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05-05-24 10:11 AM
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Acmlm's Board - I3 Archive - ROM Hacking - putting ShyGuy in Mario 3 ! New poll | |
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Gideon Zhi

Keese








Since: 12-05-05
From: ...behind you! Boo!

Last post: 6288 days
Last view: 6285 days
Posted on 01-10-06 01:41 PM Link | Quote
Originally posted by Dwedit
Then should everyone who takes off mario's clothes in SMB1 get his own thread?


There's a difference between childish, immature pr0n hacks of low quality and legitimate sprite conversion jobs, and you know it. Jason did a fine job with the shyguy sprite, don't be such an arse about it
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6333 days
Last view: 6322 days
Posted on 01-10-06 08:37 PM Link | Quote
Agreed, that comment about every nude Mario getting their own thread wasn't even relative.

It's the different between investing time and patience into your art, and swabbing some of that pink pallet over Mario for self amusement.

Get things strait people, I thought logic was part of being a hacker/programmer.


(edited by ImInvisible on 01-10-06 07:38 PM)
Jaz
Newcomer


 





Since: 01-12-06
From: Moncton, NB

Last post: 6685 days
Last view: 6685 days
Posted on 01-12-06 03:19 AM Link | Quote
Jason, nice hack, you should add more SMB2 enemies, you could make the plants snakes that come out of pipes (Cobrats).

I've seen some level hacking in your screenshots, any more level changes you made so far?

You know I've always wanted to change Boo from SMB3 into a Phanto... Also having Pokeys in SMB3 would be awsome
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6333 days
Last view: 6322 days
Posted on 01-13-06 12:30 AM Link | Quote
acually that makes a lot of since to have Phanto instead of boo..(or Big Boo), because in SMB2 the phanto follows you.. in a somewhat choatic fashion

or better yet the sun guy that dives down at you behaves more like the Phanto than boo does.
DtTvB the Yoshi

Red Paragoomba


 





Since: 12-02-05
From: Thailand

Last post: 6531 days
Last view: 6531 days
Posted on 01-13-06 12:16 PM Link | Quote
Strange, but cool!
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6285 days
Last view: 6285 days
Posted on 01-13-06 02:05 PM Link | Quote
Originally posted by Jaz
Jason, nice hack, you should add more SMB2 enemies, you could make the plants snakes that come out of pipes (Cobrats).


Well, The Piranha Plants are symmetric. And use only Three 16 x 16 Tiles. Half of the open-mouth Head, Hallf of the closed-mouth Head, and Half of the "Body". Then the parts get mirrored and make a perfect Piranha Plant.
Cobrats are not symmetric. So you can't do that unless youmake a symmetric cobrat.
Jason

Micro-Goomba


 





Since: 01-07-06

Last post: 6686 days
Last view: 6686 days
Posted on 01-14-06 04:10 AM Link | Quote
Wow, I wasn't expecting any controversy over this thread! But since no moderators have frozen it, I guess it has more merit than a "naked mario" thread. Although that did give me an idea...

That's true, unfortunately I could only do the Cobrats as Pirhana Plants if I made the Cobrats head on or something. Same problem with Phanto for the Sun, since the sun is also a symmetrical enemy, with only half the image programmed for both sides. I still tried making the Phanto for the sun, since Phanto is almost symmetrical anyway, but I ran into other problems.

Anyway, Great suggestions, that's the kind of stuff I want. Here is what I have for you.



A lot of green characters, huh? This is not an actual screen shot, but it shows all of the characters you can download. Here's where to get 'em. The names should be self-explanitory.

http://home.comcast.net/~valdroni/COBRAT_FOR_PLANT.ips

http://home.comcast.net/~valdroni/POKEY_FOR_SPIKE.ips

http://home.comcast.net/~valdroni/PHANTO_FOR_BOO_2.ips

http://home.comcast.net/~valdroni/BIRDIE_FOR_SPIKE.ips

and if you can't wait to see the characters, just add "_TEST" to the name, and go to that new web adress. The character will be the first thing you see in these test versions. For example, "PHANTO_FOR_BOO_2_TEST.ips" will make phanto at the beginning of the first level.

Tell me if any of these files don't work. I hope they all do, and I hope you like them! I'm particularly proud of the Phanto. You will notice a little more animation to him than in mario 2. The junior Cobrats are pretty neat too.

See ya guys, and give me more suggestions. If you are developing your own hack and just need help making a new enemy graphic, I'm your man.
Jaz
Newcomer


 





Since: 01-12-06
From: Moncton, NB

Last post: 6685 days
Last view: 6685 days
Posted on 01-14-06 01:09 PM Link | Quote
Originally posted by Raccoon Sam
Originally posted by Jaz
Jason, nice hack, you should add more SMB2 enemies, you could make the plants snakes that come out of pipes (Cobrats).


Well, The Piranha Plants are symmetric. And use only Three 16 x 16 Tiles. Half of the open-mouth Head, Hallf of the closed-mouth Head, and Half of the "Body". Then the parts get mirrored and make a perfect Piranha Plant.
Cobrats are not symmetric. So you can't do that unless youmake a symmetric cobrat.


An easy Hex modification can remove the mirror effect... but you would need a few unused tiles.

I wish people would give more suggestions and less negative reinforcement. I mean everyone has to be a n00b at one point or the other. I find comments like "This is a joke right?" or "Your hack sucks!" is just useless. We can't all reprogram entire games like DahrkDaiz does. If a hack does actually suck well it's going to find itself on I-Mockery.com anyway.

As for Jason's hack well he has a concept behind it and if we keep encouraging it, it might actually get finished at some point instead of being dropped because someone else thinks it's a bad idea.

So Jason, what's next?
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6286 days
Posted on 01-16-06 07:18 PM Link | Quote
I Have Seen A Patch That Can Turn SMB coins Into SMB2 Cherrys
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