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Acmlm's Board - I3 Archive - SMW Hacking - SMW Central Patches New poll | |
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Madman200

Scarfy


 





Since: 07-21-06
From: Swifton

Last post: 6310 days
Last view: 6310 days
Posted on 07-22-06 09:51 PM Link | Quote
I'm not sure about it, but would it be safe to use multiple patches?
Doritokiller

Mole


 





Since: 06-15-06
From: California

Last post: 6453 days
Last view: 6315 days
Posted on 07-22-06 09:55 PM Link | Quote
Most of the time, no. If you were to use a music patch and another patch, then there's a chance that it'll connect. If you patch, say Super Mario Odyssey and Super Demo World, it'll become a whole bunch of garbage.

If you must multi-patch, make a backup of your rom.
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6322 days
Last view: 6310 days
Skype
Posted on 07-22-06 10:09 PM Link | Quote
Well, depends. If it's musci and another patch, most likely no, if it's 2 hack patches, no, but if it's 2 patches like classic fireball Classic Piranha GFX fix, yeah. Just usually depends.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6310 days
Last view: 6310 days
Posted on 07-22-06 11:05 PM Link | Quote
The only thing you can really do is try. Make a backup and apply the patch. If everything still works, good. Otherwise, don't use that patch (or if you can, go in manually and move the data around).
Madman200

Scarfy


 





Since: 07-21-06
From: Swifton

Last post: 6310 days
Last view: 6310 days
Posted on 07-22-06 11:43 PM Link | Quote
Well, really, two things:

1. I did mean the ones that said "Patches" on their cover, thank you for clarifying.

B. I don't know how to move the data around yet. I'm still a newcomer to it. But I do use the programs that simplify, though. Like Lunar Magic

III. I think I'm gonna get BLAMed for that comment.

20 / 5. Another question. With the Sprite Tool program, what directory do I need the ROM in?
Doritokiller

Mole


 





Since: 06-15-06
From: California

Last post: 6453 days
Last view: 6315 days
Posted on 07-23-06 12:06 AM Link | Quote
You can place the rom anywhere. It would be a lot easier if it were in the same directory as sprite tool, though.

Your question numbering is... Screwed up. 1, B, III (... The hell..?), 20/5. (... Uhh..)
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6311 days
Last view: 6309 days
Posted on 07-23-06 01:06 AM Link | Quote
Well, coem patches are OK to use together. Say, the fix MAP16++ for blocks over $400, and the DW3 music patch, or the controller override patch, because it uses space in the original ROM for example.

Those are safe because they modify data that is not going to damage your hack, but you should make backups anyways to be sure (unless you haven't made any changes yet )
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6309 days
Last view: 6309 days
Posted on 07-23-06 01:23 AM Link | Quote
1 is 1, B is letter 2, III is 3, 20/5=4.

Doritokiller fails at understanding ROM hacking and also basic mathematics and reasoning
Doritokiller

Mole


 





Since: 06-15-06
From: California

Last post: 6453 days
Last view: 6315 days
Posted on 07-23-06 01:34 AM Link | Quote
I was looking at it from an outlining view, so it really didn't make sense to have a roman numeral there. And I'm not too used to the slash being division still. I mean, I do know hex numbers, but that just kinda got me confused there. It wasn't visually in numerical order.

Bah, whatever. At least I understand what he was doing now.

And yes, you're right, but kinda wrong. I did fail at hex values, math, and reasoning, but for that short time only. So.. Umm.. Yeah.
Omega

Mole








Since: 04-27-06
From: Los Angeles,CA

Last post: 6313 days
Last view: 6310 days
Posted on 07-23-06 05:42 AM Link | Quote
Originally posted by Alastor the Stylish
1 is 1, B is letter 2, III is 3, 20/5=4.



Originally posted by Doritokiller
I do know hex numbers



Umm.....WTF are you talking about? That's not Hex. They are Roman numerals and fractions.
Kailieann



 





Since: 11-18-05

Last post: 6309 days
Last view: 6309 days
Posted on 07-23-06 10:28 AM Link | Quote
He was referring to the letter B, which is the second letter in the alphabet, and also represents the number 11 in hexadecimal.

