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05-17-24 09:56 PM
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Acmlm's Board - I3 Archive - SMW Hacking - Online GFX decompressor New poll | |
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Boom.dk









Since: 11-18-05
From: Denmark

Last post: 6316 days
Last view: 6297 days
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Posted on 08-10-06 08:01 AM Link | Quote
Yeah. Try it.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6298 days
Last view: 6297 days
Posted on 08-10-06 08:08 AM Link | Quote
Ingenious!
I'll try it right away.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6298 days
Posted on 08-10-06 09:36 AM Link | Quote
excelent,how much work did it took you to do that? Nice work Boom.dk!!
Techokami

Porcupo








Since: 12-03-05
From: Mass-uh-chew-sits USofA

Last post: 6313 days
Last view: 6298 days
Posted on 08-10-06 03:08 PM Link | Quote
Lovely script, man
*uses dTa to save the decompressed GFX files all at once*
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6484 days
Last view: 6299 days
Posted on 08-10-06 03:27 PM Link | Quote
This is one of the coolest online scripts I've seen.

You should make it put them in a zip file instead of making us download all of them individually. You should also make this work for ExGFX too.


(edited by smwedit on 08-10-06 02:28 PM)
Ice Man

Panser



 





Since: 11-18-05
From: Germany

Last post: 6397 days
Last view: 6333 days
Posted on 08-10-06 03:37 PM Link | Quote
Originally posted by smwedit
You should also make this work for ExGFX too.


I dont think this would be a good idea...n00bs will rip them from other games and then say they ripped it on their own blabla etc etc.

Nice script though.
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 6316 days
Last view: 6297 days
Skype
Posted on 08-10-06 04:43 PM Link | Quote
Well, first of all, there's a way to unlock hacks, and second, I can just make the script check whether the hack is locked or not. The real problem would be actually locating the ExGFX in the hack.
spel werdz rite









Since: 11-19-05

Last post: 6299 days
Last view: 6297 days
Posted on 08-11-06 02:29 PM Link | Quote
There's a pointer for the pointer to the ExGFX, so yes, it very variable.
If I ever find, I might post it. But I agree with Ice Man about the N00bs
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 6316 days
Last view: 6297 days
Skype
Posted on 08-11-06 10:56 PM Link | Quote
The decompressor has been updated!

New features:
- Can convert 3bpp files to 4bpp.
- Can merge files to AllGFX.bin
- Filenames are now the same as in Lunar Magic.

http://www.smwcentral.net/decomp/
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6298 days
Last view: 6298 days
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Posted on 08-12-06 01:06 AM Link | Quote
I'm just curious, but what is the point of this?
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 6316 days
Last view: 6297 days
Skype
Posted on 08-12-06 08:51 AM Link | Quote
To see if I could... and to have an OS independant decompressor.

Edit: You can now view the PHP source.


(edited by Boom.dk on 08-12-06 10:50 AM)
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