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Acmlm's Board - I3 Archive - ROM Hacking - sonic 2 checksum | New poll | | |
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m3gaman Since: 12-28-05 From: Geelong, AUS Last post: 6499 days Last view: 6499 days |
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After doing some changes to my sonic 2 sprites im having checksum problems. What can i use to fix my now invalid checksum? | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6484 days Last view: 6484 days |
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There are a couple of tools that can do it, if you happen to be using ESE II it was a checksum fixer built in, if not get Fix Checksum from the downloads section at Sonicology. | |||
m3gaman Since: 12-28-05 From: Geelong, AUS Last post: 6499 days Last view: 6499 days |
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Amongst the downloads on that site was a decompiler and recompiler...
Problem is there in another language and from what i worked out when i decompiled it it came out as a very small bin? I'm much confused as to how to work it and if it is working properly is this .bin ment to be the outcome? (edited by m3gaman on 02-07-06 06:04 AM) |
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Tony Hedstrom Newcomer Since: 01-06-06 Last post: 6669 days Last view: 6669 days |
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Assuming you're talking about Sonic 2 for Genesis, just hack this into your ROM and it will bypass the checksum routine...
$000344:6004 Tony H. Edit: Forgot there are 2 versions of Sonic 2. If that doesn't work, let me know and I'll get the other ROM and make a new "Checksum killer". (edited by Tony Hedstrom on 02-10-06 08:33 PM) |
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Metal Knuckles Tendoru Since: 12-21-05 From: New Hampshire Last post: 6296 days Last view: 6296 days |
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Maybe someone should just post a link to Nemesis's guide just to simplify things.
... Don't look at me! =P |
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