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06-11-24 07:19 PM
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Acmlm's Board - I3 Archive - General Gaming - Super Smash Brothers Revolution New poll | |
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Koitenshin +∞

Moblin


 





Since: 12-24-05
From: Misery

Last post: 6325 days
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Posted on 02-01-06 10:26 PM Link | Quote
I'd actually like to be able to use these people:

Geno (Super Mario RPG)
Banjo (Banjo Kazooie)
Bomberman
Conker (Conker's Bad Fur Day)
Wario
Apophis

Ropa








Since: 11-17-05

Last post: 6323 days
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Posted on 02-01-06 10:29 PM Link | Quote
Nintendo doesn't own the rights to Conker and Banjo. Or Bomberman.


(edited by Apofisu on 02-01-06 09:30 PM)
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6322 days
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Posted on 02-01-06 10:32 PM Link | Quote
Good luck getting the liscenses from Rare and Square-Enix for most of those .__.;; really, they had to give Rare a special place in the SSBM credits just for using Donkey Kong Country 2 style barrels! Since they work for Microsoft now (exclusively?), and SE is clearly holding on tight to the rights to the SMRPG characters, I would think alot of that is unpractical .__.;; also, who was Bomberman by? I don't know if it was a Nintendo-made title or not. It seems that all of the characters that made it into the game were Nintendo/HAL specific. Which is a shame, because you all know they need Jack from Harvest Moon in there! (okaaay...but more realisticly, at least King Dedede)

edit: Darn, beat me to it as I was replying


(edited by Yoronosuku on 02-01-06 09:33 PM)
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6323 days
Last view: 6322 days
Posted on 02-01-06 10:38 PM Link | Quote
Well, Donkey kong itself is a Nintendo trademark so Rare can't go and use that in Microsoft products either. And they did do Donkey Kong country remakes for GBA (although I heard they was crappy).

Alastor, that was a typo. I meant "Custom charcther intro". Things such as Mario coming out of a pipe...

I suppose they keep some of the SSBM stages (and probably SSB too) for the Revolution version. I hope they keep fourside. :3
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6322 days
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Posted on 02-01-06 10:50 PM Link | Quote
No, they'll keep Hyrule temple and I will cry if I ever have to play on that level ever again .__.;; really really! That level is past over-used now! I can't wait to see some of the new creative level ideas they have in store for this one.
fabio

Ameboid








Since: 11-17-05
From: Texas

Last post: 6322 days
Last view: 6322 days
Posted on 02-01-06 10:50 PM Link | Quote
If they do keep SSBM stages, let it be Hyrule Temple, it's my favorite place to fight. I always liked fighting at the bottom part of the temple when playing against my friends because it takes longer to kill me when fighting in the bottom. The most damage I took in that level was over 380% before finally dying.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6322 days
Last view: 6322 days
Posted on 02-01-06 11:10 PM Link | Quote
fabio, it's a broken, broken stage. Speedy characters with projectiles have a ridiculous advantage there because they can spam and run loops through it and never be caught and essentially just win by default.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6323 days
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Posted on 02-01-06 11:10 PM Link | Quote
Originally posted by Yoronosuku
they had to give Rare a special place in the SSBM credits just for using Donkey Kong Country 2 style barrels

It was mostly for the cloaking device, the Proximity mine motion-sensor bomb and the dixie kong trophy
Originally posted by Yoronosuku
SE is clearly holding on tight to the rights to the SMRPG characters

Yes, we can easly notice it at the end of ML: SS
Originally posted by Yoronosuku
who was Bomberman by?

Bomberman is made by hudson, they are the one that did the Mario party serie, this is why I think that he may be in the next smash bros.
Originally posted by Alastor the Stylish
fabio, it's a broken, broken stage. Speedy characters with projectiles have a ridiculous advantage there because they can spam and run loops through it and never be caught and essentially just win by default.

QFT


(edited by Bio on 02-01-06 10:11 PM)
(edited by Bio on 02-01-06 10:11 PM)
(edited by Bio on 02-01-06 10:13 PM)
Trapster

King Dedede



 





Since: 11-19-05
From: Sweden

Last post: 6430 days
Last view: 6323 days
Posted on 02-02-06 06:18 AM Link | Quote
Originally posted by Yoronosuku
No, they'll keep Hyrule temple and I will cry if I ever have to play on that level ever again .__.;; really really! That level is past over-used now! I can't wait to see some of the new creative level ideas they have in store for this one.


I like that level because you canīt get kicked/punched out of that level that easy. The Fire Emblem music is also good. But I do like other stages too.

Iīll make a list of characters that I want them to add to this game.

Blaziken
Wario

Well, damn, canīt come up with more at the moment.

"Stuff along the lines of calling down an airstrike from Great Fox, or having the entire cast of Fire Emblem attack. Maybe only enabling it when a character got above 100% damage, or something. An equalizer move."

Wow, thatīs actually a good idea. Itīd be pretty darn sweet to have Super Moves in the game.
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6323 days
Last view: 6322 days
Posted on 02-02-06 06:34 AM Link | Quote
I also hate Hyrule temple, my sister keep selecting that stage. And yeah, certain charcthers have advantage on that stage, but some of the levels are just like that I guess. :/

It's a boring stage, people selecting that stage over and over reminds me about thoose CS fanatics that keeps playing on that Aztec map... dsafdsaf I HATE IT.
cpubasic13
I'm ahead of myself...
Wait...









Since: 11-17-05
From: Citra, Fl.

