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05-10-24 01:13 AM
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Acmlm's Board - I3 Archive - SMW Hacking - I can't think of anything so here's eye candy [SS} New poll | |
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Darkmatt

Red Goomba


 





Since: 01-12-06

Last post: 6326 days
Last view: 6291 days
Posted on 06-25-06 08:12 PM Link | Quote
OR Asking smart people how I'm doing.

...[SS]

Okay, after a year or so of my last FAILED attempt, I'm deciding to quell boredom by making mario levels, and if I make enough, I'll call it a mario hack.

Beware that the order is random.










DETAILS:

ExGfx: Some, but no complete overhaul, who cares if it's hip.
Overworld: Uuuuuuum, later. *Levelslevelslevels*
Progress: About 15 or so levels done. Out of 80 or soso.
Difficulty: Normal~Difficult~Punches your balls off. Around those 3.
Amount of times you tried making a hack: 6
Amount of times you had to cancel: 4.
Amount of times you hit yourself for screwing up: 48
In percent, Confidence that you'll finish this time: 68%
Hacks released: 2 (Both look horrible now)
Finished hacks: 0
Started hacking in: 2001
People to thank: peter_ac, everybody that payed attention to previous works.
The fun of spewing out a whole variety of variables: Priceless.

Comment for good things!
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6291 days
Last view: 6290 days
Posted on 06-25-06 08:18 PM Link | Quote
The greenish-castle screenshot is my favorite, you blended SMW and YI extremely nicely there. Most of the others aren't bad, but they're generic. The palette-swapped hills are done very well. The last screenshot with the layer-3 background is a bit poor though. I highly reccommend not forcing layer three over everything. It would be fine other wise.

Overall, 7/10. Good effort, but could use a bit more originality and a few easily-fixable issues.
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

Rate me

Last post: 6290 days
Last view: 6290 days
Posted on 06-25-06 08:22 PM Link | Quote
I love the castle, a lot. The rest, I can't say look uninteresting. The levels in those shots actually look really fun to play. I know you were hacking long before I was. And I thought you quit after you announced that Super Winter World was "frozen" (that one never gets old! ), but yeah, keep it up, I like where this is going.

But uh, why am I in the "People to thank"?


(edited by peter_ac on 06-26-06 11:44 AM)
Cruel Justice
I have better things to do.


 





Since: 11-18-05
From: At my house!

Last post: 6290 days
Last view: 6290 days
Posted on 06-25-06 08:22 PM Link | Quote
Eye-candy Ahahahahaha! That was hilarious!
The levels look fine but the graphics need updating.
Darkmatt

Red Goomba


 





Since: 01-12-06

Last post: 6326 days
Last view: 6291 days
Posted on 06-25-06 08:32 PM Link | Quote
I'm glad to hear that I don't need to replace the background of that olive coloured castle anytime soon. Mind you I am not wanting to use much ExGFX until I've completed a good chunk of levels and started working on the overworld.

Yeah I can't find a good way to spruce up the layer 3 backgound other then fixing the pallete, which I already did and now it looks great. But another problem I have with the level that takes place is that I can't find a good fix to slowdown you're going to encounter.

And the swapped hills....well they're just pallete 7 fixed it so it won't look retarded.

EDIT: (I take too long to make these) Because peter, you're the person that gave me the ExGFX leading to that 2nd screenshot. I did the Strawberry Dance when you gave me that .rar with decompressed YI gfx.

Also, I remember now. Creating fun levels, NUMBER ONE PRIORITY. This chart saids so too!

DARKMATT'S CHECKLIST

[ ] Making fun levels to play
[ ] Making overworld
[ ] Modifying levels here and there
[ ] ...ExGfx


(edited by Darkmatt on 06-25-06 07:37 PM)
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6306 days
Last view: 6296 days
Posted on 06-26-06 05:37 AM Link | Quote
Nice to see people still making levels for SMW. Those screens look pretty solid.

Good luck with it.
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6403 days
Last view: 6403 days
Posted on 06-26-06 06:01 AM Link | Quote


wow, i've never thought that an original smw bg would fit with YI gfx, nice work


(edited by ghettoyouth on 06-26-06 05:02 AM)
James Mcguire

Red Goomba








Since: 06-03-06
From: England

Last post: 6461 days
Last view: 6461 days
Posted on 06-27-06 07:41 AM Link | Quote
Yeah, these SS are really good. I really like the one that is shown above my post, in ghettoyouth's post Keep working on it!

In a nutshell !

THESE ARE BRILL!
Xenesis

Blipper








Since: 11-19-05
From: Australia

Last post: 6291 days
Last view: 6290 days
Posted on 06-27-06 10:06 AM Link | Quote

DARKMATT'S CHECKLIST

[ ] Making fun levels to play
[ ] Making overworld
[ ] Modifying levels here and there
[ ] ...ExGfx


I agree with this list of priorities. It's actually nice to see the original SMW graphics, anyway to be honest. And Yoshi's Island always looks slick, regardless of where you find it.

Still, keep to this checklist of priorities and you can't really go wrong.
Serpent

Red Paragoomba








Since: 05-14-06

Last post: 6497 days
Last view: 6497 days
Posted on 06-27-06 12:21 PM Link | Quote
You cant call it Eye candy without brand new graphics..


(edited by Serpent on 06-27-06 11:22 AM)
Darkmatt

Red Goomba


 





Since: 01-12-06

Last post: 6326 days
Last view: 6291 days
Posted on 06-28-06 12:41 AM Link | Quote
Silly eye candy doesn't spontaneously update.

But I am working on more cool levels and starting to mix and match some custom palletes as of today. I got the bushes from SMB3:8-1 ripped and finished. Got that lovely olive coloured castle done, and I'm thinking about working on the vanilla secret levels, turning them into World 4.

The world themes, I'll just keep secret, but once I get enough work done. I'll update with a new batch.
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6306 days
Last view: 6296 days
Posted on 06-28-06 09:55 AM Link | Quote
If you need a beta tester, I'll be more than happy to give constructive criticism...
Darkmatt

Red Goomba


 





Since: 01-12-06

Last post: 6326 days
Last view: 6291 days
Posted on 06-28-06 07:48 PM Link | Quote
Keeping it closed to beta testing. I dislike demos. (*Cough* The New Lands *Cough*)

But if I'm pondering about some things, I'll message select people with screenshots of my question.

.....And at the time of this posting, I have 18 levels, or exactly a quarter of the game, completed.

.......No screenies yet.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6291 days
Last view: 6290 days
Posted on 06-28-06 08:42 PM Link | Quote
Those shots look good. This hack looks nice, good luck with it!
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