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06-10-24 12:11 PM
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Acmlm's Board - I3 Archive - General Gaming - Merging tilesets. New poll | |
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S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6327 days
Last view: 6321 days
Posted on 03-26-06 10:39 PM Link | Quote
I heard it was possible to merge together the tilesets in RPGMaker XP a.k.a. have as many tiles in one tilesets as you wanted. Is that a true rumor, and if it is, how exactly do I do it?

Thanks
Dragonsbrethren

440








Since: 12-01-05
From: New Jersey

Last post: 6509 days
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Posted on 03-27-06 01:39 PM Link | Quote
Yes, it's true, RMXP allows for as many tiles as you want. I see no reason to do it, but all you have to do is copy one tileset onto the bottom of another one, it should work fine.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6327 days
Last view: 6321 days
Posted on 03-27-06 07:16 PM Link | Quote
Would I do this in Paint? I've noticed that whenever I load a tileset up in Paint, it turns the white BG to blue, and no matter what layer I put it on in my game, the blue shows up.

But I see your point, and will try that. Thanks
Dragonsbrethren

440








Since: 12-01-05
From: New Jersey

Last post: 6509 days
Last view: 6509 days
Posted on 03-27-06 07:31 PM Link | Quote
Yeah, Paint sucks with transparency, I'm not sure what to tell you.
Stephan Reiken

Blipper








Since: 11-17-05

Last post: 6329 days
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Posted on 03-27-06 10:48 PM Link | Quote
I don't rightly know, but in RPG Maker 2003 when you imported you selected the color you want to be transparent. Perhaps that capability is still there?
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6327 days
Last view: 6321 days
Posted on 03-28-06 07:20 PM Link | Quote
Originally posted by Dragonsbrethren
Yeah, Paint sucks with transparency, I'm not sure what to tell you.


Yeah, I noticed that. Didn't want to work in my game, would just show up as blue. I finally figured out though that you can actually edit the transparency IN RPGMaker XP. So I guess that solves the problem
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