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06-01-24 01:16 AM
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asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6313 days
Last view: 6312 days
Posted on 01-20-06 08:15 PM Link | Quote
Well, I prefered Beedrill over Butterfree. Better typage, plus Twin Needle dominates the grass gym (thanks to poison being weak to bug back then). I usually used Slowbro or Alakazam as my Psychic type in RBY. Tobybro was awesome. Hell, you should've seen the look on my cousin's face when I used it to destroy his Mewtwo. It was priceless.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6312 days
Last view: 6312 days
Posted on 01-21-06 02:07 AM Link | Quote
Originally posted by Skreename
I'm a distinct loser... I don't think I've ever used a Psychic type besides Kadabra/Alakazam. Instead, I use Butterfree for its Psybeam. I like Butterfree, even if it is mostly useless... I suppose it's because I don't play the game competitively, just the in-game stuff.

Hey, I remember a trainer with a Butterfree being one of the toughest ones early in the game.
INSERT COIN

Double metal axe








Since: 11-18-05
From: wtf am i bored

Last post: 6314 days
Last view: 6314 days
Posted on 01-21-06 03:53 AM Link | Quote
Nah, it wasnt so tough, when you had leveled up a bit.
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6312 days
Last view: 6312 days
Skype
Posted on 01-21-06 02:32 PM Link | Quote
Originally posted by HyperHacker
Originally posted by Skreename
I'm a distinct loser... I don't think I've ever used a Psychic type besides Kadabra/Alakazam. Instead, I use Butterfree for its Psybeam. I like Butterfree, even if it is mostly useless... I suppose it's because I don't play the game competitively, just the in-game stuff.

Hey, I remember a trainer with a Butterfree being one of the toughest ones early in the game.

Sounds like someone started with Bulbasaur ._.;; You do know that if you didnt choose Charmander, there were some mid level Pidgey in that area? Butterfree isn't the most difficult Pokemon to overcome, at least not by a computer's trainer.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6312 days
Last view: 6312 days
Posted on 01-21-06 09:50 PM Link | Quote
Originally posted by HyperHacker
Hey, I remember a trainer with a Butterfree being one of the toughest ones early in the game.
And you've never played the game competitively.
182077607309.34 +

Red Cheep-cheep








Since: 11-22-05
From: Atlantis.
All your base are belong to us.

Last post: 6344 days
Last view: 6337 days
Posted on 01-21-06 10:20 PM Link | Quote

148. Dragonair
149. Dragonite
150. Mewtwo
151. Mew
152. Houou
153. Topegy
154. Pikablu
155. Tyranticus
156. Primator
157. Doomsay
158. Doomsday
159. Psyke
160. Wizwar
161. NidoGod
That was from a pokédex I printed off a site in 1999. Man, life was awesome back when I still thought pokégods might be real. Pokémon seemed like a really cool game full of hidden secrets and unsolved mysteries back then….

Anyway, on the subject of Pokémon glitches, there was an item that someone showed me that he got with a gameshark that apparently is supposed to be used on a pokémon, but always says… uh, what did it say… something like “OAK: [your name]! This isn’t the time to use that!” or something…? Well, after that, when you leave the pokémon screen, all the sprites are gone, except your team of pokémon. I played around with it a little and found out something: you can use it to go though walls. You see, all the sprites, including yourself, just kinda, disappear… you can walk though people (although you can’t see it) like as if they weren’t even there, and what direction you were facing when you used the item doesn’t change any (so if you were facing downward and moved up, then you would still be facing down when you quit using the item), and you can pass though anything except (and here’s where the awesomeness ends) when an object gets directly in front of you, then you can’t move at all, and have to get out of it by reopening the start menu, selecting pokémon again, and backing out of it. Because the item never gets used on a pokémon, you get to keep it forever. The only other really bad thing about it is that it costs about as much in the game as something that would let you go though walls would in real life, over 900,000… uh, whatever type of currency that is… but if you have your money maxed-out, then you can buy several of them, and sell all but one to get it all back.

Gameshark codes: 01A47CCF, to buy it at a pokémon mart; 01A41ED3 to make it your first item if you can’t afford it. Also, you can try replacing A4 with B3 for a key item version of it (but with a different name), that can’t accidentally be sold or tossed, and *might* be free at a pokémon mart.

