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06-15-24 10:24 PM
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Acmlm's Board - I3 Archive - SMW Hacking - Stranded demo release New poll | |
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ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6440 days
Last view: 6440 days
Posted on 09-29-06 04:57 AM Link | Quote
thanks again

Originally posted by Sukasa
Elevator? If you're using the one from SMW Central, let me know... I coded that, and the version I have is fine, if you're usin gmine then perhaps theirs is outdated.


no, it's just a vertical level with a "layer 2 rise up" sprite

Originally posted by Stifu
You can't add extra power-ups, can you ?


I wish I would know how to do that =/

Originally posted by asdf
Just where are those stairs, anyhow? I wanted to take those stairs, but said stairs don't exist. Lazy freak daughters of wh...but seriously, though, add a stair section in as an alternate route. It would make the level more interesting.


this gives me an idea...*opens LM*

Originally posted by Sypher (anime_player)
What did you use to edit all the graphics?


yy_chr, but it could be done with every good tile editor


(edited by ghettoyouth on 09-29-06 03:58 AM)
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6327 days
Last view: 6327 days
Skype
Posted on 09-29-06 07:50 AM Link | Quote
Bugs, glitches, stupidity.




(edited by Xkeeper on 09-29-06 06:55 AM)
Stifu









Since: 11-18-05
From: Your mom's bed

Last post: 6328 days
Last view: 6326 days
Posted on 09-29-06 08:01 AM Link | Quote
Xkeeper: from the known bugs detailed in the readme:

"-the color fadeout at the end of a level is messed up.
(BMF's fadefix patch don't seem work with my hack )"
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6327 days
Last view: 6327 days
Skype
Posted on 09-29-06 08:40 AM Link | Quote
With all the ASM haxxing he's done, I'm sure he could've fixed something that is a recurring problem in all levels instead of worring about finishing one level for once.

Thgat doesn't explain the totally broken fadeout, though.
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6327 days
Last view: 6327 days
Skype
Posted on 09-29-06 08:51 AM Link | Quote
It should also be noted that, outside of the very first level, I ran into no catgirls.

This is false advertising.

Especially considering he's supposed to be trapped on an island full of them.
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6440 days
Last view: 6440 days
Posted on 09-29-06 09:17 AM Link | Quote
don't use fucking zsnes...


(edited by ghettoyouth on 09-29-06 08:17 AM)
Kailieann



 





Since: 11-18-05

Last post: 6326 days
Last view: 6326 days
Posted on 09-29-06 09:24 AM Link | Quote
Originally posted by ghettoyouth
don't play my hacks

*shrug* if you insist..
Cirvania

Cyball
I guess this is as close as Xkeeper will get to spell it right. :<


 





Since: 11-17-05
From: The Island of Puerto Rico.

Last post: 6329 days
Last view: 6327 days
Posted on 09-29-06 11:35 AM Link | Quote
...

Part of me wants to say "just use freaking Snes9x", but the other wants to smack ghettoyouth for not making it work correctly in both emulators.

Snes9x hasn't given me problems with this hack up until now, but I understand that there are some people who prefer ZSNES, and they deserve our support too, y'know?
Stifu









Since: 11-18-05
From: Your mom's bed

Last post: 6328 days
Last view: 6326 days
Posted on 09-29-06 11:44 AM Link | Quote
Originally posted by Ice Cirvante
Part of me wants to say "just use freaking Snes9x", but the other wants to smack ghettoyouth for not making it work correctly in both emulators.

If ghettoyouth's hack could work on a real SNES, then it's all good and I support his choice. It doesn't matter whether there are problems with ZSNES, as they'll end up getting fixed.
However, if his hack exploits one or more Snes9x specific issues to work correctly, then that's obviously wrong.

I actually played the game with ZSNES (recent SVN), and didn't notice any real problem.
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6440 days
Last view: 6440 days
Posted on 09-29-06 12:04 PM Link | Quote
he used the latest wip version of zsnes, so it's not my fault...


