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Acmlm's Board - I3 Archive - ROM Hacking - Dumping Graphics help | New poll | | |
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FirePhoenix0 Koopa Since: 10-10-06 From: Northern VA Last post: 6299 days Last view: 6296 days |
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I want to dump some Super Metroid graphics for possible use later in my SMW hack. I'm just not too sure how to go about doing so. I had thought I'd seen a dump graphics option in SMILE but that turned out to be something else.
How do I dump the Super Metroid graphics? Actually, how do I just dump graphics in general? |
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6297 days Last view: 6296 days |
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I've got a few offsets, thanks to Kejardon.
Hold up. Originally posted by Kejardon (edited by Raccoon Sam on 11-28-06 04:04 PM) |
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FirePhoenix0 Koopa Since: 10-10-06 From: Northern VA Last post: 6299 days Last view: 6296 days |
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I'm no good at reading Hex so I don't know what that all means.
I'm trying to get all the tiles from the game from all the areas on Zebes too. Though thanks for what you did give me. |
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Zepper Paragoomba Since: 09-04-06 From: Brazil Last post: 6297 days Last view: 6297 days |
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Uhh... You should try TileLayerPro. Use Google to find it. | |||
KPhoenix Koopa Since: 08-01-06 From: USA Last post: 6301 days Last view: 6296 days |
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Doesn't ripping graphics from ZSNES Savestates work? I think you can only do it with YY-CHR though. | |||
Heran Bago Micro-Goomba Since: 06-13-06 Last post: 6377 days Last view: 6377 days |
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Dump the RAM or VRAM and you're good to go! | |||
FirePhoenix0 Koopa Since: 10-10-06 From: Northern VA Last post: 6299 days Last view: 6296 days |
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Originally posted by Heran BagoHow do I do that? @KPhoenix: I'm not sure if YY-CHR can do that but I can try. It would just take much longer than I'd want but oh well. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6297 days Last view: 6297 days |
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Some emulators might have specific VRAM dump functions, but in any case you can find it in a save state. Just browse the state in a tile editor and you'll find the graphic data soon enough.
Snes9x compresses its states though, so you won't find squat there. |
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