Sometime after I told the guy about this, he showed me an alternate glitch city he found above Route 3. You have to use the item to get on the other side of the wall on the north side of Pewter City and walk to the right (do NOT take a step up, because the game will crash) until you get to Route 3. You can also use this to do things like walk pass the guy keeping you from getting on the S.S. Ann after it set sail, or getting in the Safari Zone for free.

One time, maybe when I was trying some of those pokégod codes, I came across a bizarre glitch pokémon that was always fainted and wouldn’t let you heal it; nothing would happen if you took it to a pokémon center, and using items just made the game crash (I didn’t find this out until later though). I decided to put it in the PC and release it, but after I did, still believing in all those rumors on how to get Mew (I’m not sure if I was trying one of the codes to get Mew or not, but it would make more sense if I were), I thought that it might somehow be Mew in disguise; like it would evolve into Mew if I gave it a rare candy or something, so I turned the game off without saving, so I could perform more tests on it. I tried giving it a rare candy, but it gained a little bit of health, and crashed the game (around now was when I realized that there was no way to revive it). After finishing the tests, I tried to release it again, but, unfortunately, it wouldn’t let me. I thought it was weird, but I tried it again… and again… and again… suddenly it all became clear to me; this wasn’t just another glitch pokémon, but some sort of data that mutated into an intelligent digital life-form that was trying to take over my game (well… okay, maybe I didn’t think that, but I had to make it more interesting because most of you are starting to get bored of reading all this). I didn’t know the codes to overwrite the pokémon in your party off hand [I couldn’t find out (like, by getting on the internet and looking it up) because all this was happening on a school bus while on a field trip], and I was running out of time (don’t know why, just knew I was). Then it hit me; why not trade it to my red version? [I dropped it on the steps at my school, and the battery got knocked slightly out of place, so it wouldn’t save (I didn’t know why it wouldn’t save for sure until I opened it up years later, but that’s anther story)] So I started a new file, played until I got to the point I could trade pokémon, traded them, and hoped the game wouldn’t crash. It didn’t—I’d tricked it. Since I only had one pokémon in the red version, it thought it had taken over the game, and well, it had. I took a few steps, then the game realized that all my pokémon were fainted, and returned me to my hose, this didn’t revive it though, nothing could, so a few more steps, it took me back to my house, etc. Then I turned the power off and it’s universe collapsed in on itself. But I guess it wasn’t such a bad way to go; had it of completely taken over anyone else’s game it would’ve faced the same fate, so I guess we both got what we really wanted then. No, I don’t remember the gameshark code for it.

Okay, now that I think about it, I was probably trying to see what would happen if I used a gameshark code to change one of my party pokémon into a trainer, like Prof. Oak. Don’t know why I didn’t just try changing it back though if that were the case.

Another gameshark code: 01E2D8CF-run into a wild Prof. Oak?! Were they originally going to have you battle him or something?

One time (yes, anther story!) I decided to catch all the pokémon with my gameshark on Route 1, so I wouldn’t have to worry about catching them throughout the rest of the game. I may not have even delivered Oak’s Parcel yet. Anyway, I got bored and set the game down for a really long time (somewhere between one month and six, I’d say), but then I finally picked it back up and finished. Then I decided to play around with glitch pokémon, like Missingno. So then I caught it and something weird and unexpected happened. It gave me it’s pokédex data! () Now the actual data was corrupt, and the game froze (it was playing the battle music, but with seemingly random sound effects of pokémon’s cry’s and moves), but some things, like the weight and height, were clearly visible; so I copied them down. And I did the same for “M”. I knew that it wouldn’t last forever, and sure enough, it didn’t. I found a glitch pokémon I named (or did my sister name it? Oh well) “4”, because that was the only readable part of its name, which consisted of a Japanese letter (the same letter that’s the 3rd from the left on the “New Reply” and “New Thread” buttons on the Kafuka scheme), some messed-up graphics, a period, and the number 4. While fighting it, the game got nudged out of the gameboy slightly, and the file was erased. I had the paper I recorded it on for a long time, but don’t have it right now—I’ll try to find it.

