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06-17-24 12:29 AM
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Acmlm's Board - I3 Archive - General Gaming - Microtransactions New poll | |
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Sin Dogan

860

Uoodo Original Blend Armored
Trooper Votoms Canned Coffee!



 





Since: 11-17-05

Last post: 6332 days
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Posted on 11-03-06 12:48 PM Link | Quote
I'm sure most of you have heard about microtransactions. Paying for downloadable unlockable items or whole sections of a game. Notable microtransactions that are pretty annoying as of late have been parts of the Godfather 360 version that are unlockable(without extra money) with some cheat on the lower gen systems and another being Lumines Live which, when bought, is not the whole game, only some of it.(No indication of that whatsoever)

It is probably one of the most idiotic ideas I have ever heard. On what level would it be a good idea? "Major Nelson" of Xbox Live says that the idea of having a downloadable service is relatively new and rather convenient, also stating that there are many ideas which they need input on, microtransactions being one of them. In what way would they expect positive feedback from that? I expect the PS3 to also make similar mistakes what with the latest Gran Turismo requiring ONE GRAND US DOLLARS to unlock everything in the game. When you buy it for like 60 bucks, you're only paying for 10% of the game. That's not even mathematically proportional!

I'm all vaclempted now. Talk amongst yourselves.
Thexare

Metal battleaxe
Off to better places








Since: 11-18-05

Last post: 6328 days
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Posted on 11-03-06 02:48 PM Link | Quote
If it's to pay for something that is also available through other means, I'm fine with it. That doesn't give those who pay an advantage, other than one of saving time, and it doesn't screw anyone else out of anything. Some people simply don't have the time to put into a game, so it lets them potentially see parts of the game they never would have, and we can still earn everything the hard way if we so choose.

But anything beyond that bothers me.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

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Posted on 11-03-06 05:58 PM Link | Quote
Games like GT will be a nice way to show off one's hacking skills.
Xeo Belmont

Wiiiiiiiiiiiiin








Since: 11-17-05

Last post: 6328 days
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Posted on 11-03-06 06:08 PM Link | Quote
All I have to say, is it is pretty damn retarded and stupid.
(I'll even go to say wallpapers, avatars, and silly things like that aren't even worth spending "points" on either).

Here's an excellent example:
Originally posted by 4chan
Guess what: if you bought Need for Speed: Carbon today, you already have premium content waiting for you on Xbox Live Marketplace! Not only is there day one content available, but it's still on the disc waiting to be unlocked. But that's not all. You want to own all of this wonderful content that's already sitting on the very game disc you purchased? It's going to cost you an additional $50 in microtransactions. That's right, fifty FUCKing dollars to UNLOCK game data.

Heres a list of the parts and items you can 'download' on Marketplace:

The Collectors Edition Upgrade - 800 Points
Performance Drivetrain Bundle - 400 Points
Performance Engine Boost Bundle - 400 Points
Performance Handling Bundle - 400 Points
Ultimate Performance Bundle - 800 Points
Muscle Car Autosculpt Body Kit - 300 Points
Autosculpt Tuner Body Kit - 300 Points
Autosculpt Exotic Body Kit - 300 Points
1999 Nissan Skyline GT-R R34 - 80 Points
2004 Lamborghini Murcielago - 80 Points
2006 Dodge Viper SRT-10 - 80 Points
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6328 days
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Posted on 11-03-06 06:20 PM Link | Quote
Exactly my point. People aren't going to look at your virtual 'Vette or Viper and think "ooh, that guy must be loaded". They're going to think "OMGF H4X" or possibly "wow, that guy must have no life at all". Quite the opposite of what Sony wants to achieve with GT.

I just wonder if they can even do anything about people hacking to unlock content already on the disc? I mean you paid for the disc, don't you have the right to use it as you see fit? Would that not include, say, making a hacked copy in which these things are already open?


(edited by HyperHacker on 11-03-06 05:22 PM)
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6328 days
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Skype
Posted on 11-03-06 06:34 PM Link | Quote
Microtransactions are where the industry's going so we all have to live with it. HOWEVER... some companies are getting greedy.

Look at, say, EA selling cheat codes on Xbox Live. Can you think of anyone who wants to PAY 50 or 100 points for an invincibility code? Of course not. People want to unlock this stuff on their own, they don't want to have to shell out money for each code they want.

Some types of microtransactions are OK. Obviously games are good, and everyone can take advantage of that and the companies can profit. Expansion packs work as well, but if you're going to go down that road, you should make sure the gamer gets his/her money's worth. What's better - buying 20 maps for a FPS for $20, or getting it all in one bundle for $10?

I really hope that Sony's GT experiment blows up in their face. Having a few packs full of good content = good. Buying every single car/track = BAD. I can just see it now... a race that someone can't enter in the game because they haven't bought the specific type of car that they need to use for that race.

