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Acmlm's Board - I3 Archive - General Gaming - Merging tilesets. | New poll | | |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6327 days Last view: 6321 days |
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I heard it was possible to merge together the tilesets in RPGMaker XP a.k.a. have as many tiles in one tilesets as you wanted. Is that a true rumor, and if it is, how exactly do I do it?
Thanks |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6509 days Last view: 6509 days |
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Yes, it's true, RMXP allows for as many tiles as you want. I see no reason to do it, but all you have to do is copy one tileset onto the bottom of another one, it should work fine. | |||
S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6327 days Last view: 6321 days |
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Would I do this in Paint? I've noticed that whenever I load a tileset up in Paint, it turns the white BG to blue, and no matter what layer I put it on in my game, the blue shows up.
But I see your point, and will try that. Thanks |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6509 days Last view: 6509 days |
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Yeah, Paint sucks with transparency, I'm not sure what to tell you. | |||
Stephan Reiken Blipper Since: 11-17-05 Last post: 6329 days Last view: 6322 days |
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I don't rightly know, but in RPG Maker 2003 when you imported you selected the color you want to be transparent. Perhaps that capability is still there? | |||
S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6327 days Last view: 6321 days |
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Originally posted by Dragonsbrethren Yeah, I noticed that. Didn't want to work in my game, would just show up as blue. I finally figured out though that you can actually edit the transparency IN RPGMaker XP. So I guess that solves the problem |
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