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06-01-24 11:36 AM
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Acmlm's Board - I3 Archive - General Gaming - Circular d-pads: Suck or not suck? New poll | |
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Do circular d-pads suck?
Do you dislike circular d-pads?
Yes; They suck
 
75.6%, 34 votes
No; They don't suck
 
24.4%, 11 votes
Multi-voting is disabled. 45 users have voted.

User Post
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6312 days
Last view: 6312 days
Skype
Posted on 09-15-06 01:04 AM Link | Quote
Originally posted by Kasumi-Astra
Meh, since the SNES at least, d-pads have been eight point, not four-point, even if they're not circular. I can't think of any application of the non-circular d-pad that doesn't better the circular d-pad in any way, so it's circular d-pad for the win.

Your gramattical usage in this sentence translates to:

"I cannot think of any application of the normal cross-dpad that is not better than the circular one"

or, simpler

"I can't think of any use where the 4-way isn't better than the circular"

Hence, broken


(edited by Kasumi-Astra on 09-16-06 03:15 AM)
(edited by Kasumi-Astra on 09-16-06 03:16 AM)
Kailieann



 





Since: 11-18-05

Last post: 6312 days
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Posted on 09-15-06 01:25 AM Link | Quote
Originally posted by neotransotaku
wait...so is a circular d-pad nothing more than an analog stick? because the only circular d-pad I know of the NES max controller...


Circular d-pads are very common on PC gamepads these days.
I can't remember the last time I saw a half-decent PC gamepad that used the cross design.

And d-pads are nothing like analog sticks. A d-pad is essentially a collection of 8 buttons that can be either on or off.

Analog sticks combine two axes, each with a wide range of motion. If an analog used two bytes per axis, then each axis would have a range of values from 32767 to negative 32768, resulting in just under 4.3 billion possible data value combinations from each analog stick.

Of course, I highly doubt any program uses that level of precision, but it's still there.
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6312 days
Last view: 6312 days
Posted on 09-15-06 01:43 AM Link | Quote
Originally posted by Uly
Or they could buy the rights and use them, couldn't they?

But anyway, I like + pads better just as I like 2D games better than 3D... Those times will never come again, I guess...
You think Nintendo would be selling thoose rights to it's competitors?
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6313 days
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Posted on 09-15-06 01:50 AM Link | Quote
Many controllers do in fact have 16-bit axes for their analog sticks.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6313 days
Posted on 09-15-06 11:53 AM Link | Quote
Originally posted by Ailure
Originally posted by Uly
Or they could buy the rights and use them, couldn't they?

But anyway, I like + pads better just as I like 2D games better than 3D... Those times will never come again, I guess...
You think Nintendo would be selling thoose rights to it's competitors?


Remember games like "Mario's Times Machine" and "Mario is Missing"?

Those were made by a company that bought the rights of Mario and made some crappy games, along with another just as crappy "educational games".

Even though it was not for the competition, it's something that may happen with the + pad on other controllers, they just need to pay Nintendo enough.

(Like, I remember buying alternate controls (with autofire, more buttons and whatnot), for the Snes and N64 that weren't made by Nintendo, so that must be something similar.)
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6312 days
Last view: 6312 days
Skype
Posted on 09-15-06 12:11 PM Link | Quote
Originally posted by HyperHacker
Many controllers do in fact have 16-bit axes for their analog sticks.

Her point was that most software doesn't utilize that level of precision.
sandrocklq

Red Cheep-cheep








Since: 07-31-06

Last post: 6449 days
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Posted on 09-15-06 03:21 PM Link | Quote
Originally posted by Kirbynite
I, too, have been raised in the way of the NES. I guess that does make me kinda biased...

Thinking about it some more.. the only time I've had problems with circular pads is when it's from a third party. I loved this one XBox third party controller because the analog sticks felt just perfect... but when I'd play a fighting game, or have to resort to using the D-pad, I'd constantly hit the wrong direction because of its twitchyness or whatnot...

I normally perfer a sturdy d-pad that won't make my thumb feel tired after a while. Unfortunately, I can't remember which was the perfect one right now...



Fighting games are damn near impossible on analog sticks. Too much precision is required.
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6312 days
Last view: 6312 days
Posted on 09-15-06 04:15 PM Link | Quote
Eh, it's not really that hard. Besides I have a hard time thinking how SSBM would be like on a d-pad instead of a control stick.
Dr_Death16

970


 





Since: 05-07-06
From: Iowa

Last post: 6312 days
Last view: 6312 days
Posted on 09-15-06 05:47 PM Link | Quote
I'm in the minority; I've never had a problem with them.
My Logitech PS2 wireless controller has a circular d-pad and I really love that controller. I do agree that it gets a bit twitchy at times, but nothing enough to make me think it sucks completely yet.
Kasumi-Astra

Flurry


 





Since: 11-18-05
From: Sheffield England

Last post: 6312 days
Last view: 6312 days
Posted on 09-16-06 04:17 AM Link | Quote
Don't call me out on grammar boyo That sentence may have been made a bit complex due to the repetition, but it still made perfect sense

Edit:

There, that's how tired I've been this week XD. I clicked "edit" in your post instead of "New Reply". True story
paulguy

Paragoomba


 





