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Acmlm's Board - I3 Archive - Brain Teasers - Pit of 100 Trials... V1 (Current Floor, 48) | New poll | | |
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Kattwah Acro RIP Acmlm's Board: Feb. 18 2007 Since: 11-17-05 Last post: 6428 days Last view: 6428 days |
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Returning from the depths of destruction... it's...
The Pit Of 100 Trials: V1 People, theres no way this will not be finished. People come from far off lands to the fabled Pit of 100 trials to discover what lies within. Your party is next, are you up for the challenge? On every floor there will be between 10 and 16 squares, depending on how it has been arranged. You, as a player, shall pick a square, overcome obsticles, and find the pipe leading to the next floor. Gain levels and fight your way to the end to claim the treasure of all treasures, the ... -Right... that spoils the fun. Please note that the rules have been upgraded to the 2.0 standards... therefore, take the time to read them. During each turn, you may... 1. Picking a square 2. Using an item 3. Attacking an enemy 4. Destroying an obsticle. 5. Casting a spell 6. Equipping a badge 7. Triggering an event (Depends) 8. Learning a spell 9. Resting 10. Hide (Avoid all damage and things for that turn. Only command you can do for that turn) 11. Other There are MANY actions you can choose from, and more can and will be added during the course of the game. Talking to eachother is unlimited, feel free to chat. Now, should you pick a square, different things can also happen. 1. You find an item 2. You find coins 3. You find a monster 4. You find health 5. You find a trap 6. You find zip, zilch, zero, nothing! 7. You trigger an event (Good or bad) 8. You lose a turn 9. You find the pipe 10. You might even find a spare AP 11. Many other things can happen. Anything can go... alright ALMOST anything. You will be running into enemies a lot in the pits, with a boss battle being on the floor before an intermediate floor. There are a few key things to understand. 1: Enemies attack you once per turn. They can and will attack anyone on the following turn. If you dont show up, you wont be attacked however. Same if you hide. 2: Enemies are uncovered on any square... ANY, even if its behind a barrier of some kind. 3. They have 5 key stats. HP, Physical Offense, Magical Attack, Physical Defense, and Magic Guard. 4: Enemies can also inflict status effects, such as mute, cripple, poison, paralyze, and others. There are ways to stop these, look for em. 5: Once an enemy is out of HP, it will give you Star Points... maximum number to those that killed it, a complimentary number to those who attacked it, so... attack enemies... they're bad. They will also drop coins/items if you are lucky enough, and in the extreme case, badges. 6: Attacking an enemy is simple... just say what you want to attack, and how (Magical, Physical, Spell, Tech...). Damage will be taken away from the respective defense... so... attack! 7: Dont die... you only have so much HP. If you really need to get out of the way, use the hide command. It will take you out for 1 turn, but in that turn, you can't be attacked, pick a square, or attack. Hide is automatic if you dont show up for your turn BTW, so... dont worry about dying if you miss a go. 8: You have to figure out the stats of the enemies on your own... we arent spoon feeding you here Different combinations of attacks and items allow for different turn usage. -If you use a healing item on your party, then you can attack with techs and spells. -If you use a healing spell or tech on your party, then you can use a normal physical attack -If you use a stat boosting item on your party, then you can use a normal physical attack -If you use a stat boosting spell or tech on your party, then you can use a stat boosting tech or spell on yout party. -If you use an attacking item, then you can use a healing spell/tech -If you use an attacking spell or tech, then you can use a healing item -Claiming a square and healing can go together. -Claiming a square and attacking do not go together. Note: Mega Minor (1) = Healing Item Minor Action (2) = Healing Tech/Spell Middle Action (3) = Stat Boosting Major Action (4) = Attacking normally Mega Major (5) = Tech/Spell attacking Pretty much, you're allowed two actions that add up to, but not always, 6 points in a turn. Numerous obsticles will show up on floors... whether you like them or not! Here are a few, and their descriptions/abbrev. Rock Blocker(RB): Takes one action to take it down, and another to claim the square (In two different turns of course) Twin Barrier(TB): Requires two people to open. You both get what is inside however. Health Statue(HP): Guess a number from 1-X. However far away you are from the actual number is how much HP is taken away. You then claim the item within. Defender Barrier(DB): This statue has a set Defense and HP. Attack it just like you would an enemy, and deplete the HP to claim the prize inside. Item Statue(IS): Leave an item in the statue to claim what is inside. You lose the item you used. Counter Attacker(CA): Probably the most evil obsticle devised. You attack it, but it attacks you back. You take damage to get whatever is inside... hopefully it is worth it. See these popping up and more!
Right, weve been through this before. 6 basic stats.
