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11-01-24 02:22 AM
0 users currently in The Pit of Despair.
Acmlm's Board - I3 Archive - The Pit of Despair - A question about the Prof. Birch battle in Ru/Sa/Em New poll | | Thread closed
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Maple

Bronto Burt








Since: 11-18-05
From: Bronx, New York

Last post: 6496 days
Last view: 6465 days
Posted on 02-01-06 12:02 AM Link
I was wondering if it's still completely impossible, or still unfeasibly hard, to change what Pokemon is used in the Birch battle in Ru/Sa/Em?

Thanks,
-Supakitsune
KeiiChi Kun

Leever
Learn some manners.
Password changed to gibberish and IP banned.


 





Since: 01-01-06
From: Sushi Bar

Last post: 6478 days
Last view: 6478 days
Posted on 02-01-06 06:49 AM Link
Erm, unless it's a video, I should imagine it to be very easy to change.
Spazzup™

Goomba


 





Since: 01-30-06
From: Canada

Last post: 6776 days
Last view: 6776 days
Posted on 02-01-06 08:54 AM Link
Yes, people have just been too lazy to find the byte xD

I'd do it myself but I'm busy with some other stuff. Sorry D:
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6465 days
Last view: 6465 days
Skype
Posted on 02-02-06 06:17 PM Link
That isn't it at all. The battle is hardcoded. There's no finding a byte, because there's a bit more to it than that. Try not to mislead people, okay guys?
Maple

Bronto Burt








Since: 11-18-05
From: Bronx, New York

Last post: 6496 days
Last view: 6465 days
Posted on 02-02-06 09:56 PM Link
Oh, well... Guess there's no escaping the hard-coded... =/

Well, I'd like to ask some other questions before this thread is closed...

Does anyone know the offset where the pallete for Rayquaza in Emerald version's title screen is located?

Also, does anyone know what command I should use in Rubikon in place of wildbattle for Emerald Version (as in, #raw xx), if any, as wildbattle doesn't work correctly in Emerald version?

Thank you.
- Supakitsune
Tauwasser

Red Goomba








Since: 11-19-05

Last post: 6557 days
Last view: 6477 days
Posted on 02-05-06 04:39 PM Link
You can find the palette pointer around all the other pointers to the title screen data. The palettes are compressed in the same format as everything else, lz77 - the bios function of the gba.

cYa,

Tauwasser
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