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Acmlm's Board - I3 Archive - SMW Hacking - ASM hack idea. (Sprite graphics related) |
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HyperHacker![]() Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6333 days Last view: 6333 days |
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Originally posted by Glyph Phoenix Are you basing this on how buggy and incomplete HOM is? Because that version's really old. ![]() Anyway if someone tries and fails, no harm done. If they succeed, bonus. You may have a point in regards to adding complication but I think good coding should help for the most part. The only thing that gets me is that you think a multi-platform editor is a bad idea. WTF? ![]() |
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Glyphodon![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 Last post: 6373 days Last view: 6354 days |
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Originally posted by HyperHacker I'd say trying a big project and failing causes harm, and I'd say trying to make a big project that needs a lot of work before it becomes useful to much of anyone is kind of a waste, too. I've already said pretty much everything I have to say against that, though. Originally posted by HyperHacker I'm basing it on how various "general" SMW editors have turned out. Lunar Magic worked out well as a general editor, true, but it wasn't made while a powerful editor already existed that does the same thing. Originally posted by HyperHacker I said it would be nice. I meant that keeping more than one version for different OS's would involve even more work and make things more complicated, as if a project like this weren't already. I also meant that if a new editor were made for the different operating systems, the editor still wouldn't be completely compatible with LM. I didn't say that right at all, though. |
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wtfweb![]() Red Koopa ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-10-06 Last post: 6343 days Last view: 6333 days |
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so umm
fusoya's said that he will never, under any circumstances, release lunar magic's source? |
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Goldensunboy![]() Snifit ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 12-30-05 From: Georgia Last post: 6337 days Last view: 6337 days |
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Originally posted by FuSoYa, from the archiveYep, unless someone goes to his house and hacks his computer, noon'e ever getting Lunar Magic's source. As he said, separate tools can be designed (and tons have already been made, about half of them by Smallhacker. ![]() |
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Xkeeper Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 From: Henderson, Nevada Last post: 6332 days Last view: 6332 days |
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Originally posted by Glyph PhoenixOriginally posted by HyperHacker Well-written code needs little to no modification to run on various OSes. I know for a fact Acmlm's RPG battle client compiled under both Windows and Linux and ran great in both, with no code modification required. |
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Acmlm's Board - I3 Archive - SMW Hacking - ASM hack idea. (Sprite graphics related) |
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