Oh, and while I was doing that (I think), my name changed to “Old Man”. Any idea why?

Yet another gameshark code: 01C2D8CF-run into a wild 4. It knows one of those TM moves that’s the same as self-destruct, except it doesn’t affect the other pokémon!

By using these codes, you agree that I will not be held liable for the deletion/corruption of anyone’s saved game.
Clockworkz

Birdon


 





Since: 11-18-05

Last post: 6312 days
Last view: 6312 days
Posted on 01-21-06 10:31 PM Link | Quote
I compiled this list of glitch moves back when I was hacking RBY. It's incomplete, but it may come in handy for identifying Pokegod moves, or hex editing.

A6: Crashes game upon learning; Rather lengthy crash.
A7: Name: qq Stats: ??? Type, 0PP, thus, unidentifiable.
A8: Crashes Game upon Learning
A9: Crashes Game Upon Learning
AA: Crashes Game upon Learning
AB: Name: (No name; just said, "Bulbasaur learned !") Stats: 3PP, ??? Type, Stat Changer, but 0 Acc., so stat change unknown.
AC: Crashes Game upon Learning
AD: Name: (No name; just said, "Bulbasaur learned !") Stats: 3PP. ??? Type, Attack Type, but 0 Acc., so effects are unknown
AE: Name: (A glitched graphic) Stats: 8PP, ??? Type, Attack Type, but 0 Acc., so effects are unknown
AF: Name: (No name; just said, "Bulbasaur learned !") Stats: 19/26PP (). ??? Type, Attack Type, 4/5 attacks hit. Very Low Damage, Pay Day GFX. Rather Useless Attack.
B0: Crashes Game upon Learning, Possible Cart destroyer.
B1: Crashes Game upon Learning
B2: Name: (No name; just said, "Bulbasaur learned !"); Crashes Game upon Move Selection
B3: Name: (No name; just said, "Bulbasaur learned !"); Crashes Game upon Move Selection
B4: Crashes Game upon Learning
B5: Crashes Game upon Learning
B6: Crashes Game Upon Learning
B7: Crashes Game Upon Learning
B8: Crashes Game Upon Learning
B9: Crashes Game Upon Learning
BA: Crashes Game Upon Learning
BB: Crashes Game Upon Learning
BC: Crashes Game Upon Learning
BD: Name: IP (Attack Selection Menu, it's called KLE) Stats: 14/21PP, *your name* Type (?), Attack Type, Same GFX as Double Edge. High Chance of Game Crash and possible Cart Killer.
BE: Name: (No name; just said, "Bulbasaur learned !") Stats: 17/38PP, Flying Type, Stange Effect: Sends your Pokemon to Fly (with GFX and sounds). but then says, "No Effect!". If you try to attack again, The game will crash. Possible Cart Killer.
BF: Name: BF Stats: 10PP, Water Type, Attack Type. Good Acc, Very High Damage, Likely to get a crit hit. Gives a boosted Exp after KO, and send's Bulbasaur up about 63 Levels! Crashes Game on "Pokemon" Menu Screen.
C0: Name: (No name; just said, "Bulbasaur learned !") Stats: 3/10PP, Poison Type, Stat Changer. High Acc. Double Growl GFX and Sounds, Dramatically Increases your Pokemon's Speed. Crashes on Pokemon Stat Screen. Otherwise, fine. (First attack that could be worth a damn.)
C1: Name: (No name; just said, "Bulbasaur learned !") Stats: 0PP, Ghost Type. Unknown Effects. Glitches up the Attack Selection.
C2: Name: (No name; just said, "Bulbasaur learned !"); Crashes upon Move Selection.
C3: Crashes Game upon Learning
C4: Name: HM01 Stats: Unknown Type, 0PP. Unidentifiable.
C5: Name: HM02 Stats: 8/29PP, Unidentifiable Type, Attack Type, 0 Acc., so unidentifable.
C6: Name: HM03 Stats: 59PP, Normal Type, Attack Type. 0 Acc., so, identifiabe.
