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05-21-24 06:43 AM
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Acmlm's Board - I3 Archive - Modern Art - Please [READ THIS] before showing off your new sprite comic. New poll | |
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HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
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Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6302 days
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Posted on 01-07-06 08:00 PM Link | Quote
You should find that comic someone drew where Mario kicked a baby Yoshi toward a Big Boo and it exploded (as it does in SMW). Mario's facial expression was completely changed by editing two pixels.
Leo D.

Goomba








Since: 02-21-06
From: Brazil

Last post: 6638 days
Last view: 6638 days
Posted on 03-01-06 11:07 AM Link | Quote
Originally posted by HyperMackerel
You should find that comic someone drew where Mario kicked a baby Yoshi toward a Big Boo and it exploded (as it does in SMW). Mario's facial expression was completely changed by editing two pixels.

What? Baby Yoshi? Boo? Explosion? I tried that and it didn't work...
EDIT: Oh, it only works for Big Boo Boss. Looks like EVERYTHING you throw at him explodes.

By the way, I would like to give somme advice to sprite comic artists too.
1) A single line for a speech bubble's tail gets hard to see. Like in the comic KATW posted... Pink and Green were a bad choice. How are we supposed to see a green line in a green background?
2) Sometimes people mix styles so badly. If you use 8-bit graphics in your comics, don't just add 16-bit shaded sprites in it. And if you want to use 8-bit sprites in your 16-bit comics, at least shade them. Also, one thing I've seen a lot is mixing Super Mario RPG and Donkey Kong Country sprites with 2D sprites... the result is ugly
2) If a character or plot is overused, better not use them. I think there's already too many Sonic and Megaman sprite comics scattered around the web, and we don't need another one. Try a different game/franchise. Like Bomberman. I've never seen a Bomberman sprite comic in my whole life.
3) Only because it's sprited, doesn't mean you can't make it like a drawn comic. Try using different angles, close-ups, etc. Play around and see what looks better.
4) Swearing and blood don't make a comic funny. I think I only used blood once in my comics, and it was in a very small quantity.
5) These guidelines aren't "laws" you need to follow at all costs. They're only for helping
Uh... I think that's all I have to say for now. Oh, and Shadic, Link's eye changes color in the last panel. I don't see a reason for that, since he doesn't look angry.


(edited by Leo D. on 03-01-06 10:45 AM)
Zem
Permabanned. Flaming, trolling, reregistering.


 





Since: 11-18-05

Last post: 6624 days
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Posted on 03-01-06 08:28 PM Link | Quote
Originally posted by Leo D.
3) Only because it's sprited, doesn't mean you can't make it like a drawn comic. Try using different angles, close-ups, etc. Play around and see what looks better.

Yes. 8-Bit Theatre is a good example of this. In fact it's the only sprite comic I've seen that even bothers. Most of them follow the Bob and George format of four static panels... which works, but looks like it was put together on an assembly line.
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