You have after this at your disposal. 10 Ability Points... which can be used in the following way. 1. HP: One for 3 extra HP 2. PhysO: One for one extra Attack power 3. PhysD: One for one extra Defense 4. MagA: One for one extra Magical Power 5. MagG: One for one extra Magical Defense 6. BP: THREE for one extra BP With the pipe and leveling, you will get 5 more ability points. These are stored in your AP section of your stats. Use them your first turn of the next floor to get the stat boost. Otherwise, they sit there until the next pipe is found. You dont have to use them all at once either. Customize your character, the choice is TOTALLY up to you. You can give him a title, a cool nickname, hairstyle. You can be as descriptive as possible, or just use the points. Just make sure its final. Changing is not good, not good at all. Just, have fun with it, its your character
Edit: Feb 18, 2006 Here is a link to the spell tree. Use it well. Link to Spell Descriptions. Use it well. A link to item desctiptions. Use it well. (edited by KATW on 11-17-05 07:18 PM) (edited by KATFish on 02-18-06 08:40 PM) (edited by KATFish on 02-18-06 10:38 PM) (edited by Kitty ATW on 02-26-06 08:58 PM) (edited by KATW on 08-04-06 01:32 PM) |
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Schweiz oder etwas [12:55] (Dr_Death16); I swear, the word drama needs to be stricken from the dictionary, for I've heard it so many times, it will permanently be imprinted on my brain Since: 11-17-05 From: Kingston, Rhode Island Last post: 6428 days Last view: 6428 days |
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Let's rock, discobitches. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6428 days Last view: 6428 days |
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Alastor is ready. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Emptyeye Oneofthebiggestlegendsand starseverinthis...GOD! Ceremonial Full Moderator Since: 11-17-05 From: I DUNNOOOOOOOO!! Last post: 6428 days Last view: 6428 days |
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"Whatcha gonna do, when Eyeamania 2.0 runs wild on you?!?!" | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Teddylot Bouncy Since: 11-17-05 From: *uploading new location* Last post: 6464 days Last view: 6428 days |
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Teddylot: I'm listening to "Linus and Lucy" .... right now ... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
VGFreak877 Kabu Since: 11-17-05 Last post: 6449 days Last view: 6430 days |
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Excellent work on the game here, KATW -- you've taken it beyond anything I could have ever thought of. Nicely done. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kattwah Acro RIP Acmlm's Board: Feb. 18 2007 Since: 11-17-05 Last post: 6428 days Last view: 6428 days |
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Originally posted by VGFreak877 I am absolutely humbled It began on a whim, and grew into something that I really kind of looked forward to on a daily basis... I have to give you some credit for starting it. I never would have thought up this whole game on my own... And... now we wait for ziratha... VG, if he doesnt show, would you like to take his place? Edit: Wait, thats right...
(edited by KATW on 11-17-05 10:40 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6428 days Last view: 6428 days |
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Er...
Didn't EVERYONE level up, though? Well, everyone but Emptyeye. And I don't think we've finished it... I mean, we killed the boss, but no one got the pipe... |
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Teddylot Bouncy Since: 11-17-05 From: *uploading new location* Last post: 6464 days Last view: 6428 days |
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Teddylot: I hope we don't have to redo the level. -.- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Emptyeye Oneofthebiggestlegendsand starseverinthis...GOD! Ceremonial Full Moderator Since: 11-17-05 From: I DUNNOOOOOOOO!! Last post: 6428 days Last view: 6428 days |
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If we didn't finish the level, then everyone but me hasn't officially leveled up yet.
*Emptyeye admires his stats lovingly* |
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Schweiz oder etwas [12:55] (Dr_Death16); I swear, the word drama needs to be stricken from the dictionary, for I've heard it so many times, it will permanently be imprinted on my brain Since: 11-17-05 From: Kingston, Rhode Island Last post: 6428 days Last view: 6428 days |
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Yep.... Looks like we're redoing level 40. Unfortunately, everything got lost when the wipe was, too. It was only three days' worth of work, but we still have to kill the four elemental blobs again. Come on guys, we did it once before, let's do it up again! Now that we know how it works it'll be easy, and we even get level 40 this time, meaning we can finally take a rest... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6428 days Last view: 6428 days |
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That doesn't make sense. No squares are there, for one, and for two, that would be level 39, not 40. x0 are rest levels. (edited by Alastor the Stylish on 11-18-05 04:20 AM) |
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Kattwah Acro RIP Acmlm's Board: Feb. 18 2007 Since: 11-17-05 Last post: 6428 days Last view: 6428 days |
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Nope... I have what you earned too Grey...
