(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-09-24 01:05 PM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - Bowser Entrance Suggestions New poll | |
Pages: 1 2Add to favorites | Next newer thread | Next older thread
User Post
Omega

Mole








Since: 04-27-06
From: Los Angeles,CA

Last post: 6293 days
Last view: 6289 days
Posted on 07-25-06 06:19 PM Link | Quote
Sorry if the thread title dosen't describe much but, I want to make entrance for when you go in Bowser's world. Problem is I don't like that big Bowser head and I can't seem to make up anything new. Any suggestions on what I should draw? If it matters here's a pic of how Bowser's world look like:



I'm missing the Bowser sign .
Mike O'Shay

Red Koopa








Since: 03-16-06
From: Mushroom Kingdom?

Last post: 6488 days
Last view: 6289 days
Posted on 07-25-06 07:32 PM Link | Quote
Damn, I like the skulls. XD

Hmm... well, instead of the Bowser thing... wait, were were you planning on having the entrance? In the water? In a desert? I was thinking possibly two large bones rise up from the ground, as well as a large, more Bowser-like skull, which then proceeds to animate its own mouth opening.
Omega

Mole








Since: 04-27-06
From: Los Angeles,CA

Last post: 6293 days
Last view: 6289 days
Posted on 07-25-06 08:02 PM Link | Quote
Originally posted by Mike O'Shay
were were you planning on having the entrance?


Hmm......I think the desert, because I made the desert on the YI submap and it has 3 exit tiles.

Originally posted by Mike O'Shay
Damn, I like the skulls. XD


Oh yeah XD. It took me awhile to get the right palettes so the eyes would glow red.
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6290 days
Last view: 6289 days
Posted on 07-25-06 08:20 PM Link | Quote
I'm thinking Bowser's claw would be pretty sweet. Standing vertically up, wrist touching ground. Claws extended, possibly fingers bend inwards.

I tried to make a representation in paint, but it looked terrible. I hope you understand my meaning
Mike O'Shay

Red Koopa








Since: 03-16-06
From: Mushroom Kingdom?

Last post: 6488 days
Last view: 6289 days
Posted on 07-25-06 08:48 PM Link | Quote
I think that whatever it is, if you're animating it, try to have sand sliding off it for a cool effect.
Omega

Mole








Since: 04-27-06
From: Los Angeles,CA

Last post: 6293 days
Last view: 6289 days
Posted on 07-25-06 09:15 PM Link | Quote
Yeah those are good ideas but, the 8x8 thingy is limited which means if I try to make the sand sliding off and everything I'll have to make them each about 4x4. Fuck!

EDIT: Hmm....how about this I created in paint:


The blue and black thing is the door .


(edited by Omega on 07-25-06 08:23 PM)
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6302 days
Last view: 6289 days
Skype
Posted on 07-25-06 11:24 PM Link | Quote
Hm... From the looks of that world, it looks more like it should be accessed through a star warp. Otherwise, the fist thing sounds good
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6289 days
Last view: 6289 days
Posted on 07-26-06 05:51 AM Link | Quote
Maybe a huge Pyramid rising from the sand?
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6290 days
Last view: 6290 days
Posted on 07-26-06 09:01 AM Link | Quote
Not a pyramid... a cube.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6291 days
Last view: 6289 days
Skype
Posted on 07-26-06 09:51 AM Link | Quote
Originally posted by HyperMackerel
Not a pyramid... a cube.

Not a cube... a tesseract.
ZTaimat

260








Since: 11-19-05

Last post: 6356 days
Last view: 6290 days
Posted on 07-26-06 10:15 AM Link | Quote
How about some random rubix cube effect using 200 frames? =p
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6290 days
Last view: 6289 days
Posted on 07-26-06 10:41 AM Link | Quote
;

I was actually thinking along these lines, though your idea is pretty good.

http://i113.photobucket.com/albums/n229/Tatrion/handroarhfsh.jpg

Excuse the extremely poor quality - I don't own a digital camera, so I just put my hand on my scanner and scanned it
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6289 days
Last view: 6289 days
Posted on 07-26-06 10:44 AM Link | Quote
Lucky.
I have a Digital camera but can't afford a Scanner.
Pas'ra'chilli

Red Paragoomba








Since: 01-23-06
From: Albuquerque

Last post: 6362 days
Last view: 6321 days
Posted on 07-27-06 05:39 PM Link | Quote
Originally posted by Smallhacker
Originally posted by HyperMackerel
Not a pyramid... a cube.

Not a cube... a tesseract.


Theoretical teleportation abilities aside (teleport to Bowser's Kingdom through a tesseract? Hee hee, neat idea), a tesseract wouldn't be very feasible to pull off even in a 3D game much less a 2D game. We’ve got our crappy 2D rendering of one with all its confusing lines that we can work with and I'm willing to bet all the coins in the Mushroom Kingdom that it would turn out to be a big mess.
Glyphodon



 





Since: 11-18-05

Last post: 6330 days
Last view: 6311 days
Posted on 07-27-06 06:21 PM Link | Quote
It can with HDMA.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6291 days
Last view: 6289 days
Skype
Posted on 07-28-06 12:39 PM Link | Quote
Originally posted by Glyph Phoenix
It can with HDMA.

Dude. We're talking about making a 4D object, project it into 3D space, making it look like crap, then project the crappy 3D projection down to a 2D plane, making it crappy^2... I really doubt that HDMA can help us here, unless you recently found an undocumented 4D simulation feature (creating a 4D hologram in front of the computer screen) hidden in the emulator's HDMA code.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6289 days
Last view: 6289 days
Posted on 07-28-06 02:37 PM Link | Quote
He did, though. He told me all about it. It works by... Decompressing the... Routine... In four-dimensional space... Minus two.
Disruptive Idiot

Red Paragoomba


 





Since: 11-17-05
From: Syosset

Last post: 6417 days
Last view: 6289 days
Posted on 07-28-06 08:51 PM Link | Quote
Originally posted by Smallhacker
Originally posted by Glyph Phoenix
It can with HDMA.

Dude. We're talking about making a 4D object, project it into 3D space, making it look like crap, then project the crappy 3D projection down to a 2D plane, making it crappy^2... I really doubt that HDMA can help us here, unless you recently found an undocumented 4D simulation feature (creating a 4D hologram in front of the computer screen) hidden in the emulator's HDMA code.


http://en.wikipedia.org/wiki/Image:Hypercube_order.png


(edited by Disruptive Idiot on 07-28-06 07:52 PM)
Glyphodon



 





Since: 11-18-05

Last post: 6330 days
Last view: 6311 days
Posted on 07-28-06 10:09 PM Link | Quote
Originally posted by Smallhacker
Originally posted by Glyph Phoenix
It can with HDMA.

Dude. We're talking about making a 4D object, project it into 3D space, making it look like crap, then project the crappy 3D projection down to a 2D plane, making it crappy^2... I really doubt that HDMA can help us here, unless you recently found an undocumented 4D simulation feature (creating a 4D hologram in front of the computer screen) hidden in the emulator's HDMA code.


No no no, this is all a misunderstand.

I mean you need mode 7 for that.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6290 days
Last view: 6289 days
Posted on 07-29-06 01:31 AM Link | Quote
What?

Mode 7 is just disortion of a 2D plane... how would that transfer to 4D, or even a 3D representation?

Anyways, I looked at that tesseract pic... looked like a cube with it's center removed. I'm not ready for the 1337-ness of 4D I guess... but I always thought the forth dimension was time.
Pages: 1 2Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - SMW Hacking - Bowser Entrance Suggestions |


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.064 seconds; used 447.13 kB (max 578.69 kB)