(edited by ghettoyouth on 09-29-06 11:04 AM)
Stifu









Since: 11-18-05
From: Your mom's bed

Last post: 6328 days
Last view: 6326 days
Posted on 09-29-06 12:13 PM Link | Quote
The real question is: does it not work right because ZSNES has now an incorrect behavior, or because they corrected a wrong behavior you were taking advantage of ?

I guess checking whether your hack works the way you want it with bsnes would pretty much determine whether your hack is okay or not.
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6327 days
Last view: 6327 days
Skype
Posted on 09-29-06 06:36 PM Link | Quote
I don't know, it just seems like if things worked before you screwed with them, and they stopped working afterwards, you should probably consider whatever it is you did broken and probably fix it.
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6327 days
Last view: 6326 days
Posted on 09-29-06 07:08 PM Link | Quote
Well, I played through the first world and it was fine... although the blue cape thing should have a level before or something where using it is totally harmless, like with the cape in orginal SMW.

And the Seiken Densutu catgirl clashes in style. :/
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6327 days
Last view: 6327 days
Posted on 09-29-06 11:51 PM Link | Quote
Snes9x sucks, and I don't see how ZSnes creates problems like spikes that hurt you from the side and missing goal tapes.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6328 days
Last view: 6326 days
Posted on 09-30-06 12:23 AM Link | Quote
Those weren't his point. the spikes hurt mario from their flat sides, and the tape gave mario 50 points at halfway, I *think* it only used to give a maximum of 30 points.
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6327 days
Last view: 6326 days
Posted on 09-30-06 02:35 AM Link | Quote
Also the level with the thunderstorm looks neat, but I think it works better if you remove the music... it feels a bit dumb having happy music playing to bad weather.
Stifu









Since: 11-18-05
From: Your mom's bed

Last post: 6328 days
Last view: 6326 days
Posted on 09-30-06 04:44 AM Link | Quote
Originally posted by Sukasa
I *think* it only used to give a maximum of 30 points.

Nah, I know for sure you could at least get 40 (possibly 50 ?)... I just goes like 28, 29, 30, 40 straight away, nothing inbetween 30 and 40.
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6327 days
Last view: 6327 days
Skype
Posted on 09-30-06 07:42 PM Link | Quote
Originally posted by HyperHacker
Snes9x sucks, and I don't see how ZSnes creates problems like spikes that hurt you from the side and missing goal tapes.

Or screwy bonus rooms, etc, etc, etc. The list goes on.
Bloodstar

660
blue boar boobies
Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 35 bytes) in /var/www/acmlm.org/board/profile.php on line 42


 





Since: 11-17-05

Last post: 6327 days
Last view: 6326 days
Skype
Posted on 09-30-06 08:14 PM Link | Quote
Originally posted by ghettoyouth
don't use fucking zsnes...


Uh, I'll use whatever emulator I want. If the hack totally breaks down in one emulator, I just don't play it. Most of the bugs that may have potentially been caused by ZSNES are extremely minor, and should not warrant an emulator switch. =\
zztman
Newcomer


 





Since: 11-20-05

Last post: 6368 days
Last view: 6362 days
Posted on 10-01-06 03:15 PM Link | Quote
Originally posted by Stifu
Originally posted by Sukasa
I *think* it only used to give a maximum of 30 points.

Nah, I know for sure you could at least get 40 (possibly 50 ?)... I just goes like 28, 29, 30, 40 straight away, nothing inbetween 30 and 40.


Possibly and definitely 50! I've done it a few times before.

You see, if you hit the goal tape at the zenith of its scrolling by some miraculous feat of luck and timing, you get 50 stars and a 3-up. The 3-up is somewhat worrisome for people who are trying to limit the earning of extra lives in their hacks, since you can just go back to an easy goal tape and keep trying for the 3-up... unless someone's already figured out how to disable it.
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