C7: Name: HM04 Stats: 21PP, "9" Type (), Attack Type. 0 Acc., so, unidentifiable.
C8: Name: HM05 Stats: 49/6PP (), ??? Type, Attack Type. Decent Acc. Med. Damage. Growl's GFX and Sound. Totally usable, doesn't crash at all.
C9: Name: TM01 Stats: 3PP, Normal Type, Attack Type, 0 Acc., so, unidentifiable.
CA: Name: TM02 Stats: 8PP, Unknown Type, Stat Changer. Effects: Thrash/Petal Dance GFX, Damage Sound, then it says, "But it failed!"
CB: Name: TM03 Stats: 36/43PP, Unknown Type, Attack Type. High Accuracy. Effects: Flashes Screen, A la Disable, and does low damage. Not worth using, but cool to use.
CC: Name: TM04 Stats: 18/39PP, Water Type, Attack Type. Effects: StunSpore's GFX and Splash effect. USeless, really.
CD: Name: TM05 Stats: 33PP, Glitchy Type, Stat Changer. High Accuracy. Effects: Pound's GFX and Amnesia's Sound, then Pound GFX again. Greatly raises Evasion. Doesn't crah at all.
CE: Name: TM06 Stats: 63/6PP, POison Type, Attack Type. High Accuracy. Effects: TailWhip's GFX and sound, then does high damage. Afterward, the game crashes. Possible Cart Killer.
CF: Name: TM07 Stats: 0PP, Ghost Type. Unidentifiable.
D0: Name: TM08 Stats: 20PP, Glitchy Type, Attack Type. 0 Acc. Effects: Much like Hu Jump Kick, wherein the user will "keep going and crash" upon a miss.
D1: Name: TM09 Stats: 9/16PP, Glitchy Type, Attack Type. High Acc., High Damage. Effects: Fire Punch's GFX and sound. High Damage, but faints your Pokemon. Totally usable.
D2: Name: TM10 Stats: 0PP, Unknown Type. Unidentifiable.
D3: Name: TM11 Stats: 0PP, Unknown Type. Unidentifiable.
D4: Name: TM12 Stats: 50PP, Normal Type, Does absolutely nothing. Not even a message.
D5: Name: TM13 Stats: 7PP, Ice Type, Stat Changer. High Acc. Effects: Bind's GFX and Sound, results in dramatic Evasion boost. Totally Usable
D6: Name: TM14 Stats: ?PP, Uknown Type, Attack Type. Temp Game freeze on selection, but 0 Acc. anyway, so it doesn't matter.
D7: Name: TM15 Stats: 0PP, Normal Type. Unidentifiable.
D8: Name: TM16 Stats: 0PP, Normal Type. Unidentifiable.
D9: Name: TM17 Stats: ?PP, Uknown Type, Attack Type. Temp Game freeze on selection, but 0 Acc. anyway, so it doesn't matter
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6313 days
Last view: 6312 days
Posted on 01-22-06 12:52 AM Link | Quote
Nice. I knew about the glitch moves, but nobody has bothered to make a list of them. There was also one you could get on a Ditto that was unnamed and had the type "Cooltrainer". The method you have to use escapes me at the moment, however.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6312 days
Last view: 6312 days
Posted on 01-22-06 03:13 AM Link | Quote
I fought a wild Blaine once. (Did I already mentiont his? ) One of the Pokémon used this move called TM44, which never hit. I was curious to see what it did, so I kept fighting until it did hit. There was an explosion (like Selfdestruct), then the game crashed. I started it up again and spent about 20 minutes staring at the message telling me the save file was ruined.

Originally posted by Alastor the Stylish
Originally posted by HyperHacker
Hey, I remember a trainer with a Butterfree being one of the toughest ones early in the game.
And you've never played the game competitively.
Way to make assumptions based on absolutely no facts whatsoever. I played the crap out of VS mode back in the day, and only lost once out of maybe 100 matches.