Last post: 6324 days
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Skype
Posted on 02-02-06 09:50 AM Link | Quote
Originally posted by Ailure

It's a boring stage, people selecting that stage over and over reminds me about thoose CS fanatics that keeps playing on that Aztec map... dsafdsaf I HATE IT.


I think it is boring for the fact that it is so huge that there isn't enough item action that can make someone victorious. It would be a fine stage if it had actual hazards as well, but there aren't any, so it is just a matter of outrunning your opponent to the bottom and kicking him up repeatedly. Boring...

Whenever I play this, I usually pick a random map anyway, so...

I hope they have Wario. His moves would be awesome...and maybe Metaknight...
Trapster

King Dedede



 





Since: 11-19-05
From: Sweden

Last post: 6430 days
Last view: 6323 days
Posted on 02-02-06 11:16 AM Link | Quote
You know that you can set item appearances to "high" or "very high", cpubasic13?

That COULD make the stage more fun.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6322 days
Last view: 6322 days
Posted on 02-02-06 01:34 PM Link | Quote
Regardless, items aren't used in tournaments. It's decent in purely fun matches when no one's being fox and such, but...


(edited by Alastor the Stylish on 02-02-06 12:35 PM)
Valcion

Knuckle Joe
too much high power man








Since: 11-17-05

Last post: 6322 days
Last view: 6322 days
Posted on 02-02-06 05:38 PM Link | Quote
Hearing a "what characters should be in thje next SSB game" thread is always amsuing because you always get people that think just because a game is on an nintendo system, its characters should be in the next SSB game.

in my opinion, the next SSB needs some Advance Wars love. I mean that whole franchise has been a staple of nintendo since the early days.

on another note, i hope they have a visible combo recognition system. Or maybe even something like "vehicles" (it works in this type of format. Don't believe me? play Power Stone)

Other than that, i think they should add some underwater/outer space/other arenas with different physics than the norm. Or an arena or two that's totally enclosed, and requires some other way to get a knock out (lava, spikes, classic Mario Bros. Fireball, etc). It'd probably just end up like (knock them into the sky/off the ledge), but at least it'd be something different, you know?
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6322 days
Last view: 6322 days
Posted on 02-02-06 06:06 PM Link | Quote
Originally posted by VALCION THE AWESOME
Other than that, i think they should add some underwater/outer space/other arenas with different physics than the norm. Or an arena or two that's totally enclosed, and requires some other way to get a knock out (lava, spikes, classic Mario Bros. Fireball, etc). It'd probably just end up like (knock them into the sky/off the ledge), but at least it'd be something different, you know?


?
cpubasic13
I'm ahead of myself...
Wait...









Since: 11-17-05
From: Citra, Fl.

Last post: 6324 days
Last view: 6322 days
Skype
Posted on 02-02-06 07:50 PM Link | Quote
Originally posted by Ran-chan
You know that you can set item appearances to "high" or "very high", cpubasic13?

That COULD make the stage more fun.


Always on very high for me unless I change it up. I still find it boring that most of the good items are off the screen and if playing against the computer and they run away, you'd have to beat him to get the item. Not really fun, anyway, but...

Originally posted by VALCION THE AWESOME
in my opinion, the next SSB needs some Advance Wars love. I mean that whole franchise has been a staple of nintendo since the early days.


STURM! STURM! STURM!
METEOR STRIKE!
VICTORY!
Either him or Flak would be best for Smash Bros. I can't really see anyone else fighting... unless you let Andy attack with his wrench, but his specials? At least Sturm could use some sort of powers. Nobody else would actually work from the game...

They should at least make an Advance Wars stage...
Trapster

King Dedede



 





Since: 11-19-05
From: Sweden

Last post: 6430 days
Last view: 6323 days
Posted on 02-02-06 08:11 PM Link | Quote
Originally posted by cpubasic13
Originally posted by Ran-chan
You know that you can set item appearances to "high" or "very high", cpubasic13?

That COULD make the stage more fun.


Always on very high for me unless I change it up. I still find it boring that most of the good items are off the screen and if playing against the computer and they run away, you'd have to beat him to get the item. Not really fun, anyway, but...



Itīs fun to have only pokéballs enabled and items on very high on that stage.

Wario could be faster than Bowser but slower than Mario. Heīd have moves like that Rugby Tackle in the Wario Land games and that rolling attack he has.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6322 days
Last view: 6322 days
Posted on 02-02-06 08:21 PM Link | Quote
Originally posted by cpubasic13
Either him or Flak would be best for Smash Bros. I can't really see anyone else fighting... unless you let Andy attack with his wrench, but his specials? At least Sturm could use some sort of powers. Nobody else would actually work from the game...
Grit has a gun.
Clockworkz

Birdon


 





Since: 11-18-05

Last post: 6322 days
Last view: 6322 days
Posted on 02-02-06 09:36 PM Link | Quote
No more Pokemon, except Rukario.
Here's what I wanna see:
Meta-Knight
Wario
Waluigi
King DeDeDe
Isaac (Golden Sun)
Mia (See above)
Maybe even a Koopa Troopa; that'd be an interesting character.
That's my two cents.
Ziff
B2BB
BACKTOBASICSBITCHES


 





Since: 11-18-05
From: A room

Last post: 6322 days
Last view: 6322 days
Posted on 02-02-06 10:12 PM Link | Quote
Koopa Troopa could be good...I mean...Basically...most of Bowsers moves but sped the fuck up and weakend the fuck down? And his shell could change colours...and it'd be KAWAII ^__________^';;;;;;;;
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