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Acmlm's Board - I3 Archive - The Pit of Despair - What's your "slow spot" in SMW hacking? | New poll | | Thread closed |
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Your "slow" spot is what you spend too much time doing, usually because you are a perfectionist, aren't used to it, or can't find the necessary materials. This does not include things you don't do.You know, I never really understood this part of the poll-making process. What's the point? The title is usually self-explanatory, and the question part sums up anything that couldn't be expressed in the topic title. | Graphics (finding, ripping, making, etc.) |
30.8%, 12 votes | Graphics (setting up, making palettes, etc.) |
12.8%, 5 votes | Level design |
23.1%, 9 votes | Overworld design |
15.4%, 6 votes | Pre-Made ASM/Advanced Editors (ie: BlockTool, MWR, LevelASM) |
5.1%, 2 votes | Custom ASM (as in, making your own) |
7.7%, 3 votes | Inspiration |
2.6%, 1 vote | Something else that is not named "lack of time", or any variations of said phrase (specify) |
5.1%, 2 votes | Multi-voting is disabled. 39 users have voted.
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User | Post | ||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6433 days Last view: 6431 days |
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Note that "time" is not included on this list. This is because that problem is without a doubt so widespread, that the results would be redundaunt. Don't let the lack of time aspect influence your answers either. We are speaking in terms of "if you had an infinite amount of free time to get your hack done with no outside influences, which of these would hold you up the most?" Also, keep in mind that this isn't a matter of what you spend the most time on. This is a matter of the positive intensity of the outcome in the end compared to the amount of time it takes to reach that result. If it takes you a full week to create a custom ASM routine that is amazing, but three days to set up your graphics, then you would choose the graphics option.
Personally, I find that making and finding graphics seems to be my slowest spot. I have no lack of inspiration nor am I poor at level design, but I simply cannot find the graphics that suit my needs. Although I am able to make graphics, they usually don't turn out well. |
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Ice Man Panser Since: 11-18-05 From: Germany Last post: 6530 days Last view: 6467 days |
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It's mainly finding graphics. Setting them up and doing the levels isn't a problem for me, though making levels takes some time, too. | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6432 days |
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Graphics! I not good make good Graphics! and Overworld design (edited by legoman on 12-17-05 04:51 AM) |
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Smouvy Micro-Goomba Since: 12-17-05 From: Bilthoven Last post: 6633 days Last view: 6633 days |
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My Favourite is making levels! | |||
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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Originally posted by Smouvy .............Read the question again... |
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fabio Ameboid Since: 11-17-05 From: Texas Last post: 6431 days Last view: 6431 days |
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Finding the graphics and then setting them up take me much longer than to do everything else except maybe the overworld. | |||
Chris Spiny Since: 11-17-05 Last post: 6541 days Last view: 6541 days |
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When I was in SMW hacking, it would be the level design. =/ I had a lot of trouble on that part. | |||
Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6446 days Last view: 6432 days |
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For me, motivation.
It's not like inspiration. Sure, I can get inspired to do a really neat ExGFX set. But then, partway through, I don't feel like finishing it anymore. It happens at random. Usually I'll get back to it in some time, but if I forget to leave myself ample notes and references... GAME OVER. It's what killed the Chemical Plant set |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6437 days Last view: 6431 days |
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I have no problem with graphics. My level and OW design is fine, but....
For me, it's ideas. This can also apply to other forms of hacking. I use all my sweet ideas as soon as I get them, then I get to later levels, but I don't want to repeat previous ideas. So then I get stuck, and drift away from it. Now I'm doing better with ideas though. But it can still be a problem at times |
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Xeruss Cukeman Since: 11-18-05 From: Oregon Last post: 6432 days Last view: 6432 days |
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For me I'd probably be blocktool, I'm fine with MWR, but I take forever before I use blocktool. | |||
Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6444 days Last view: 6431 days |
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I usually have no ideas whatsoever after about 7 levels. That what causes me to stop working on hacks for a while... | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6432 days |
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I´m not good in level design | |||
Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6432 days Last view: 6431 days |
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ASM. I always take forever to get myself to finish the ASM for anything I decide on using it for. | |||
Tatrion <_<; Since: 11-17-05 Last post: 6432 days Last view: 6431 days |
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I'm excellent in level design (or at least I think so ) but I fail at ripping/making/modifying GFX. I abuse the ExGFX workshop | |||
Cruel Justice I have better things to do. Since: 11-18-05 From: At my house! Last post: 6432 days Last view: 6431 days |
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Making graphics. So far I've started about 5 custom sets and I'm still trying to perfect each one. I won't release the graphics until my hack is complete. Saving the palettes and looking for them is in itself a bare. I'm trying my best to make all the graphics as original as possible. Although the ideas may not be different, the graphics will be altered, I've got some good make-over graphics and palette arrangements. | |||
spel werdz rite Since: 11-19-05 Last post: 6432 days Last view: 6431 days |
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I HAVE to be perfect in ASM coding!! | |||
theclaw Shyguy Since: 11-17-05 Last post: 6432 days Last view: 6432 days |
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The overworld would hold up my progress. I'm in early stages of learning it. I tend to be a perfectionist in level design so all my time goes there more than anything else. I once in a while make graphics and even more rarely try to rip them, but just don't enjoy that. I've never bothered with ASM, tile animation, etc. | |||
Andy Zora Since: 11-17-05 Last post: 6760 days Last view: 6760 days |
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I havn't been able to insert ExGFX yet and I've beem trying for a while. Thats slowing down the progress of my hack. | |||
Yoshi Master Shyguy Since: 11-18-05 From: That one place. Last post: 6445 days Last view: 6442 days |
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I put "Something else that is not named etc." because I have no problems with level design or anything but I never seem to finish my levels all that often for some reason. I guess I think of a bunch of great ideas then boredom strikes with immense power. I finish it eventually though.
(edited by Yoshi master on 12-17-05 05:59 PM) (edited by Yoshi master on 12-17-05 06:04 PM) |
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mikepjr Red Paragoomba Since: 11-18-05 From: votaw texas Last post: 6502 days Last view: 6432 days |
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Mine would just be overworld making.
I'm pretty good graphics wise. Even levels are no big deal. My next hack is going to have a very lame looking overworld. I do not really think an OW needs to be all that exciting. The other thing that slows me down is the people. Too many people like to complain over stupid crap in your hack. |
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Acmlm's Board - I3 Archive - The Pit of Despair - What's your "slow spot" in SMW hacking? | | Thread closed |