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0 users currently in The Pit of Despair. |
Acmlm's Board - I3 Archive - The Pit of Despair - Mario and Luigi: Separate graphics | New poll | | Thread closed |
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Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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Here it finally is:
The patch which gives Mario and Luigi separate graphics. Before you keep on reading: This IPS is supposed to be applied to a clean ROM. Also, this version is NOT compatible with my patch which gives Mario and Luigi separate tilemaps. Please note that there might be bugs I haven't noticed yet. If you come across any, report it, or I'll lock every thread you'll ever make in this forum! Features: Gives Mario and Luigi different graphics. (Mario and Luigi graphics are stored uncompressed at the end of the ROM) As an extra bonus, the Mario graphics found in GFX32.bin will be used on the title screen (but nowhere else). Thanks to: jp for the DMArio code I stol- err... borrowed. Bio for the disassembely of DMArio. Some others for not shutting up about finishing it. |
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Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6431 days Last view: 6430 days |
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Originally posted by Smallhacker *cough*yourewelcome*cough* This is great Smallhacker, but I think I'll wait till you figure out how to give M&L seperate extension tile GFX too. But yeah. nice work anyway! |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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At last !!! | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6432 days Last view: 6430 days |
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Posting in a legendary topic, a milestone in the history of hacking SMW. Oh, and would there be any way to apply this to a modified ROM through a complicated patching process - like how you can apply the SMBAS music patch to a modified ROM? (edited by The Cat Burglar on 02-26-06 11:42 AM) |
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Tatrion <_<; Since: 11-17-05 Last post: 6432 days Last view: 6430 days |
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This is quite win. I've been playing through the original SMW as 2 player, and I haven't seen and weirdness so far. Haven't tried castle scenes or that lot though :\ | |||
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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Originally posted by The Cat Burglar I'm planning on adding it to SMW Player Tilemap Editor. |
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Lemon de man 150 Since: 11-17-05 From: Castle Koopa Last post: 6528 days Last view: 6432 days |
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Smallhacker: Can you put it in zip form, because of I can't download it. |
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Chaos Force Just drifting by... Since: 11-17-05 Last post: 6435 days Last view: 6431 days |
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Originally posted by SmallhackerOriginally posted by The Cat Burglar I love you. |
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Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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Originally posted by Lemon de man Okay. Originally posted by Synthrax +Originally posted by SmallhackerOriginally posted by The Cat Burglar I hope that's in a platonian way. |
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cpubasic13 I'm ahead of myself... Wait... Since: 11-17-05 From: Citra, Fl. Last post: 6432 days Last view: 6430 days |
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...wow.
Its about time, though. I can see many hacks using this in the near future which will probably make it... overused, but then again some people might be creative and use it to its fullest. Good work, Smallhacker. Next: seperate overworld gra- *shot* |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6431 days |
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While punching koopas while facing the screen on the gate thingies part of red is still on Luigi's arm. under his fist. | |||
Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6445 days Last view: 6431 days |
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Originally posted by Shyguy Despite your broken English... I think I know what you said. The arm is an extension tile. You'll find it near the beginning of the GFX. To fix this, just edit the arm to use a different color there. |
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Sickness Red Goomba Since: 01-25-06 From: NL Last post: 6764 days Last view: 6764 days |
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Too bad not many players play the 2 player game(SMW the castle might change that) | |||
Chaos Force Just drifting by... Since: 11-17-05 Last post: 6435 days Last view: 6431 days |
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Originally posted by Smallhacker Of course. Like Sickness said, I could usefully use it in my SMW hack if it wasn't for that fact its already modified. :/ |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6439 days Last view: 6431 days |
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Originally posted by Sickness If used right, you can use the 2P Game for an alternate character to use in a hack. If only there was a patch that forces you to use Luigi only when you select a 2P game (rather than the old take Mario lives then kill him to use Luigi method). |
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Leo D. Goomba Since: 02-21-06 From: Brazil Last post: 6767 days Last view: 6767 days |
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Originally posted by Link2006Originally posted by Sickness |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
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[Originally posted by Sickness I already made this but It was quite buggy, just change 0x200E from B2 to B3 |
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Leo D. Goomba Since: 02-21-06 From: Brazil Last post: 6767 days Last view: 6767 days |
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Not exactly a "bug", but this patch doesn't work together with the Raccoon Mario patch. Which is sad because in the hack I plan to do, I was going to replace that power with a jetpack, and using the cape might result in bad placement (specially when floating). | |||
Yoster Red Koopa Since: 02-03-06 From: Holland/The Netherlands Last post: 6532 days Last view: 6532 days |
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This is really helpfull for hacking. But will there be a patch which will allow us to just edit the graphics in a GFX file? (It's not really needed but it would be sweet (also pretty hard do make I think))
P.S. Just a tip, if you want to edit the mario and luigi graphics, sometimes it's a bit confusing because you can't see who is Mario and who is Luigi. Maybe there could be some sort of way to make it a little more clear. (edited by Yoster on 03-01-06 09:34 AM) (edited by Yoster on 03-01-06 09:38 AM) |
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Leo D. Goomba Since: 02-21-06 From: Brazil Last post: 6767 days Last view: 6767 days |
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Originally posted by Yoster Luigi is at the end of the ROM, mario is above him. There's some blank space between the two. Also, Luigi is thinner and some of his poses (like the victory pose) are different. Isn't that enough? |
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Acmlm's Board - I3 Archive - The Pit of Despair - Mario and Luigi: Separate graphics | | Thread closed |