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Acmlm's Board - I3 Archive - The Pit of Despair - Importing? | New poll | | Thread closed |
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Alpha Axl Micro-Goomba Since: 01-23-06 From: Saugus, Massachusetts, USA Last post: 6817 days Last view: 6817 days |
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I downloaded some Map16Page, palette, and ExGFX files from a site. How would I import them to my current project? | |||
Chaos Force Just drifting by... Since: 11-17-05 Last post: 6433 days Last view: 6429 days |
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File>Graphics>Insert ExGraphics/Graphics to ROM or...
File>Palette>Insert palette to ROM. |
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Alpha Axl Micro-Goomba Since: 01-23-06 From: Saugus, Massachusetts, USA Last post: 6817 days Last view: 6817 days |
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Did that, but how do I get to them and use them after importing? | |||
Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6443 days Last view: 6429 days |
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Put the Map16Page files in the same directory as your hack, open the 16x16 editor, go to a blank page (preferably page 3 or above), press F3, click OK, press F9, click OK.
Then go to Level -> Super GFX Bypass, click on the check box, and change FG3 to the correct ExGFX file (something above 80) in the level you wish to use ExGFX in, then click OK. Clear out the objects in your level and begin making yor level! =] |
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Alpha Axl Micro-Goomba Since: 01-23-06 From: Saugus, Massachusetts, USA Last post: 6817 days Last view: 6817 days |
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Very helpful, thanks! |
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