screens (as in, garbage would appear and the screen would just flash on and off) in SMB on the NES, but that was more a case of the cart not being cleaned.
As for SMB3... well, flying/jumping high enough (usually with GG codes) has unwelcome consequences. |
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Emptyeye Oneofthebiggestlegendsand starseverinthis...GOD! Ceremonial Full Moderator Since: 11-17-05 From: I DUNNOOOOOOOO!! Last post: 6465 days Last view: 6465 days |
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Rygar on NES is one of the glitchier games in my memory. See my speed run commentary for it. | |||
Cynthia Uh-huh. Since: 11-17-05 From: LaSalle, Quebec, Canada Last post: 6465 days Last view: 6465 days |
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Yeah, but a lot of glitches in Rygar aren't things you just stumble across - heck, look at the speedruns. You need to slow the game down bigtime to take advantage of most of them since they require perfect precision.
As for graphic popup and that... yeah, it's apparent. |
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Tatrion <_<; Since: 11-17-05 Last post: 6466 days Last view: 6465 days |
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You guys haven't played Big Rigs: Over the road racing?
That game is glitchy as hell without any codes The bridges don't even have any freaking clipping. |
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Cynthia Uh-huh. Since: 11-17-05 From: LaSalle, Quebec, Canada Last post: 6465 days Last view: 6465 days |
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I don't think games that are viewed as "one of the worst ever games" qualify as being seriously glitched. That's too easy. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6465 days Last view: 6465 days |
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Originally posted by Magikoopa MysterSo because it mentions a mario game it is not open for discussion for anything but mario games. Nah/ |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6465 days Last view: 6465 days |
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Reminds me of an old SMB3 cart I had (which I've pretty much destroyed ), the game ran fine but the graphics were garbage. A lot of NES games put the graphics on a separate chip, so this is fairly common.
I had an interesting experience with SMB2 too. As soon as I selected a character it warped me to world 4. On the character select after the warp it sounded like two copies of the song were playing. It crashed when I selected a character there, though. And games that are just plain buggy: -Pokémon Red and Blue. Just plain crappy programming. -Space Station Silicon Valley. I don't think they tested it at all. Interestingly enough the company that made it - DMA - is now known as Rock Star. Coincidence? I think not. |
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dcahrakos 490 Since: 11-17-05 Last post: 6682 days Last view: 6682 days |
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Morrowind! I was playing the Game of the year edition on xbox, and a whole town pretty much disappeared until I reloaded my game. the map still had all the buildings on it, but when you look around, almost all of them were either in pieces or gone. | |||
Adamant Buzz Blob Staff Wii have Wii Since: 11-17-05 From: Norway Last post: 6465 days Last view: 6465 days |
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Impossible Mision for the 7800 wins this category without contest. The american version of the game, due to a bug, has a lot of keycards placed where you can't get them, making the mission... well, impossible. | |||
Keitaro Mole Since: 11-18-05 From: Massachusetts Last post: 6623 days Last view: 6623 days |
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Big Rigs. I don't even need to explain this one. | |||
Thoughtless [Danielle] Thoughtless is my secret lover [Danielle] *flutters eyelashes* [Thoughtless] SECRET IS OUT I miss my two pussies :( (Part II) Since: 11-17-05 From: PR Last post: 6465 days Last view: 6465 days |
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Originally posted by Tatrion Oh yeah. That was one fucked up game. Your Rig can literally by-pass all laws of physics and simply drive in a bridge. Not on it. |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6467 days Last view: 6465 days |
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Donkey Kong 64 is also one of those very glitchy games. Many of which involve being able to go through walls. There's little that can hinder normal gameplay, though. Wario Land is another one of those games with good glitches that can be triggered at will. Tons of secret worlds can be accessed through an exploit with the hat code and doors, but the specifics escape be at the moment. | |||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6465 days Last view: 6465 days |
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Originally posted by dcahrakos lol, its remind me when my friend put all his stuff in a chest in the castle and waren't able to get them back without be accused of stealing |
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Yoronosuku Toss Tortoise Since: 11-17-05 From: Massachusetts is my new home.. Last post: 6465 days Last view: 6465 days |
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You're supposed to be able to get to those worlds, though..you can just do it out of sequence with the debug menu hat trick. But it only works on some of them. You'll never get Rice Beach 3's alternate (or, was it 4?) without first causing the flood after you beat the submap boss, even with the jet hat. That's just a example, though! | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6467 days Last view: 6465 days |
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Originally posted by Yoronosuku No! That's not what I'm talking about! For example, there was one on Rice Beach 1. If you do the hat trick with the proper specifics and enter the door leading to the exit area...I believe it gave the level the winter tileset (it was all screwed up, though) and did something to the camera. EDIT: Found what I was looking for. (edited by AK47 asdf on 04-02-06 01:22 AM) |
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