Originally posted by 182077607309.34
there was an item that someone showed me that he got with a gameshark that apparently is supposed to be used on a pokémon, but always says… uh, what did it say… something like “OAK: [your name]! This isn’t the time to use that!” or something…? Well, after that, when you leave the pokémon screen, all the sprites are gone, except your team of pokémon. I played around with it a little and found out something: you can use it to go though walls. You see, all the sprites, including yourself, just kinda, disappear…

I LOVED playing with that. As I remember it you had to stand next to a wall only one block wide, facing parallel to it, and use the item. Once you leave the menu you would be invisible, with your Pokémon sprites still there, and you could walk through the wall. Also, using it on a Pokémon healed some HP.
BTW, I did some quick math... if you buy 29 of them, the price should drop to about $50000-60000.
Speaking of going through walls... anyone else find it odd that you could surf and fish in the statues?
Oh, and there were other cool glitch items. One was called '?????' and was a real working surfboard! If you used it near water it would say "[name] got on the ?????" and you could surf just as if you were on a Pokémon, without one. (I even played a hack where someone renamed it to BOARD. It was cool.) I used this to leave Palette Town without any Pokémon a few times, and got into battles to see what happened. Usually it would just end the battle instantly or say I had no Pokémon and fainted, but one time it sent me out instead of a Pokémon... it was weird as hell. Both HP bars went way off the screen, the graphics went looney, and the music just slowed down and stopped. Even lowered pitch. Sounded just like a tape player running out of batteries. Then it crashed.


One time, maybe when I was trying some of those pokégod codes, I came across a bizarre glitch pokémon that was always fainted and wouldn’t let you heal it; nothing would happen if you took it to a pokémon center, and using items just made the game crash (I didn’t find this out until later though).
This reminds me of some experimenting I did. I found the game crashes often if a Pokémon's max HP is zero.


Then it hit me; why not trade it to my red version? [I dropped it on the steps at my school, and the battery got knocked slightly out of place, so it wouldn’t save (I didn’t know why it wouldn’t save for sure until I opened it up years later, but that’s anther story)]

This happened to my Blue version. Turned out some bastard actually cut the connector so it wouldn't write to the save file. I never did get a chance to get back at him. I could have fixed it easily enough, but by the time I realized what the problem was, I didn't care anymore.


Another gameshark code: 01E2D8CF-run into a wild Prof. Oak?! Were they originally going to have you battle him or something?

Just a side effect of the programming. The trainers are stored as Pokémon.


Oh, and while I was doing that (I think), my name changed to “Old Man”. Any idea why?

I think this was explained before. When the old guy shows you a demo battle, it changes your name to "Old Man" so it'll show up as that in battle. (This is also why you can encounter Missingno in the first place.) I guess you did something to stop it from changing back.

Hm, I just thought of something. What'd happen if you saved the game in some town, shut it off, turned it back on, and surfed on the side of the island? (Might help if you played a different game on the same GB for a bit before you start again.) Since the game never initializes that part of memory until you enter a route with grass on it, and uninitialzed memory contains random data, I bet you could find all sorts of weird stuff.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6312 days
Last view: 6312 days
Posted on 01-22-06 06:11 AM Link | Quote
Originally posted by HyperHacker
Originally posted by Alastor the Stylish
Originally posted by HyperHacker
Hey, I remember a trainer with a Butterfree being one of the toughest ones early in the game.
And you've never played the game competitively.
Way to make assumptions based on absolutely no facts whatsoever. I played the crap out of VS mode back in the day, and only lost once out of maybe 100 matches.
It's not an assumption based on nothing if it's an assumption based on the fact that you seem to think that butterfree is in any way good. And competitively has absolutely nothing to do with versus mode; I won tournaments with my RBY team, which was utter crap. I mean fighting people who are actually good, like on netbattle and the like. Remember the nb tournament I held awhile back? I won that, and not because I didn't know what I was talking about in regards to competitive play.


