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Acmlm's Board - I3 Archive - SMW Hacking - KD3 Sprite Graphics. | New poll | | |
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Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6444 days Last view: 6432 days |
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Not to sound n00bish or anything, but I'm trying to put some Kirby's Dreamland 3 enemy graphics in my hack, but don't know exactly how. I have KD3 graphics in it already, but I can't seem to get the enemy graphics right. A little help? | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Have you used Super GFX bypass to insert the custom GFX for the sprites? If that won't work, why not open a tile editor, view the enemies (Whether in the tile editor or not.), and copy them into the GFX.bin files that have the enemy sprites? That should work. (By the way, if you are working on a Kirby-based hack, I can't wait to try it! I've always liked Kirby's Dreamland 3!) | |||
Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6444 days Last view: 6432 days |
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I know how to put in the the GFX, it's I'm having trouble finding them. I can't any uncompressed graphics in the ROM, and I need to know how to get them off of other things... or how I get them off of a .gif file. I realize my post is worded wrong ... | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6432 days Last view: 6432 days |
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Decompress them or redraw them yourself. | |||
Watermelon Red Goomba Since: 07-29-06 Last post: 6453 days Last view: 6453 days |
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...or use the old screenshot method . | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6432 days Last view: 6432 days |
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That totally counts as redrawing.
And save states count as decompressing. I have all my bases covered. |
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