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Acmlm's Board - I3 Archive - General Gaming - Negative World? | New poll | | |
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D3stiny_Sm4sher Ninji Since: 02-04-06 From: Searching for t3h g4t3... Last post: 6367 days Last view: 6367 days |
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I'm a Mario fan through and through, and I've known about Negative World for forever and a day, but, frankly, I haven't really played the ORIGINAL Super Mario Bros. in a LONG time, and now that I'm able to truly appreciate it once again, I want to actually SEE things like Negative World.
I can't seem to figure it out, so could someone give me a detailed explanation so that there's no way I could screw it up? |
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mvent2 Paragoomba Since: 11-17-05 From: Brizzy, Australia Last post: 6642 days Last view: 6642 days |
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You will screw it up a few times. It can be a very hard thing to do sometimes.
Wikipedia entry The Mushroom Kingdom has a detailed article with a NESticle movie. |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6564 days Last view: 6359 days |
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The negative world is World 36 in Decimal. You're end up on a endless water level and no pointers active. | |||
Peardian N-Z KvSG #193 is up! Since: 11-17-05 From: Pearl Island Last post: 6323 days Last view: 6321 days |
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Good thing they kept it in the Classic NES Series.
The Japanese version looks funny. |
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neotransotaku Sledge Brother Liberated from school...until MLK day Since: 11-17-05 From: In Hearst Field Annex... Last post: 6324 days Last view: 6321 days |
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the Classic NES Series version for the Game Boy Advance restored and preserved the ability to do the trick like in the original game.
if they got rid of it for the other versions, why did it make a reappearance in the GBA... not unless they have an NES emulator in the game |
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Keitaro Mole Since: 11-18-05 From: Massachusetts Last post: 6479 days Last view: 6479 days |
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They do. The Classic NES series actualy uses PocketNES with modified sound emulation the rest is just...well, an NES ROM. | |||
Peardian N-Z KvSG #193 is up! Since: 11-17-05 From: Pearl Island Last post: 6323 days Last view: 6321 days |
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They're just being lazy.
They should make a secret stage in SSBR based on World -1. It could wrap around on the sides and whatnot. Of course, it'd be pretty weird fighting underwater... |
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neotransotaku Sledge Brother Liberated from school...until MLK day Since: 11-17-05 From: In Hearst Field Annex... Last post: 6324 days Last view: 6321 days |
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Originally posted by Peardiannot really...other than issues about breathing, the physics would probably be higher-than normal jump, slow decent, and all the characters moving more slowly... |
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Koitenshin +∞ Moblin Since: 12-24-05 From: Misery Last post: 6324 days Last view: 6324 days |
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And if you're fighting as Samus in any suit other than purple you'd be screwed. I can see it now:
"Why is Samus moving so slow?" "You forgot to pick the gravity suit moron" "Gravity suit? What the knuck is that?!" |
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LocalH Paragoomba Since: 11-20-05 Last post: 6560 days Last view: 6560 days |
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Originally posted by Keitaro I was under the impression that Nintendo uses their own emulator. Others have used PocketNES commercially, namely Jaleco. |
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FreeDOS + Giant Red Koopa Legion: freedos = fritos Since: 11-17-05 From: Seattle Last post: 6321 days Last view: 6321 days |
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Nah PocketNES is public domain and it looks pretty convincing that they used it for the Classic NES series -- just removed features that they wouldn't want people using, namely savestates. | |||
LocalH Paragoomba Since: 11-20-05 Last post: 6560 days Last view: 6560 days |
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Anyway, here's another method of getting to World 36 that may or may not be easier. As Super or Fiery Mario, duck and aim to land one block down from the corner. If you clip the edge of that block (same as you would for a wall jump), then Mario will stand up and immediately begin sliding through the wall. | |||
Trapster King Dedede Since: 11-19-05 From: Sweden Last post: 6429 days Last view: 6321 days |
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Yeah, Iīve seen Ailure do that and it was interesting to say the least.
Too bad I donīt have the game so I could try it myself. |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6323 days Last view: 6321 days |
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Originally posted by Ran-chan + Then pirate it. Oh, and I find the wall jump method harder, as it is kind of difficult to trigger one in the first place. |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6564 days Last view: 6359 days |
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In Super Mario All-Stars, the effect of the Minus World has been Removed. And in SMB2j it acts like a regular pipe. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6321 days Last view: 6321 days |
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Why do you feel the need to give what is common knowledge as if none of us knew? | |||
Nebetsu Mole Since: 11-17-05 From: WarKoL Last post: 6335 days Last view: 6335 days |
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You can also get to the minus world by using a crappy emulator... >> | |||
FreeDOS + Giant Red Koopa Legion: freedos = fritos Since: 11-17-05 From: Seattle Last post: 6321 days Last view: 6321 days |
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Or do you mean crappy ROM? | |||
The Red Snifit Ropa Since: 03-05-06 From: Here Last post: 6323 days Last view: 6321 days |
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Does Anyone Know if you can get to the minus world in world 4-2? | |||
fabio Ameboid Since: 11-17-05 From: Texas Last post: 6321 days Last view: 6321 days |
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Originally posted by The Red Snifit No, you can only get to minus world through World 1-2 only. |
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