Oh, and the Lumines thing... INSANELY dumb. If you're going to release a cripped version, make it a FREE DEMO. Don't give someone half the game for $15 then expect them to plop down another $15 for the full game.
NSNick

Gohma
IF ALL ELSE
FAILS USE FIRE
BOOZE








Since: 11-17-05
From:

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Skype
Posted on 11-04-06 05:26 AM Link | Quote
I think for some games it works very well, and others, not so much.

i.e. I drool when thinking about Guitar Hero 2 on 360 with future song packages available for download.
Emptyeye

Oneofthebiggestlegendsand
starseverinthis...GOD!
Ceremonial Full Moderator


 





Since: 11-17-05
From: I DUNNOOOOOOOO!!

Last post: 6328 days
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Posted on 11-04-06 11:25 AM Link | Quote
Originally posted by Colin
Microtransactions are where the industry's going so we all have to live with it.


Why?

I'm hardly some idealist when it comes to this stuff, but I would think that gamers as a whole could show that this is bullshit by simply not buying whatever is included in these microtransactions. Taking it a step further, don't even buy the crippled half-games that rely on these microtransactions to reach their full potential. I really don't think it's that hard to hit the companies in the pocketbook (The only thing that said companies care about, and the reason I think it could actually work) to show them that this is generally a stupid idea.

That said, my basic position is the same as Thexare's. If it's another way to unlock content that I would eventually be able to get to anyway, then that's fine, no one really has an advantage over everyone else, etc. If it's the ONLY way to unlock stuff, then....suffice to say I have no plans to buy the next-gen systems anytime soon.


(edited by Emptyeye on 11-04-06 11:39 AM)
paulguy

Paragoomba


 





Since: 06-29-06

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Posted on 11-04-06 12:27 PM Link | Quote
The sad thing is, microtransactions are probably going to be successful. Have you seen your average gamer these days? Or your average person for that matter; complete idiots. They'd spend out of their ass for that crap. It's kind of like the MMO people who spend hundreds on items, fucking retards. This is where the video gaming world is going so I'll stick to my SNES.
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6328 days
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Skype
Posted on 11-04-06 03:12 PM Link | Quote
Emptyeye: The industry's going this way because gamers have shown that they'll pay for content. The only problem is that certain companies haven't figured out when to say when yet.

Even if we get rid of the stupid stuff like cheat codes/single cars, there'll still be a market for expansion packs and useful content. Some companies have already made a pretty penny off of these sales, and they definitely save on marketing/packaging costs.
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6328 days
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Skype
Posted on 11-04-06 05:34 PM Link | Quote
I know one example that worked with pretty good success: the Halo 2 Multiplayer Map Pack.

$7.99 for a bunch of new maps, or buying it at retail for $19.99 or something, which came with a "Making of" (or behind the scenes, whatever) deal.

Of course, the maps went free a few months later, too, so you could either buy it early and brag with your friends (and get to learn them first), or wait until they went free.

Personally, I think that method was a success, as it gave both sides benefits -- the maps went free while the game was still popular and there were a bunch of multiplayer maps already in the game.

That kind of thing is good.

Having you pay out the ass for single cars/tracks is not.
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6328 days
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Skype
Posted on 11-04-06 09:48 PM Link | Quote
Exactly. You want to charge for extras? Let the player receive EXTRAS. Not just one nice car or a neat track or a new gun.

Then you also have problems if you want to play online against other people and it takes you a while to find a game because they all paid extra for content and you didn't.
Zidane

Koopa








Since: 07-14-06
From: Melbourne, FL

Last post: 6333 days
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Posted on 11-05-06 04:09 AM Link | Quote
I really don't mind it. It gives people who are unwilling or don't have the time to play very much to get something decent. As long as something better or equally powerful could be obtained without paying, then I have no problem. I laugh at people who buy their things in games such as PangYa, anyway. It makes them look less skillful.

Expansion packs or extras I have no problem with, as long as it isn't something that comes disabled with the game.

Originally posted by HyperHacker
I just wonder if they can even do anything about people hacking to unlock content already on the disc? I mean you paid for the disc, don't you have the right to use it as you see fit? Would that not include, say, making a hacked copy in which these things are already open?


Games like this usually involve accounts, where your information is stored online. Maybe you could unlock something for single player, but they could care less about that. Hack their server though, and you'll get into some trouble.