(edited by Alastor the Stylish on 01-22-06 05:12 AM)
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6312 days
Last view: 6312 days
Posted on 01-22-06 10:29 AM Link | Quote
Originally posted by 182077607309.34

148. Dragonair
149. Dragonite
150. Mewtwo
151. Mew
152. Houou
153. Topegy
154. Pikablu
155. Tyranticus
156. Primator
157. Doomsay
158. Doomsday
159. Psyke
160. Wizwar
161. NidoGod
That was from a pokédex I printed off a site in 1999.
Isn't Pikablu or something the japanse name for Marill? And Topegy sounds similar enough to Togepi, and Houou is the japanse name for Ho-oh or something. I belive that the ones who came up with "Pokégods" just named them after Pokémons that was revealed to be in the sequel. I swear, there's probably people thinking you can get Munchlax in any of the current GBA games. (I do know that it appears in Pokémon XD though. Doubt it's catchable though. )

Hyperhacker, I got similar message in Pokémon stadium II that the savegame was corrupted... it wasn't really. xD But it was through a ditto glithc, where if you replace two skills after the ditto transformed, the ditto's move transform would be replaced by a glitch skill. The whole screen flashes, then the game crashes IIRC. I only did it once... considering it was my sisters cartdridge.


(edited by Ailura on 01-22-06 09:29 AM)
Trapster

King Dedede



 





Since: 11-19-05
From: Sweden

Last post: 6420 days
Last view: 6312 days
Posted on 01-22-06 11:04 AM Link | Quote
I think that Pikablu was the first name before they decided to go with Marill.

Doesn´t "Azu" in Azumarill mean water?
Thexare

Metal battleaxe
Off to better places








Since: 11-18-05

Last post: 6312 days
Last view: 6312 days
Posted on 01-22-06 01:24 PM Link | Quote
Originally posted by Alastor the Stylish
Originally posted by HyperHacker
Originally posted by Alastor the Stylish
Originally posted by HyperHacker
Hey, I remember a trainer with a Butterfree being one of the toughest ones early in the game.
And you've never played the game competitively.
Way to make assumptions based on absolutely no facts whatsoever. I played the crap out of VS mode back in the day, and only lost once out of maybe 100 matches.
It's not an assumption based on nothing if it's an assumption based on the fact that you seem to think that butterfree is in any way good.


...

A difficult opponent early in the game doesn't mean good overall. That'd be like saying the second fight with Miluda in FFT being difficult means she's one of the strongest opponents in the game. And for those who don't know, she's just a generic Knight. Her brother, Wiegraf, who you battle right after that, is much stronger, yet the fight's easier. See my point?

Besides, it was Skreename that used Butterfree, why haven't you said anything to him?


(edited by Cheveyo Chowilawu on 01-22-06 12:25 PM)
Skreename

Giant Red Paratroopa


 





Since: 11-18-05

Last post: 6318 days
Last view: 6312 days
Posted on 01-22-06 02:37 PM Link | Quote
Probably because I never claimed to play competitively?

Originally posted by Ran-chan
I think that Pikablu was the first name before they decided to go with Marill.

Doesn´t "Azu" in Azumarill mean water?


Pikablu was a name people made up for Marill for no good reason other than that there wasn't a US name and they thought it would fit. Marill's Japanese name was "Mariru", which is basically the same as what we have. And "Azu" refers to "Azure", a shade of blue.
Trapster

King Dedede



 





Since: 11-19-05
From: Sweden

Last post: 6420 days
Last view: 6312 days
Posted on 01-22-06 02:57 PM Link | Quote
Yeah, I realized that last thing. It´s "mizu" that means water.

I think I´ll look for a japanese list of pokemon.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6312 days
Last view: 6312 days
Posted on 01-22-06 05:20 PM Link | Quote
Originally posted by Cheveyo Chowilawu
A difficult opponent early in the game doesn't mean good overall. That'd be like saying the second fight with Miluda in FFT being difficult means she's one of the strongest opponents in the game. And for those who don't know, she's just a generic Knight. Her brother, Wiegraf, who you battle right after that, is much stronger, yet the fight's easier. See my point?
An inappropriate analogy based on the fact that no trainers with butterfree are any good. Seriously, even in the earliest parts of the game where you fight people with butterfree (viridian forest iirc) you at least have access to pikachu, who's found there. God help them if your starter was charmander.
Ziff
B2BB
BACKTOBASICSBITCHES


 





Since: 11-18-05
From: A room

Last post: 6312 days
Last view: 6312 days
Posted on 01-22-06 06:04 PM Link | Quote
I miss my old team I always had a level 30 Gyarados when I went to fight Misty. It was totally worth it because I had Charmeleon. He always got fucked right up. I also trained me up a Kadabra or some sort of Grass/something. It was always good.