I just never bothered to update the table is all. Ill get to that later tonight... Current Spoils ziratha: [10/34 HP]; 100SP; Kyouji: [16/25 HP]; 100SP; Emptyeye: [17/46 HP] Grey: [23/43 HP]; 100SP; (Slipnslide Used) Teddylot: [10/31]; 100SP; FireFlower; (Mystery Used) See, I back stuff up. True, nobody actually FOUND the pipe, Im just giving it to emptyeye for... balance purposes... I had it planned all along... youll understand later (edited by KATW on 11-18-05 02:58 PM) |
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ziratha Koopa Since: 11-19-05 Last post: 6446 days Last view: 6429 days |
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Im here. We may begin. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kattwah Acro RIP Acmlm's Board: Feb. 18 2007 Since: 11-17-05 Last post: 6428 days Last view: 6428 days |
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----------
Phase two... giving you your new magic system... Which should be fun ... Okay, your level number corresponds to the number of skill level ups you are all going to be allowed to pick. There are things called skill blocks, which are basically telling you the general power of the skill. To move up a skill "block" you must master two skills in the "block" you are in. So, in each block there are four skills, one which comes from mastering that "block" (A secret skill almost, unlocked by mastering the three skills given.). Each spell takes one skill point to learn, and one to master. Two in all. For instance, in Spell block one, there is fire, ice, and thunder. If you put two points towards all of them, you would unlock the secret spell for block one (Which is equivalent to a block two spell.) Simple? So, technically, the farthest you should be able to make it right now is block four in spells or techs, so that is all Im going to put out for now. (Minus the secret spells) Secondly, there is an FP system. Each tech or spell will cost a certain number of FP, and when used, will deplete from your pool. No more FP, no more skills. New items will help revitalize your pool of FP a number. FP is not effected by AP, and thus, levels on its own. I guess thats all, so here is the choices of Spells and techs you have... along with your levels, so you know how many "points" you have. Kyouji: Skill Level 21 Emptyeye: Skill Level 11 Teddylot: Skill Level 12 Grey: Skill Level 14 Ziratha: Skill Level 15 Remember, spells=magical, techs=physical ------------------------------------------------------------------------------------------------------------------------------- SPELLS -Block One --Fire (Deal fire based damage, with a chance of burn status) [1FP] --Ice (Deal ice based damage with a chance of freeze status) [1FP] --Thunder (Deal electric based damage with a chance of weak status) [1FP] -Block Two --Cleanse (Eliminate all bad status effects on a person) [2FP] --Slow (Inflict slow status on the enemy) [2FP] --Bio (Attack with a high chance of poison) [2FP] -Block Three --Fira (Deal more fire based damage, with a high chance of burn status) [3FP] --Blizzard (Deal more ice based damage with a high chance of freeze status) [3FP] --Shock (Deal more electric based damage with a high chance of weak status) [3FP] -Block Four --Shell (Lessen the damage of Magic Attacks) [4FP] --Protect (Lessen the damage of Physical Attacks) [4FP] --Focus (Charge your Magical Attack a lot for next turn. Can stack) [4FP] TECHS -Block One --Punch (Physical punching attack with a chance of blind status) [1FP] --Kick (Physical kicking attack with a chance of defense down) [1FP] --Guard (Up defense for one turn) [1FP] -Block Two --Dance (Increase your dodging rate) [2FP] --Confuse (Confuse an enemy into attacking their own) [2FP] --Sharpshoot (Increase critical hit ratio for a few turns) [2FP] -Block Three --Uppercut (Physical punching attack with a high chance of blind status) [3FP] --Roundkick (Physical kicking attack with a high chance of defense down) [3FP] --TurboCharge (Store a lot of attack power for next turn) [3FP] -Block Four --Mambo (Increase dodging rate of party) [4FP] --Deconstruct (Lower the enemies Defense) [4FP] --Breakdown (Lower an enemies Magical Defense) [4FP] ------------------------------------------------------------------------------------------------------------------------------- You can ask for the secret skills if you want to go for one. (Fill up the block first ) Finally, Lets go shopping -----Shop----- 5c - Mushroom (Recover 5 HP to one person) 20c - SuperShroom (Recover 10 HP to one person) 50c - MegaShroom (Recover 25 HP to one person) 50c - LifeShroom (Revive a person if they die) 20c - ProteinDrink (Recover 5 HP and FP to one person) 10c - FroggieSoda (Restore 5 HP to the party) 10c - Syrup (Recover 5 FP to one person) 20c - HoneySyrup (Recover 10 FP to one person) 50c - MapleSyrup (Recover 25 FP to a person) 20c - SyrupJar (Recover 5 FP to the party) 30c - Refresher (Recover 5 HP and FP to the party) 10c - Fireflower (Damage one enemy for 3 fire damage) 10c - Snowball (Damage one enemy for 3 Ice damage) 10c - Thunderbolt (Damage one enemy for 3 electric damage) 20c - Firetulip (Damage one enemy for 5 fire damage) 20c - Snowman (Damage one enemy for 5 ice damage) 20c - Thunderclap (Damage one enemy for 5 electric damage) 15c - PowBlock (Damage all enemies for 2 damage, possible flipping) 30c - Rockslide (Damage all enemies for 3 damage) 15c - TastyTonic (Eliminate one bad status effect) 15c - SlipnSlide (Increase your dodging rate) 20c - Mystery (What do you get?) 75c - (1)PowerPlus Badge (Increase Phys Attack by one) 75c - (1)MagicPlus Badge (Increase Magical attack by one) 75c - (2)Feelin'Fine Badge (Ignore all bad status effects) ----------------- And finally, in one corner is the cot you sleep in for 10 coins (Restore all FP and HP), and in the other is an old goomba "So, you want to learn some skills eh? For the price of 30 coins a level, I can train you and increase your skill level..." So many choices... so few coins... wait, is that a vending machine in the corner? "Vending machine. Put excess coins here and get cheap items!" Like I said, a lot of things to take in... (edited by KATW on 11-20-05 02:27 PM) (edited by KATW on 11-20-05 03:04 PM) (edited by KATW on 11-20-05 03:13 PM) (edited by KATW on 11-20-05 08:34 PM) (edited by KATW on 11-20-05 11:36 PM) (edited by KATW on 11-23-05 12:33 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6428 days Last view: 6428 days |
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AP assignment: +1 Defense, +1 Magic Defense, +2 HP, +1 Magic Attack.
