Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in ROM Hacking. |
Acmlm's Board - I3 Archive - ROM Hacking - General Project Screenshot Thread | New poll | | |
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | Add to favorites | Next newer thread | Next older thread |
User | Post | ||
Xkeeper Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is. Since: 11-17-05 From: Henderson, Nevada Last post: 6291 days Last view: 6291 days |
| ||
It's more textured/contrasty than everything else. | |||
Googie 390 Since: 11-22-05 From: Corona Queens New York Last post: 6294 days Last view: 6294 days |
| ||
Here's a pic of my Boulder Dash hack, I just finished world one. (edited by setz on 08-14-06 07:33 PM) |
|||
Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6292 days Last view: 6291 days |
| ||
BOBTHEVILA, The new GFX you've put is has a nice feel to it. For the edges though... the best suggestion I can give you is to have the edge a little wiggly, and then have it follow the style of the rest of the graphics you've made. Also, the preexisting GFX woudl need to be changed to that style too. Otherwise, very nice. | |||
drjayphd Torosu OW! BURNY! Since: 11-18-05 From: CT Last post: 6294 days Last view: 6292 days |
| ||
Originally posted by Googie Aww, there goes my one claim to ROM hacking fame. (No, but seriously, BD:G fucking sucked. I threw it together, for the most part, near the end to meet artificially enforced deadlines. ;P) |
|||
Googie 390 Since: 11-22-05 From: Corona Queens New York Last post: 6294 days Last view: 6294 days |
| ||
Oh okay, I think I remember playing that hack when I used to lurk the DES forums back in 2003. | |||
drjayphd Torosu OW! BURNY! Since: 11-18-05 From: CT Last post: 6294 days Last view: 6292 days |
| ||
Originally posted by Googie Heh. Yeah, amazing what happened to that place. Are you going to outdo me and actually play-test your hack? |
|||
Googie 390 Since: 11-22-05 From: Corona Queens New York Last post: 6294 days Last view: 6294 days |
| ||
Well, so far I played through the first world and some parts caught me out there lol. Right now I started working on world 2-1 but here's a peek at world 1-4.
I'll post more screenies soon. |
|||
Shadic The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 6298 days Last view: 6294 days |
| ||
That screenie looks great, Googie, it took me a second to realize that was an NES, which I could only tell from the main character, but damn, that's awesome.
And the level doesn't look as evily impossible as some of your SMB hacks, haha. I can't wait to try that thing out. |
|||
Stifu Since: 11-18-05 From: Your mom's bed Last post: 6293 days Last view: 6291 days |
| ||
Yeah, looks about as good as early Mega Drive games. | |||
S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6297 days Last view: 6291 days |
| ||
*drum roll*
S.N.N. now presents...the one...the only....SEWERS OF UTTER DOOM!!! It's an absolutely colorful mess in Eggvine, but it looks quite beautiful in game. Complete with the famous gushing water sound effect, and jelly ghosts, this level is sure to give the player one hell of a journey to escape. Comments? (ignore the darkened tile on the right side, been lazy and haven't fixed) |
|||
Tanookirby Buzzy Beetle Since: 11-18-05 Last post: 6298 days Last view: 6390 days |
| ||
I'll bet it must have been frustrating to make that level in eggvine. Was it done by trial and error? | |||
S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6297 days Last view: 6291 days |
| ||
Well, let me tell you this - the only way to make corners is to match the tiles on the correct layer at the exact lengths - waterfalls are one way - everything is in the vertical propostion - the shadows change and glitch if done incorrectly...need i say more?
See for yourself what that screenshot looks like in E.V. (This was only a quarter of 4-8, and it took me exactly 7 hours and 32 minutes to finish it - 6 red coins, 2 flowers, and a buttload of other stuff. It was damn hard) (edited by S.N.N. on 08-17-06 09:42 PM) |
|||
AlexAR Ninji Since: 02-27-06 From: TX Last post: 6294 days Last view: 6291 days |
| ||
Would it really be so hard to just add a picture of the texture/item those boxes represent. I mean really. Even if they were still just mostly grey boxes, if they at least had a 32x32 square picture in the middle of what that grey box represents. That would make Eggvine so much more..non scary and more approachable. It would also give you at least partially that nice feeling you get when you sit back in your chair and look at a completed level..like in Lunar Magic. That sense of.."Job Well Done Son, Job Well Done."
Or maybe its just me. (edited by AlexAR on 08-18-06 10:46 AM) |
|||
S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6297 days Last view: 6291 days |
| ||
Nah. Working without graphics is easy. It's when items mean different things in different tilesets that things get tricky. For example, the white square shown about the middle "Normal Horz. Platform" is called "Plants" in E.V., but in game, it's actually those warp pipe thingys used in 4-Extra (and Jelly Pipe in Yoshi's Story)
This is the reason why a few don't have pictures probably, because they can be 6 different tiles Eggvine has a learning curve. That's all. Anyone can make anything with patience. (edited by S.N.N. on 08-18-06 11:08 AM) |
|||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6292 days Last view: 6291 days |
| ||
I'm back after a long ROM hacking break, and here a new power-up for Bio world: it's called the Master suit, it allow you to switch from Fire/raccoon/water/koopa/chuck Mario by pressing select
(edited by Water Bio on 08-21-06 11:12 PM) |
|||
blackhole89 Moronic Thread Bodycount: 17 (since 2006-08-21 09:50 EST) F5 F5 F5 F5 F5 Since: 12-31-69 From: Dresden/SN/DE Last post: 6293 days Last view: 6291 days |
| ||
Yay, table stretching. (edited by blackhole89 on 08-21-06 03:38 PM) |
|||
Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6291 days Last view: 6291 days |
| ||
blackhole89, is that what I think it is? | |||
Stifu Since: 11-18-05 From: Your mom's bed Last post: 6293 days Last view: 6291 days |
| ||
Smells like Solar Soundtrack.
*checks image name* Yep, very much so. |
|||
Xkeeper Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is. Since: 11-17-05 From: Henderson, Nevada Last post: 6291 days Last view: 6291 days |
| ||
and it's displaying a broken version of the main theme from the best game ever (tm) | |||
Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 6291 days Last view: 6291 days |
| ||
Originally posted by blackhole89 [only if you use a shitty resolution] bio: that reminds me of debug mode, my SMAS cart for some odd reason had debug mode turned on; pressing select would change your suit and I think it was A+select gave you the shoe. god was that awesome. |
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - ROM Hacking - General Project Screenshot Thread | | |