Though he was still wrong to refer to it as hex, given the context.
Madman200

Scarfy


 





Since: 07-21-06
From: Swifton

Last post: 6310 days
Last view: 6310 days
Posted on 07-23-06 03:19 PM Link | Quote
About the question, yeah, I tried original directory, tool directory, and graphics directory. Is there a certain way I need the name typed in?

The full name of the ROM is Super Mario World (Mine), which is what I typed in.

Yes, it is hacked, but only by Lunar Magic.
All I'm doing is editing sprites and minor landscape measures, making it *wierd*. Once I get it fully functional, I'll test it on my cousin, and if it's a success, I'll put it here, there, or wherever I'm supposed to.
Speaking of...

Is there a way I can recover original levels? I messed up CHOCOLATE AREA 2 without reading the FAQ about it.
Also, I have all the levels renamed.
Doritokiller

Mole


 





Since: 06-15-06
From: California

Last post: 6453 days
Last view: 6315 days
Posted on 07-23-06 03:25 PM Link | Quote
I don't think copying and pasting the level and its sprites will fix it... Although you could give it a try, with the same settings.


Oh yeah, my mind was all screwed up with numbers and letters yesterday since I did maybe a little too much SMW editing... I understood what Alastor meant by B being 2, but I typed in the first thing that came to mind: Hex. So yeah, major screw up.


(edited by Doritokiller on 07-23-06 02:27 PM)
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6310 days
Last view: 6310 days
Posted on 07-23-06 05:11 PM Link | Quote
Originally posted by Madman200
The full name of the ROM is Super Mario World (Mine), which is what I typed in.

Did you type "Super Mario World (Mine).smc" or just "Super Mario World (Mine)"?
Madman200

Scarfy


 





Since: 07-21-06
From: Swifton

Last post: 6310 days
Last view: 6310 days
Posted on 07-23-06 11:01 PM Link | Quote
Actually, I didn't even do a directory!

But now I have a dilema: the sprites aren't showing up in Lunar Magic.
I do the manual insert for the Venus sprite, 1A, and put Extra Info at 3, but it still gets me the Classic Pihrana. Crab don't work either.

If it's all simple to you, it's my fault. Age restrictions...
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6309 days
Last view: 6309 days
Posted on 07-23-06 11:22 PM Link | Quote
I'm fairly certain it's not supposed to show up in Lunar Magic, what with Lunar Magic was never programmed with it in mind...
Bloodstar

660
blue boar boobies
Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 35 bytes) in /var/www/acmlm.org/board/profile.php on line 42


 





Since: 11-17-05

Last post: 6310 days
Last view: 6309 days
Skype
Posted on 07-23-06 11:35 PM Link | Quote
Originally posted by Alastor the Stylish
I'm fairly certain it's not supposed to show up in Lunar Magic, what with Lunar Magic was never programmed with it in mind...


Yeah. It'll look right in-game, though...
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6312 days
Last view: 6309 days
Skype
Posted on 07-24-06 09:25 AM Link | Quote
Originally posted by Madman200
But now I have a dilema: the sprites aren't showing up in Lunar Magic.
I do the manual insert for the Venus sprite, 1A, and put Extra Info at 3, but it still gets me the Classic Pihrana. Crab don't work either.


*Sigh* I'm SO sick of this.

WHY can't people learn to READ THE FUCKING README FILE before asking dumb questions? They're called "readme" for a reason, you know!
Madman200

Scarfy


 





Since: 07-21-06
From: Swifton

Last post: 6310 days
Last view: 6310 days
Posted on 07-24-06 03:30 PM Link | Quote
Umm...15 years...
...and I accidentally overlooked that...the part about the orgins matching...

Here. I'm wearing a shirt with a bull's eye on it. Use the shotgun and get 5 posts!

But anyways, I've decided just to make a new level to replace the old one I damaged. I'm putting blocks on layer 2 made to fall when touched, but the ones across the area fall after the first block is touched! I saw Level 1E2 reset after passing, so what gives?

By the way, does anyone want to see what a level looks like?
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