Since: 06-29-06

Last post: 6326 days
Last view: 6313 days
Posted on 09-17-06 02:41 AM Link | Quote
I like + pads better because, well, the same problems everyone else is having. where you want to go right in MArio but you duck instead. > I had a controller with a circle pad and it drove me up a wall sometimes. I got used to it eventually but it still wasn't as comfortable as the classic + pad.
Schweiz oder etwas
[12:55] (Dr_Death16); I swear, the word drama needs to be stricken from the dictionary, for I've heard it so many times, it will permanently be imprinted on my brain








Since: 11-17-05
From: Kingston, Rhode Island

Last post: 6312 days
Last view: 6312 days
Skype
Posted on 09-17-06 09:49 AM Link | Quote
If your circular pad is snapping off, that's your own fault for buying a poor quality controller.

I have a Logitech Dual Action Pro. Best controller I've ever bought. USB, Circular D-Pad, gives me the pinpoint precision I need to play Guilty Gear. My one issue with any D-Pad, however, is how difficult it can be to double-tap them. I usually hit the button so quickly and lightly that it registers as one long press, instead of a pair of separates. It's not that bad, though.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6313 days
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Posted on 09-17-06 03:42 PM Link | Quote
Grey makes an interesting point. The best controllers I've ever used - Saitek P880 for PC, Mad Catz for SNES, Hip Gear for N64 - all had circular D-pads. I never had a problem with any of them.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6313 days
Last view: 6312 days
Posted on 09-17-06 03:43 PM Link | Quote
Eh, I don't have a problem with them. frankly, I like them better, because they're more comfortable.
Kailieann



 





Since: 11-18-05

Last post: 6312 days
Last view: 6312 days
Posted on 09-18-06 12:06 AM Link | Quote
Originally posted by A Very 19 Grey
If your circular pad is snapping off, that's your own fault for buying a poor quality controller.

Originally posted by HyperHacker
The best controllers I've ever used - Saitek P880 for PC


So either the best PC gamepad HH has ever used is poor quality, or...
I do have another, intact P880. I'm paranoid about even touching the d-pad.

I've got a Logitech DualAction plugged in now. It's pretty decent, except for the lol twitchy part. I don't need pinpoint precision for.. well, any game I play, really.
And even if I did, what's the point of having a controller that's more precise than my hands in the first place?

So yeah, circular d-pads are too twitchy because I don't have the manual dexterity to use them to their fullest potential.
But, apparently I'm not in the minority on that.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6313 days
Last view: 6313 days
Posted on 09-18-06 01:09 AM Link | Quote
Actually, the cord on my P880 broke (it was like 2 years old) and I replaced it with a P2500, the closest I could find. Same thing but with rumble. Cords break on my things all the time though, so meh. (The D-pad was fine though.)

Though I tried one of their cordless ones and it didn't work at all. It was unresponsive and kept telling me the battery was dead when it wasn't. Maybe I just got a lemon. :-/
Belmont









Since: 10-10-06
From: Melbourne, FL US

Last post: 6328 days
Last view: 6313 days
Posted on 10-10-06 12:45 PM Link | Quote
Circular d-pads are "okay". It really depends on who makes the controller. I have played with some circular pads that were just not made well at all. I will play with them but I prefer the classic cross-pad.
Thexare

Metal battleaxe
Off to better places








Since: 11-18-05

Last post: 6313 days
Last view: 6312 days
Posted on 10-10-06 06:02 PM Link | Quote
That was a one-month bump, but I have some more to say, so maybe I can get some discussion back. Just check thread dates in the future, Belmont.

I don't quite hate all circular d-pads. Xbox controllers have a decent d-pad, though it feels like it's raised a little bit too much, and I can't stand the d-pad on my Saitek PC gamepad (not sure which model right off hand, I think P880) because it's too high, but the Sega Genesis controllers my cousin has (I think one or both of them is/are made by some other company, but I don't know who made it/them) are quite good. I still prefer the cross-shaped, but some of the round ones aren't entirely unbearable.
The Red Snifit

Ropa








Since: 03-05-06
From: Here

Last post: 6314 days
Last view: 6312 days
Posted on 10-15-06 01:36 AM Link | Quote
They suck, but only sometimes.
They suck when...
You are playing a hard game like Gradius 3. (As somebody stated)
You need to be precise on going horizontally, or vertically. (Kingdom Hearts 2 is bad to play with a circular D pad because of this.)
You are playing a fighting game that needs those combos to do any good. (Like, up, up, down, right, A.)
And a few others as well.

They Don't suck when...
You are playing a game where it doesn't matter if you mess up and go diagonally. (3-D RPGs would be a case here.)
You need to be precise on diagonals.
And many more reasons.

I personally hate them, as a classic gamer/speed runner/winner of very hard games, I think it only comes naturally.
rubixcuber

Mole








Since: 09-08-06
From: St. Louis, MO

Last post: 6421 days
Last view: 6421 days
Posted on 10-17-06 01:20 PM Link | Quote
I have very shaky hands, and on a circular d-pad I get all sorts of random diagonal presses.

If not for the shaky hands I think I would like the circular though.
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Acmlm's Board - I3 Archive - General Gaming - Circular d-pads: Suck or not suck? |


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