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Acmlm's Board - I3 Archive - The Pit of Despair - Super Mario in Learning Land: Part 1 | New poll | | Thread closed |
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Bloyburt Red Goomba Since: 11-20-05 From: Qrrbrbirlbel Last post: 6474 days Last view: 6474 days |
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Here is my latest hack, Super Mario in Learning Land.
This is only the first part, though. Attached is some screenshots. (edited by Bloyburt on 02-06-06 02:16 PM) (edited by Bloyburt on 02-06-06 02:18 PM) |
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Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6297 days Last view: 6284 days |
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I like the title screen and overworld, but the level screens look sorta dull | |||
Neo Cheep-cheep Since: 11-19-05 Last post: 6284 days Last view: 6284 days |
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It is OK but
The Enemies are a little uh... Bad, i thought it was a Bug in your Game |
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Bloyburt Red Goomba Since: 11-20-05 From: Qrrbrbirlbel Last post: 6474 days Last view: 6474 days |
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I'm sorry, it's just that I'm not veryy good at GFX.
BTW, here's the patch. |
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Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6297 days Last view: 6284 days |
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I just love the attachment thing...
It won't let me patch, it messes up.Anything special I need to do? |
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Neo Cheep-cheep Since: 11-19-05 Last post: 6284 days Last view: 6284 days |
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I think you don't have a Clean Rom Bloyburt
On me, it's messed up too |
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FPI Coney Since: 11-18-05 From: Germany Last post: 6286 days Last view: 6298 days |
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From what I can see on the screens, the Overworld is very well done, and the title screen looks good as well. But I think, that these SMB1/3-levels are overdone.
And I agree to the others, the enemies are looking very strange. On the first screen I first thought it was a glitch. |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6284 days Last view: 6284 days |
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It was pretty obvious to me that it wasn't a glitch, just poor work
Needs less overdone stuff, and... To be better in general. |
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Koneko Plasma Whisp Since: 11-17-05 From: Tartarus. We get faster internet than you. Last post: 6285 days Last view: 6284 days |
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So... I see levels from Super Mario Bros 1 and 3, and overworld that looks made after the first world in 3. I see cigarettes and ecstasy pills for enemies.
This is a nice hack, but tone down the drugs. |
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Xeruss Cukeman Since: 11-18-05 From: Oregon Last post: 6285 days Last view: 6285 days |
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I apoligize I'm missing something, but "learning land"? Please explain. | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6285 days |
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I only like the Overworld. The enemies looks like they are in 2bpp format (only 4 colors). | |||
Cruel Justice I have better things to do. Since: 11-18-05 From: At my house! Last post: 6285 days Last view: 6284 days |
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Originally posted by andres Ditto. The way you placed the paths in the overworld is really interesting. |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6285 days |
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Originally posted by Xeruss It must've meant he's learning how to hack and this is his base for learning. Very capital idea if I do say so myself. just..... make the enemies either better, or from the other games. like SMB1 sorta. |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6286 days Last view: 6284 days |
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Originally posted by Sparx Well I don't. Too many people are using it, forcing me to click screenshots instead of just being able to gaze at them and see all the detail in an instant. Not to mention that when they're attached, you can't view them in the thread overview when posting a reply. And I believe "learning land" refers to the shapes, such as the crayon-like shape for the Koopas. Still lame though, and it could use a lot of work. |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6285 days |
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Originally posted by asdfOriginally posted by Sparx I agree. I vote we take png's jpgs, and gifs out of the acceptable attachments thingy. |
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Bloyburt Red Goomba Since: 11-20-05 From: Qrrbrbirlbel Last post: 6474 days Last view: 6474 days |
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Here you go, hopefully this patch will work. |
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Skie the Kitsune Gator Since: 12-22-05 Last post: 6541 days Last view: 6312 days |
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OMG. The koopas look like walking cigarettes.
Other than that, the hack looks... generally OK. |
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Yoster Red Koopa Since: 02-03-06 From: Holland/The Netherlands Last post: 6385 days Last view: 6385 days |
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I agree with most other people here,the overworld is good,but the enemies could use some more detail. | |||
Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6284 days Last view: 6284 days |
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Not bad, I must say. I can see you're improving at least. | |||
The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6298 days Last view: 6284 days |
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I like the overworld, and it looks like you've made a decent start. The enemies, however, really need more detail, like outlines or shading, so they blend in with the graphical style. |
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Acmlm's Board - I3 Archive - The Pit of Despair - Super Mario in Learning Land: Part 1 | | Thread closed |