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Acmlm's Board - I3 Archive - SMW Hacking - Exactly what blocks are compatible with mikeyk's SMB3 pipes? |
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pikaguy900![]() Sparky ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Like the title says. I want to have a pipe piece that acts like such normally, but when the On/Off flag is set to Off, you can go through the pipe instead. For the most part, it works (you go through the pipe normally), but when you hit the On/Off Switch Block, NOTHING HAPPENS. You STILL stand on the pipe. I have no idea why it won't work. The code of the SMB3 pipes is overriding the code of the Switchable Block On block. How in the world am I going to make my idea work now? I can't even get the Mario-Only Block to work with it! O_o |
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Acmlm's Board - I3 Archive - SMW Hacking - Exactly what blocks are compatible with mikeyk's SMB3 pipes? |
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