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0 users currently in The Pit of Despair. |
Acmlm's Board - I3 Archive - The Pit of Despair - yy_chr_e hates my Super Mario World rom.... | New poll | | Thread closed |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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It really does.... See,every time I load SMW to yy_chr_e,it's sprites show up garbled.....why is that? | |||
fabio Ameboid Since: 11-17-05 From: Texas Last post: 6430 days Last view: 6430 days |
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You didn't switch to 4BPP SNES did you? | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6432 days Last view: 6430 days |
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Dude...you have to load the ExGFX or GFX files. Loading the SMW ROM isn't going to be much of a help, seeing as how the graphics are compressed. When you do load the proper file, be sure to set it to SNES 4bpp mode as mentioned above. (edited by asdf on 03-05-06 11:10 PM) |
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Cruel Justice I have better things to do. Since: 11-18-05 From: At my house! Last post: 6431 days Last view: 6431 days |
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Or you could just export the 'Allgfx.bin', open that up in YY-CHR and you should get a recognizable set of original tiles to play with instead of garbled up crapola. Yeah, I used to have the same problem, it bugged me for quite some time. | |||
Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6431 days Last view: 6430 days |
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And where do I get Allgfx.bin, actually? | |||
Cruel Justice I have better things to do. Since: 11-18-05 From: At my house! Last post: 6431 days Last view: 6431 days |
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I believe (but am not quite sure because I don't have LM on my laptop) an item under the 'File' tab that says 'Export All GFX' and that'll create the 'Allgfx.bin'. I recommend extracting the graphics that way before you ever start anything involving custom tilesets. | |||
INSERT COIN Double metal axe Since: 11-18-05 From: wtf am i bored Last post: 6433 days Last view: 6433 days |
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There must be also "Use Joined GFX" thingie wingie somewhere. | |||
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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...or you can look here. | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6432 days Last view: 6430 days |
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In addition, I am working on an ExGFX Tutorial. A step-by-step one intended to guide you through the process of ExGFX using example files and stuff. It'll be out when it's out. It's halfway done, I'll be explaining just about everything there is to ExGFX. In my own words. Complete with pictures. No, seriously. Although part of the tutorial involves pre-made graphics (IE: ExGFX Workshop), so even if I do finish it quickly, I'll still have to wait for the ExGFX section on SMW Central to come up.
EDIT: Check my profile for the progress. (edited by asdf on 03-06-06 02:20 AM) (edited by asdf on 03-06-06 02:21 AM) |
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Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6445 days Last view: 6431 days |
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Originally posted by Raccoon Sam Lunar Magic. =/ |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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Lunar Magic doesn't edit the Mario and Yoshi sprites.... | |||
Zachio Knuckle Joe Since: 11-19-05 From: Q forever Last post: 6463 days Last view: 6462 days |
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GFX32.bin and GFX33.bin is where you'll find Mario and Yoshi. |
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Acmlm's Board - I3 Archive - The Pit of Despair - yy_chr_e hates my Super Mario World rom.... | | Thread closed |