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06-17-24 12:50 PM
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Acmlm's Board - I3 Archive - General Emulation - SMW2:YI exploit to get rid of Mario New poll | |
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FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6328 days
Last view: 6328 days
Posted on 03-24-06 04:42 AM Link | Quote
Special thanks to Ailure who discovered this exploit... showed it to me via netplay

Took me a while to do it, but it was pretty fun doing it myself, here's a screenshot without Mario in the scene:
SMW2 Without Mario

Attached to this post is a Zip file containing a ZSNES v1.42 movie of the process... it's hard to explain what goes on, basically you just keep regrabbing Mario from the toadies while you're a helicopter, after a while Mario is stuck. Just wait until you run out of the helicopter transformation, you don't get Mario back and you can eat him even!
Required ROM: Super Mario World 2 - Yoshi's Island (U) (M3) (V1.1).smc

Attachments

MarioIsMissing.zip (105712b) - views: 50
creaothceann

Red Goomba








Since: 11-22-05

Last post: 6524 days
Last view: 6524 days
Posted on 03-24-06 08:04 AM Link | Quote
Heh.


(Btw. you should also mention that the ROM's CRC32 is CF98DDAA.)
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6328 days
Last view: 6328 days
Posted on 03-24-06 01:31 PM Link | Quote
Hehe, yeah I had to showcase him a few glitches yesterday out of boredom. (such as the get warped to 1-1 level one) I know another glitch in YI that is much simpler though, but dosen't seem to be wellknown.

After I watch this movie, i'm going to record and upload it.
Zachio

Knuckle Joe








Since: 11-19-05
From: Q forever

Last post: 6361 days
Last view: 6360 days
Posted on 03-24-06 02:05 PM Link | Quote
it takes me to the right world and everything, it just doesn't play anything.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6328 days
Last view: 6328 days
Posted on 03-24-06 02:31 PM Link | Quote
Do you have the correct ROM? Check either by using GoodSNES or seeing of the CRC32 of the ROM is as posted above (ZSNES by default shows it when loading the ROM)
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6328 days
Last view: 6328 days
Posted on 03-24-06 09:03 PM Link | Quote


Just look at the below video to see how I did that... It's kind of a simple trick. Just hit a fuzzy, then start and select really quick.

Mosaic effect on overworld

Doing the 6-8 bug in 1-2.

For something more fun, stop the video when Yoshi have Mario in his mouth. Enter one of thoose paths that have a annoying sfx just to reveal the inside. Mario will reappear but glitched.


(edited by Ailure on 03-24-06 08:15 PM)
Keitaro

Mole


 





Since: 11-18-05
From: Massachusetts

Last post: 6486 days
Last view: 6486 days
Posted on 03-24-06 09:13 PM Link | Quote
I see no video. Does the overworld have the fuzzy music effect too?
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6328 days
Last view: 6328 days
Posted on 03-24-06 09:17 PM Link | Quote
Originally posted by Keitaro
I see no video. Does the overworld have the fuzzy music effect too?
It was supposed to be an attachment, but attachment fucked up so I had to do it manually.

And the overworld music sounds normal. And the "Get ride of Mario" glitch should be possible with any place where you can transform and can get hurt by an enemy.

Yoshi looks like he have something in his mouth, but he can use his tongue perfectly fine...*

*(Note, it's actually not functional at all that way. )


(edited by Ailure on 03-24-06 08:30 PM)
Link2006

Octoballoon








Since: 11-18-05
From: Kokiri Forest

Last post: 6337 days
Last view: 6329 days
Posted on 03-25-06 09:49 PM Link | Quote
I have done this plenty of times on my old snes back in the day. Let me explain how to do this:

Play any level that has an enemy near a transformation bubble (works best on level 5-7, and 2-2) Get hit and let the timer go to zero, When Kamek's todies come, grab Mario and touch the Bubble while the timer is at zero. You will transform but the todies will still grab Mario. Pause and use a +10 or +20 stars item. The todies will release Mario, but now he's crying. Grab him while in your transform state. He will try to hop on Yoshi, but turns into a little bubble. Wait out your transformation and Yoshi will return back to Mario, but is not riding him. You can now eat, spit, and shit mario all you want. Wierd things happen in 2-7 when Mario is in Yoshi mouth when you activate the transition of entering in and out of the cave like parts. Have fun.

Theres also a way to keep Super Baby Mario after you grab a star:

Go to level 4-1. Get to the part where the star is. Grab the star. Theres is a message block near the right. Stand there and wait out the star. At the very second you turn back jump and hit the message block. You must have perfect timing. If done right, you will stay Super Mario untill you grab another star. The downfall is that your not invincible but you wont die either. Get hit and Mario sounds like Yoshi. On level 2-2 Do this trick and Mario can die on the spikes (but he'll look like Yoshi). Later i'll make a ZSNES movie file to show proof of the Super Baby Mario cheat.
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