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05-10-24 05:53 AM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - KT's new hack - SMW returns EX New poll | |
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Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

Rate me

Last post: 6290 days
Last view: 6290 days
Posted on 07-02-06 11:22 AM Link | Quote
Originally posted by R0xm2n
D/loading.... will post comments later...


Good work!

I gotta say, most of the graphics just don't fit in at all. What's with those horrible shades of brown in 1-1? The title screen looks pretty good, though. I might try it out later, but I know I'm probably in for more terribly repetitive level design.
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6307 days
Last view: 6296 days
Posted on 07-02-06 11:11 PM Link | Quote
Overall, I liked it very much. Overworld looked nice, especially bowser's castle (which can't be reached in the demo). Level design was solid and pretty creative at times (Castle 3 comes to mind).

Only complaint I had was the stingy time limits, having to rush through the last 25% of levels isn't fun. An extra 100 time would be fine.

Nice work, although this probably won't be finished...
quaker3332

Micro-Goomba


 





Since: 03-04-06

Last post: 6351 days
Last view: 6293 days
Posted on 07-03-06 03:00 PM Link | Quote
This is a really fun hack. One of the few which I didn't bother using Save States for, or giving up when I died due to boredom. I thought the GFX looked really great, and everything just fit together very nicely overall.

Please finish it!!
fabio

Ameboid








Since: 11-17-05
From: Texas

Last post: 6290 days
Last view: 6290 days
Posted on 07-03-06 04:44 PM Link | Quote
I can't seem to pass 2-2 in this hack mainly because I don't know how to destroy the SMB2 sand. I tried fireballs and that didn't work and the info box near the SMB2 sand isn't helping much either since I don't understand what it is saying.

Has anyone else got past this part yet?
Davros

Porcupo
So much for unlimited power. :P


 





Since: 03-16-06
From: Maquila Beach

Last post: 6290 days
Last view: 6290 days
Posted on 07-03-06 05:56 PM Link | Quote
Originally posted by fabio
I can't seem to pass 2-2 in this hack mainly because I don't know how to destroy the SMB2 sand. I tried fireballs and that didn't work and the info box near the SMB2 sand isn't helping much either since I don't understand what it is saying.

Has anyone else got past this part yet?


You must have the down button and the dash button pressed at the same time to destroy the sand.

I was also annoyed because of those blocks.
Mike O'Shay

Red Koopa








Since: 03-16-06
From: Mushroom Kingdom?

Last post: 6489 days
Last view: 6290 days
Posted on 07-03-06 06:31 PM Link | Quote
Originally posted by 3.14159265358979323846
You know KT is a Japanese and he can't speak English very well.


o.O Oh. I thought since you posted it, it was you who made it. XD
Damn...
3.14159265358979323846

Red Paragoomba








Since: 05-30-06
From: China

Last post: 6299 days
Last view: 6300 days
Posted on 07-12-06 10:51 PM Link | Quote
You may have not noticed one thing - Some of the Overworld tile does NOT act like what it used to be. For example, There's a pipe tile that acts like a level (drainpipe level), and a pipe tile that can appear on specific event. How can he do this?
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6290 days
Last view: 6290 days
Posted on 07-12-06 11:56 PM Link | Quote
Editing what graphics overworld Layer 1 uses is perfectly possible, and there's plenty of level tiles he could've overwritten with the pipe graphics... And as for the appearing pipe, that's just a matter of setting a pipe down, setting it up properly, unchecking allow move/copy/paste/delete on Layer 1 Tile Settings, deleting the tile, and setting one down in the same place on the appropriate event with the layer 1 event editor... Simple tricks. Ones I use in my hack, but not for those purposes.
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