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Acmlm's Board - I3 Archive - SMW Hacking - Help me with blocktool for a minute |
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Deleted User Banned ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-08-06 Last post: None Last view: 6328 days |
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I'm a little sumped at the moment; I'm trying to insert the Fire ball break block. The program says to choose Map16 tile, I did then I saved it to my rom. It says to pick which tile to use and i picked fifty, so I'm guessing it will be number 50 in direct map access, but It's still the stupid bush tile that I'm trying to save over; so I looked at it again and blocktool said to make it the tile in the direct map act like "130" so I went to edit 16 x 16 attributes and changed it; when I left that window I still was in the 16 x 16 window I pushed F5 like your supposed to so it saves right? well no matter what I'm trying to do to resolve this annoyance, I can't figure out how to insert the block; I've done it before, but man it's been so long, nad I'm getting frustrated, can someone tell me how you would do it? | |||
C:/xkas bio.asm Compiled ASM code ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 Last post: 6328 days Last view: 6327 days |
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you forgot to convert the hex number in decimal, its a common mistake, just use window calculator to convert the number | |||
Deleted User Banned ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-08-06 Last post: None Last view: 6328 days |
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Could you guys start me step by step; still ain't working. (edited by Skyon on 03-20-06 05:46 PM) |
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SecretGlitch![]() Red Paragoomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 01-14-06 From: Nowhere Land Last post: 6375 days Last view: 6362 days |
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You go to the calculator, Press Veiw>Scientific and click "Hex" at the top of the calculator. Enter 50 (the map16 tile you want) and click "Dec." You will get 80. Copy it, and paste it in the Map16 Tile # box, and choose the break by fireball block, open your ROM, File>Save, and re-open your ROM in Lunar Magic. It should be there. | |||
asdf![]() Link's Awakening ಠ_ಠ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 Last post: 6329 days Last view: 6327 days |
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Originally posted by Skyon Bad idea. You should use a Map16 Block that is at least at 0x300 for best results. ![]() ![]() |
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Deleted User Banned ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-08-06 Last post: None Last view: 6328 days |
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I have just discoveres that I can't create a block in the "F" hundreds Only in the 300's; I don't know why, but at least I got it inserted; thanks guys! ![]() |
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Deleted User Banned ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-08-06 Last post: None Last view: 6328 days |
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Testing | |||
Smallhacker![]() Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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Originally posted by Skyon ...don't do that. |
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Acmlm's Board - I3 Archive - SMW Hacking - Help me with blocktool for a minute |
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