Sell the HasteCoin, Scanner, and my Universal Defense Plus badge, for an et gain of 81 (I think), bringing my total to 317. Spend 5 coins on a mushroom. Spend 300 coins on 10 skill levels, giving me 21 in all. Spend six to master Fire, Ice, and Thunder, and another two to master the secret spell. Spend six to master Cleanse, Slow, and Bio, then another two to master the secret spell. Spend three to learn Fira, two to master Blizzard, and Shock. Spend 10 coins for the fully healingness. "So could someone buy some syrups? Thanks " (edited by Alastor the Stylish on 11-19-05 10:36 PM) (edited by Alastor the Stylish on 11-19-05 10:37 PM) (edited by KATW on 11-20-05 03:05 PM) |
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Schweiz oder etwas [12:55] (Dr_Death16); I swear, the word drama needs to be stricken from the dictionary, for I've heard it so many times, it will permanently be imprinted on my brain Since: 11-17-05 From: Kingston, Rhode Island Last post: 6428 days Last view: 6428 days |
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Grey's Level is now 10!
Offense increased by 1! Oh baby! Defense increased by 2! Oh baby! M.Defense increased by 2! Grey realized the power of Punch 2! Grey realized the power of Kick 2! Grey realized the power of Dance 2! Grey realized the power of Confuse 2! Grey realized the power of Roundkick 2! Having suddenly gained an awesome boost in sheer power, Grey happily strides, nay, DANCES! over to the old Goomba, speaking in goombese and requesting four skill levels. He then flops down on one of those soft, lovely beds, and puts ten coins in the coin-op slot for a nice, refreshing nap. (edited by Grey on 11-20-05 11:41 PM) (edited by Grey on 11-20-05 11:46 PM) |
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ziratha Koopa Since: 11-19-05 Last post: 6446 days Last view: 6429 days |
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Ziratha, LEVEL UP: DAH DHA DAH DHA dha dah DAH DAH dahhhhhhh
Offense up by 2!!! - nice defense up by 1!!! - good Hp up by 3!!! - Awesome m def up by 1!!! - good Ziratha then sells his star, his powblock and his power plus badge. Giving me more coins! Ziratha rests for 10 coins. Ziratha goes to the old goomba and buys as many skill levels as he can! Ziratha gives the last few coins he has (if he has any left) to the vending machine! Ziratha waits to see his new skill level before continuing!!! |
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Kattwah Acro RIP Acmlm's Board: Feb. 18 2007 Since: 11-17-05 Last post: 6428 days Last view: 6428 days |
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ziratha now has a skill level of 15.
The vending machine gave him a mystery item... yay! |
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Teddylot Bouncy Since: 11-17-05 From: *uploading new location* Last post: 6464 days Last view: 6428 days |
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Teddylot: ...
Dice. BP: +1 M Att: +2 FireFlower(x1): Sold Total Coins: 136 Feelin' Fine Badge(x1): Bought, Equipped Total Coins: 61 Goomba Training: +1 Skill Level Total Coins: 31 Skill Level: 12 Tech Block One(sans mystery): Learned and Mastered Magic Block One (sans mystery): Learned and Mastered Nap: Taken Total Coins: 21 One Card: Face Down Teddylot: And thus, I end my turn. |
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Acmlm's Board - I3 Archive - Brain Teasers - Pit of 100 Trials... V1 (Current Floor, 48) | | |