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05-17-24 03:37 PM
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Acmlm's Board - I3 Archive - SMW Hacking - Kirby graphics New poll | |
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pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6310 days
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Posted on 08-12-06 02:23 PM Link | Quote
I've been inspired to create a hack that stars Kirby, so I went to the Shyguy Kingdom to get graphics of Kirby from Kirby's Dreamland 3. I noticed that the graphics were larger than Super Mario World's Mario graphics (The Kirby graphics would've taken up 4 16x16 tiles!), so I decided to open the picture I got from Shyguy Kingdom and try to draw Kirby smaller. It's going okay so far, but Kirby is a bit small, and only one position looks right- Him standing still. I tried drawing him running, and it looked terrible. So, here's my question:
Is there anywhere I could find good Kirby graphics that are Super Mario World size?
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6310 days
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Posted on 08-12-06 02:26 PM Link | Quote
That's the problem I had with mine, and you got the other graphics form somewhere? I spent forever trying to rip them... Same question goes for me then too.

And BTW... was this inspired by my other thread or something
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6310 days
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Posted on 08-12-06 02:45 PM Link | Quote
Um.. Yes, actually, it was. Actually, all I've got is the Kirby tiles. That's all.
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6310 days
Last view: 6297 days
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Posted on 08-12-06 02:55 PM Link | Quote
If you get enemy graphics done, would you be willing to let me use them? And also, I could give you my tileset for Grassland 1 or 2... The one with the flowers. It's not as good as the original, but it's OK.
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6310 days
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Posted on 08-12-06 02:57 PM Link | Quote
Sure, thanks!
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6298 days
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Posted on 08-12-06 03:04 PM Link | Quote
Try "Kirby's Adventure". A NES game.
Just reshade it. It's 16 x 16 unless I'm mistaken.
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6310 days
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Posted on 08-12-06 03:10 PM Link | Quote
Oh, that was the first Kirby game I played... Still, I like Kirby's Dream Land 3's graphics better. I don't know why, especially since Kirby Super Star had even better graphics!

Edit: Okay, I've got the tiles from Kirby's Adventure, but... They look weird.


(edited by pikaguy900 on 08-12-06 02:52 PM)
Ice Man

Panser



 





Since: 11-18-05
From: Germany

Last post: 6397 days
Last view: 6333 days
Posted on 08-12-06 05:33 PM Link | Quote
Is it THAT hard to rip from savestates and use BG Mapper? Jeez, I even rip from the GBA Kirby Series and they have alot more colors.
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6310 days
Last view: 6297 days
Skype
Posted on 08-12-06 05:36 PM Link | Quote
Yeah, but I completely suck at ripping, andI can't get bgmapper to do anything. Or load up either.
Ice Man

Panser



 





Since: 11-18-05
From: Germany

Last post: 6397 days
Last view: 6333 days
Posted on 08-12-06 06:58 PM Link | Quote
Did you copy the savestate (.zst file) into the executable? It'll auto-load it then.
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6310 days
Last view: 6297 days
Skype
Posted on 08-12-06 08:23 PM Link | Quote
Yeah, but it still just closes as soon as I open it.
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6484 days
Last view: 6299 days
Posted on 08-12-06 08:43 PM Link | Quote
You want some Kirby Dreamland 3 backgrounds? Look here. I ripped BGs from levels 1-1 through 2-2.

Edit:
1-1
1-2
1-3
1-4
1-5
1-6
2-1
2-2

Boss 1


(edited by smwedit on 08-12-06 07:49 PM)
(edited by smwedit on 08-12-06 08:39 PM)
(edited by smwedit on 09-09-06 06:21 PM)
Goldensunboy

Snifit








Since: 12-30-05
From: Georgia

Last post: 6302 days
Last view: 6302 days
Posted on 08-12-06 08:46 PM Link | Quote
With TLP and YY-CHR, you can set up the desired palette, then import graphics from a bitmap. YY-CHR is a bit harder to import it with, and TLP (despite the palette) messes up the colors sometimes. There's no real easy way to rip graphics.

Pikaguy, doing a kirby hack would be very hard. You would have to have a small kirby, a taller kirby, and then caped kirby and fire kirby (who doesn't use different graphics, just different palettes, so it may look weird). Then a whole new palette set for player 2 (who can be disabled, though). But if you can make a good looking kirby hack, I'll be impressed. I tried once, and failed pretty hard.
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6310 days
Last view: 6297 days
Skype
Posted on 08-12-06 09:04 PM Link | Quote
Originally posted by smwedit
You want some Kirby Dreamland 3 backgrounds? Look here. I ripped BGs from levels 1-1 through 2-2.

Edit:
1-1
1-2
1-3
1-4
1-5
1-6
2-1
2-2

Boss 1



Every time I try to download something from your site, it either saves as a .htm document or the .zip file says invalid or corrupted.


And, I got BgMapper to open, but not to work right.
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6484 days
Last view: 6299 days
Posted on 08-12-06 09:05 PM Link | Quote
try looking here for it while I fix my downloading script.

Edit: the Kirby ones are the ones that start with "kdll" (it would be like kdll*.zip)

Edit 2: downloading might work now. I changed the downloading script.


(edited by smwedit on 08-12-06 08:06 PM)
(edited by smwedit on 08-12-06 08:07 PM)
(edited by smwedit on 08-12-06 08:12 PM)
(edited by smwedit on 08-12-06 08:13 PM)
(edited by smwedit on 09-09-06 06:22 PM)
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6298 days
Last view: 6297 days
Posted on 08-12-06 09:23 PM Link | Quote
=O
HDMA clouds <3
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6310 days
Last view: 6297 days
Skype
Posted on 08-12-06 09:35 PM Link | Quote
smwedit: Okay, everything works now. It hasn't been working for a while =/

Raccoon Sam: I'm going to use those if someone, like, say, *cough* peter_ac*cough* would remeber the patch I asked for


(edited by Sparx on 08-12-06 08:43 PM)
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6319 days
Last view: 6319 days
Posted on 08-12-06 10:19 PM Link | Quote
Originally posted by Sparx
Yeah, but it still just closes as soon as I open it.

Happened the same to me too . BGMapper loads all the files that I want, except savestates .
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6310 days
Last view: 6297 days
Posted on 08-13-06 08:53 PM Link | Quote
Originally posted by Goldensunboy
With TLP and YY-CHR, you can set up the desired palette, then import graphics from a bitmap. YY-CHR is a bit harder to import it with, and TLP (despite the palette) messes up the colors sometimes. There's no real easy way to rip graphics.

Pikaguy, doing a kirby hack would be very hard. You would have to have a small kirby, a taller kirby, and then caped kirby and fire kirby (who doesn't use different graphics, just different palettes, so it may look weird). Then a whole new palette set for player 2 (who can be disabled, though). But if you can make a good looking kirby hack, I'll be impressed. I tried once, and failed pretty hard.

Oh, I'll make it work. Hopefully. Sometimes, I trash ideas before I even work on them.
Goldensunboy

Snifit








Since: 12-30-05
From: Georgia

Last post: 6302 days
Last view: 6302 days
Posted on 08-13-06 10:28 PM Link | Quote
I've been running some traces, and I'm finding Mario tilemap data, graphic tiles for the tilemaps, and pixel-offsets of the tiles. My searches my help you with kirby's heraight problem, when I figure it all out and find all the data, which may be in a while.
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