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06-03-24 11:03 AM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - Little problem. New poll | |
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Nintendude88

Tektite








Since: 05-09-06
From: Virginia

Last post: 6320 days
Last view: 6316 days
Posted on 09-15-06 09:14 PM Link | Quote
I used the SMW Level repointer to change the pointers of some of the entrances as the castle and "no yoshi entrances" but as I change them for some reason, it seems that the ExGFX that I use doesn't appear correctly for the level used for the entrances. I hope that I'm explaining this clearly so somebody can understand what I'm asking for.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6314 days
Last view: 6314 days
Posted on 09-16-06 03:18 AM Link | Quote
AFAIK, the No Yoshi entrances ignore FuSoYa's special objects, which are responsible for loading ExGFX, palettes, and the like. Not much you can do about it at the moment.
spel werdz rite









Since: 11-19-05

Last post: 6315 days
Last view: 6314 days
Posted on 09-16-06 04:52 PM Link | Quote
You can alter the normal GFX ... I think.
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