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Acmlm's Board - I3 Archive - SMW Hacking - Changing the starting lives [patch] | New poll | | |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6431 days Last view: 6430 days |
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Well, one thing I haven't been able to remember is a way to change the lives Mario starts with in SMW. Maybe this is because there is no easy way to change this, it's a change more than one byte (well, until now was).
I give to you the SMWLives patch. This patch hooks the setup routine for Mario's live and several other RAM addresses I didn't recognize, and lets you set the number of lives Mario starts with. The byte for the number of lives Mario starts with is at $2FF50 (PC) in the ROM. EDIT: I just got this from Darkdata. "2025 - 62 - gives you 99 lives - change byte to change lives. Not sure what this was for, I guess it's the amount of lives Mario starts with or something, no idea who found it." This is right, BUT, it also changes other RAM addresses for which I have no clue waht they do. 255 other addresses. (edited by Sukasa on 01-13-07 09:40 PM) |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6431 days Last view: 6431 days |
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Cool. It's probably worth looking into what those other bytes do. | |||
Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6439 days Last view: 6431 days |
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Originally posted by asakuS This may be the reason why my Coin counter won't reset when I get 100 coins. It just stays on 99 coins even after collecting more, since I change that byte to edit my starting lives........ |
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