Then me and my friends would link battle after finishing every gym. They accused me of being a |-|4><0r
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6312 days
Last view: 6312 days
Skype
Posted on 01-22-06 08:10 PM Link | Quote
How does Gyarados fair against Misty? He's Water/Flying and dosn't learn any electrical attacks naturaly (I think you can teach him Thunder though ), so I'm thinking you must have had to brute-force her with Dragon Rage? I forgot what level he learns it in that game, but I didn't think he'd have that much of a moveset at that point. I would just use a Pikachu or even a high level Raticate to get the job done.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6312 days
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Posted on 01-22-06 08:48 PM Link | Quote
Misty always seemed rather difficult in the originals. If I were lucky (or bored) enough to find and raise a Pikachu, I'd smoke her, but otherwise her overpowered moves would easily wipe out anything under level 30 most of the time. And once you hit 30 you run into that goddamn disobedience thing.
Course I wasn't nearly as good at the game back then.

Originally posted by Alastor the Stylish
It's not an assumption based on nothing if it's an assumption based on the fact that you seem to think that butterfree is in any way good.
It's not about being good, it's about being at a far higher level than the others nearby. My memory's fuzzy but I think it was like level 20, when everyone else was ~12 or so. Plus he had 2 or 3 of them. I remember exactly where he was, just not what the place was called. It's a short route between 2 cities, one North and one South. Coming from the North you head South a bit along the East border, run into some water and/or grass, go West to get around it, go South some more, then go East toward the entrance to the next city. The trainer was in this entrance, at the East edge, and you couldn't avoid him unless you stayed as far West as possible and snuck by.


And competitively has absolutely nothing to do with versus mode

Well that depends who you play against.

Originally posted by Ailura
Hyperhacker, I got similar message in Pokémon stadium II that the savegame was corrupted... it wasn't really. xD

Mine was. Totally bombed. (Even though I was using Stadium. ) Which sucked big time because it was before I'd even heard of Gameshark and I had a legit Mew!

Reminds me of a Stadium bug I exploited with that Mew though. The genius I traded for it (traded him a level 250 Nidoking ) taught it all HM moves, IIRC they were Surf, Fly, Cut and Flash. Obviously I didn't want something capable of learning every move in the game to waste one of its moves on something useless like Flash. I lucked out and found a small oversight in Stadium. When you try to teach a Pokémon a TM move, it normally won't move the cursor to the HM moves... but since all 4 were HMs, the cursor was stuck on the first move and I could delete it. Byebye Flash!

Heh, anyone remember how Poison seemed to take like 4x damage from Psychic? I wonder if it was a glitch or just the Pokémon themselves, but it seemed like 2 or 3 hits from a strong Psychic move could take down an enemy twice the user's level if it were even part Poison. In fact I used a level 231 Nidoking in a VS battle once (we agreed on the no-max-level rule before playing) and a level 100 Mewtwo brought him from ~600 to 20 HP with only 5 or 6 hits from Psychic. (Like I said, my memory's fuzzy, but it was pretty crazy.)

Oh, and who else's game would go crazy when they tried to trade or link battle using a GB Colour with AC adapter and a classic GB? Apparently using the AC adapter with the GBC and linking to a classic GB would distort the communications... it certainly fucked up a lot when I did it. The games would crash and we'd end up with duplicated Pokémon and glitched up stats and all sorts of crazy junk. Apparently the programmers didn't put much thought into "what happens if the data gets corrupted during communication?". Hell their programming just plain sucked (I suspect a poor C compiler is at fault). G/S's is awesome though. (You can tell G/S were coded in C by the code's layout, but it's very efficient and clean. Thus I imagine R/B were the same - especially since they share a lot of code - but with an older, crappier version of the compiler.)


(edited by HyperHacker on 01-22-06 07:49 PM)
(edited by HyperHacker on 01-22-06 08:00 PM)
Alastor
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Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6312 days
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Posted on 01-22-06 09:08 PM Link | Quote
poison mons in general do not have good spec/spec def. psychic mons in general do have good spec/spec att.

If you have people in your area who are as good at pokemon as some of the people online, then... Heh. Where do you LIVE?
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