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06-09-24 11:06 AM
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Acmlm's Board - I3 Archive - SMW Hacking - I need opinions New poll | |
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Since: 05-08-06

Last post: None
Last view: 6321 days
Posted on 03-21-06 06:33 PM Link | Quote
Most of yours think that Iīm not working on my hack, no? Wrong!.

I need opinions from how those custom sprites/objects will see in my hack (are not mine):


Also, I have different versions of my hack title:

This one is ripped from Mario Time Machine for NES.


This one is custom. Yeah, it sucks, this one was going to be bigger, but I donīt had enough space .
This is the original:
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6322 days
Last view: 6320 days
Posted on 03-21-06 06:46 PM Link | Quote
Sounds nice. Oh, and you should have PLENTY of space for that title screen if you sacrifice a few things (no problem there). I like the items, but I'm a little skeptical about the coins and berries. I see you attempted to make a YI-Style coin there. I probably won't be able to grade it effectively until I see it in motion. The same applies to the berry.
Radiation

UFO








Since: 11-19-05
From: Techno City, The Moon

Last post: 6381 days
Last view: 6320 days
Posted on 03-21-06 06:56 PM Link | Quote
Well, the sprites are good. The star looks like it actually might look really cool flashing. I duno about the flower, though... it looks kind of bland. The feather's okay, and I dunno about the coins. ... yeah, the berries look kind of flat and weird. You have to squint to make them look cool.

The first hack title is squished and craptacular. It looks like it was made in MSPAINT in like five miniconds. Don't use it. The second one is like a JPG and it looks crap because of it. I suppose it might be okay, but it's kind of squishy still. The last one is really big but it might actually be pretty good. I think you might should use it.
Bloodstar

660
blue boar boobies
Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 35 bytes) in /var/www/acmlm.org/board/profile.php on line 42


 





Since: 11-17-05

Last post: 6320 days
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Skype
Posted on 03-21-06 08:55 PM Link | Quote
I ripped those exact same things into SMW Revisited, Andres.

The star actually looks like crap flashing, Radiation. =\
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6333 days
Last view: 6320 days
Skype
Posted on 03-21-06 09:04 PM Link | Quote
I like them all, except for the coin. Is that the only animation? I especially like the mushrooms. They look 2D-3D, but don't seem out of place But the berries do seem pretty flat... Anyways, I overall think they would look good
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Since: 05-08-06

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Posted on 03-21-06 10:03 PM Link | Quote
Thanks for the comments .
Originally posted by Sparx
I like them all, except for the coin. Is that the only animation

No ! I will be stupid if the coin only have one animation . I will post the entire animation of the coin later .
Deleted User
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Since: 05-08-06

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Posted on 03-21-06 11:17 PM Link | Quote
I like them Andres; it's a good idea, bro!
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6333 days
Last view: 6320 days
Skype
Posted on 03-21-06 11:33 PM Link | Quote
Originally posted by andres
Thanks for the comments .
Originally posted by Sparx
I like them all, except for the coin. Is that the only animation

No ! I will be stupid if the coin only have one animation . I will post the entire animation of the coin later .


Oh, okay

The hack seems like it's going to turn out nicely
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6321 days
Last view: 6320 days
Posted on 03-21-06 11:45 PM Link | Quote
Why don't you make the title onto layer 1 in the opening level instead of layer 3?

You'd have a whole GFX file's worth of space if you wanted to... It's what I'm planning :\

You get more colors, and more space, and you can have an effect like the original SMB, which I always thought was pretty cool.
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Since: 05-08-06

Last post: None
Last view: 6321 days
Posted on 03-22-06 12:01 AM Link | Quote
The custom is on layer 1, but the ripped one is on layer 3.
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