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Acmlm's Board - I3 Archive - ROM Hacking - General Project Screenshot Thread | New poll | | |
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1337_Ac3 Shyguy Since: 04-22-06 From: sweden Last post: 6302 days Last view: 6294 days |
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Originally posted by ImInvisible ! first hack including pie! |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6307 days Last view: 6293 days |
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Since General Hacking seems to have vanished...
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drjayphd Torosu OW! BURNY! Since: 11-18-05 From: CT Last post: 6296 days Last view: 6294 days |
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Originally posted by The Kins Not bad, considering what happened the last time I blew up the undead with a rocket launcher. But you know what this needs? |
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A`B-89 Red Goomba Since: 08-15-06 Last post: 6338 days Last view: 6295 days |
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Nice 3D Model Hack
Then next, I will create a new Level for SSB, but i dont't have so much free time for that. The New Level must wait! Q: I already have "Super Smash Bros Melee.iso", but i can't find a good emulator for that. I need a Gamecube-Emu, where I can get them? Don't say Dolphin, all Dolphin Downloads are infected by Trojan Aladinz K. [img] |
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Googie 390 Since: 11-22-05 From: Corona Queens New York Last post: 6296 days Last view: 6296 days |
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Here's a few more screens for Blue Mario Bros. 3
Only six more levels to do in World 7, then Lags80 can take on World 8. |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6299 days Last view: 6293 days |
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If I had one complaint, it would be the P-Switch. You can hardly see it. You might want to brighten the colour, or just change the BG colour of that level. Rest looks good though
... ... It's a working process....newest scheme...soon it...shut up (note that the flower and half the rest of the icons are fucked) |
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fabio Ameboid Since: 11-17-05 From: Texas Last post: 6293 days Last view: 6293 days |
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Googie: That face exp S.N.N.: I like that new scheme. Now, I won't have to pause the game everytime I want to check my progress in a level because it will be in front of me the whole time. |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6299 days Last view: 6293 days |
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The new scheme has yet to take effect though...that was just a test run. The numbers don't actually work yet, as I just added the GFX. The hard part comes now | |||
spel werdz rite Since: 11-19-05 Last post: 6294 days Last view: 6293 days |
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It shouldn't be too hard. All you really have to do is write the GFX number files to specific addresses equaling that of the current status of whatever.
If you can put in the GFX, I'm fairly sure you shouldn't have a problem with that! (Looks awesome by the way ^^) |
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S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6299 days Last view: 6293 days |
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Yeah, I'm just lazy though I plan to try it out later tonight or most likely tomorrow and see what I can come up with. The item bar on the bottom right is pretty defective though, I might just say screw it and take that out. I don't want to have the same GFX problem happen before where it wiped out half my hack though (thank God for backups, and smite me for not paying attention ) | |||
Dragon hellfire Octoballoon oops, you lose Since: 07-18-06 Last post: 6446 days Last view: 6446 days |
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You could have some sort of a background behind the icons so they stand out a bit more. The levels look kind of plain, though it's not badly done. The flower, that could be fixed between the two petals that have a lot of black. (edited by Dragon hellfire on 09-16-06 01:03 PM) |
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Hapi-San Kabu Since: 11-17-05 From: London, UK Last post: 6307 days Last view: 6293 days |
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Act 4 and disabled timer. Both will not be used in conjunction, this is just for testing each right now. That, incidentally, has a level ID of $0703. .. a switch. .. what does it do? .. greyscaled. D: Why? Wait and see. EDIT: Oh, and one more.. Works the same as the Sonic Crackers background too, with its deformation. (edited by Hapi-San on 09-16-06 08:27 PM) |
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Dragon hellfire Octoballoon oops, you lose Since: 07-18-06 Last post: 6446 days Last view: 6446 days |
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The darkest black should be lighter, and it looks a little odd. You got my attention though. | |||
S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6299 days Last view: 6293 days |
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Originally posted by Dragon hellfire Heh. That's not an actual level right now, thats just a flat piece of land with a bit of detail to show the status bar @Hapi-San: I'm liking the look of the Sonic hack so far. So you're having more then 3 acts now huh? Looks quite interesting |
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visy Newcomer Since: 09-18-06 Last post: 6447 days Last view: 6447 days |
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Not really a romhack, but a demonstration built from scratch for the NES. Got second place in a demoparty.
EDIT: It's PAL only, sorry. It crashes on NTSC. Recommended emulators: Nintendulator & Nestopia. The other emulators aren't very exact. It can be downloaded from http://www.uta.fi/~vp79799/quantum_disco_brothers_by_wAMMA.zip (edited by visy on 09-18-06 04:32 AM) (edited by visy on 09-18-06 04:30 PM) |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 6293 days Last view: 6293 days |
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demoscene ftw | |||
Dr. Mario Leever Since: 11-17-05 From: Pittsburgh, PA Last post: 6294 days Last view: 6294 days |
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Hmm... general hacking does seem to be gone...
I'm working on some Textured sword models for FF7 for PC. This one is the Shin-Ra Powerblade. Shin-Ra Collector's Blade Toxic's Keyblade (a sword from a roleplaying chatroom where there is a Kingdom Hearts-esque storyline going on right now) |
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Metal Knuckles Tendoru Since: 12-21-05 From: New Hampshire Last post: 6293 days Last view: 6293 days |
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Yay Cloud bearing keyblade! ! | |||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6294 days Last view: 6293 days |
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new graphical effect for the stopwatch |
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MasterTenor Double hammer Since: 06-22-06 From: Ames, IA (United States) Last post: 6304 days Last view: 6333 days |
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Greyscale is awesome, WB, but do we have to have that white film covering the whole screen? I think it'd be more effective with just greyscale. |
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Acmlm's Board - I3 Archive - ROM Hacking - General Project Screenshot Thread | | |