(edited by Zidane on 11-05-06 03:09 AM)
(edited by Zidane on 11-05-06 03:10 AM)
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6328 days
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Posted on 11-05-06 02:37 PM Link | Quote
Originally posted by paulguy
The sad thing is, microtransactions are probably going to be successful. Have you seen your average gamer these days? Or your average person for that matter; complete idiots. They'd spend out of their ass for that crap. It's kind of like the MMO people who spend hundreds on items, fucking retards. This is where the video gaming world is going so I'll stick to my SNES.
Eh, the ones who spends alot of real money on items in MMo's tends to be the minority.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

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Posted on 11-05-06 02:56 PM Link | Quote
Originally posted by Emptyeye
I really don't think it's that hard to hit the companies in the pocketbook (The only thing that said companies care about, and the reason I think it could actually work) to show them that this is generally a stupid idea.
I have an issue with the statement that these companies only care about money; that's not even close to a fair assessment. For one, they don't only care about money, they merely care about money most. For two, even if you meant that they cared about money above all else, saying this implies that this is not true of every other company, which is similarly false.
Rydain

Sir Kibble
Blaze Phoenix
Runs with the Dragon Within









Since: 11-18-05
From: State College, PA

Last post: 6332 days
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Posted on 11-05-06 03:36 PM Link | Quote
*agrees with Xkeeper and NSNick*

I wouldn't mind paying for an expansion pack or something else that is substantial new content. The Guitar Hero example is something that would especially interest me. I think it's fair - and good for both the players and the developer - to release a game that has plenty to do already and then develop more content to be added on later. This keeps the game fresh without requiring the developers to commit to a sequel, and I don't think there's much of a point in bothering with a full sequel just to add more songs, multiplayer maps, or whatnot.

I wouldn't pay for trivial crap that doesn't do much for the gameplay, and charging for a crippled version of a game is flat-out bullshit. A free demo is fair, but when people pay for a game, they expect to be able to actually play it.
Emptyeye

Oneofthebiggestlegendsand
starseverinthis...GOD!
Ceremonial Full Moderator


 





Since: 11-17-05
From: I DUNNOOOOOOOO!!

Last post: 6328 days
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Posted on 11-05-06 05:01 PM Link | Quote
Originally posted by Alastor the Stylish
I have an issue with the statement that these companies only care about money; that's not even close to a fair assessment. For one, they don't only care about money, they merely care about money most. For two, even if you meant that they cared about money above all else, saying this implies that this is not true of every other company, which is similarly false.


1. Fair enough. Maybe it's not the only thing they care about, but it's the only thing they care about whereby the layperson can hope to influence the policy.

2. I never said that, I never implied it, and I don't know how you could think I did. I'm aware that video game companies are hardly the only companies that operate with their primary goal being profits (I would actually hope any competent company would make that their primary goal, for obvious reasons), and I don't know how what I said would imply otherwise.

Anyway, having thought this over some more, I see there can be valuable applications for the system (Like what XK and NSNick mentioned), but the system seems less headed in that direction and more in the "cripple the game and make people pay out the ass and make that the only way to get all the content" model that Sony seems to be using. And that's too bad.
Metal Man88

Gold axe
It appears we have been transported to a time in which everything is on fire!


 





Since: 11-17-05

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Posted on 11-05-06 05:06 PM Link | Quote
I have several issues with this 'genius' game idea. The first hits back at me home, VGF, where you must pay money to have an avatar (and most likely a signature too.) These things just aren't worth enough money to be charging for, unless you're money-grubbing or overusing your server resources and desperately attempting to break even. Neither are good, in my mind.

The next is the whole cars in racing games thing. WTF? It should be like it was in the old days, where you'd just download any cars you wanted from any site, and, heck, EA used to give out free add-on cars on the internet. Again, unlocking little polygonal cars is NOT worth little pieces of money.

On the other hand, it does have a point in some games, such as unlocking features that can be acheived other ways, or add-on content which you know you clearly weren't paying for. That said, I hope it doesn't become a common feature, or else the price of being a gamer will skyrocket by the hundreds of meaningless point things.
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6328 days
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Skype
Posted on 11-05-06 10:40 PM Link | Quote
It's the thing they MOST care about, and trust me... they'd be a lot more concerned with profits going down than making one or two bad games.

If there's any avenue a company can go down to make more legitimate profit, they'll do it.
The Red Snifit

Ropa








Since: 03-05-06
From: Here

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Posted on 11-06-06 02:09 AM Link | Quote
Here's what I think.
Expansion packs = Good
Games like Starcraft and Warcraft used this, and it was a big success.
Paying for a complete version of a game = WTF?
When you buy the game, it should be ALL yours. It's like paying for a bike, but only getting the frame. Then they tell you you can buy the rest, even though you payed for it at a good price for a complete one. Of all the stupid things they could have done for money, this is the WORST!
Paying for some single awesome thing = Bad
What ever happened to playing the game and unlocking these any way?

And a quick thought: How will they deal with Cheat Code products for these?
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