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06-17-24 08:44 PM
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Acmlm's Board - I3 Archive - General Gaming - Doom questions... New poll | |
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Dude Man

Shyguy


 





Since: 11-18-05
From: Wareham MA

Last post: 6380 days
Last view: 6380 days
Posted on 02-05-06 09:42 PM Link | Quote
I've been messin with Doom Builder lately and I'm having a problem.
The game won't load all the textures. Only one. Sometimes linedefs won't have a texture at all.

Anybody know the cause of this?
ZTaimat

260








Since: 11-19-05

Last post: 6395 days
Last view: 6330 days
Posted on 02-06-06 02:32 PM Link | Quote
A list of posable causes:

1) You messing with it
2) The doom editor itself
3) Your computer itself
4) Prehaps you forgot to load the texture gfx?
High Flyin' Ryan
Newcomer


 





Since: 11-18-05
From: Ry-Cave

Last post: 6706 days
Last view: 6706 days
Posted on 02-06-06 02:48 PM Link | Quote
I use Doom Builder all the time. If it says, "Missing Texture" in red, that means you need to add a texture to that linedef. If you mean you are having problems getting the editor itself to load the game textures. You need to make sure you have the correct Doom.wad selected. Make sure not to choose Legacy, Boom, etc. unless you are planning to build for that engine. I build maps for Doom Legacy, but choose the Doom or Doom 2 themselves instead of choosing Legacy.

Also, make sure you are using the correct Doom engine you build for. That seems to be the most common problem. If you build a map for Doom Legacy and run it in ZDaemon or ZDoom, chances are you are going to get a "Hall of Mirrors" effect.
Dude Man

Shyguy


 





Since: 11-18-05
From: Wareham MA

Last post: 6380 days
Last view: 6380 days
Posted on 02-06-06 06:03 PM Link | Quote
I fixed the problem already. Just gotta manually insert each texture. But thanks anyway.
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