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Acmlm's Board - I3 Archive - ROM Hacking - SMB3 Level Editor Help | New poll | | |
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Electrify Micro-Goomba Since: 06-17-06 From: ... Last post: 6531 days Last view: 6531 days |
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Ok whenI first downloaded it, i opened it. then i clicked ok for the path or filename. It wont let me open it. How do i get a correct file, and how do I edit the levels. I cheked a faq on it but it was no help. The emulator that I use is nestor and i have a smb3 rom too. Can someone please help me on how to get the level you want to edit or create one from scratch, how to open it on the program, and how to edit the level? I would greatly appreciate it if someone could help me out because I have an awesome idea for a smb3 level. A tutorial will also be greatly appreciated. Thanks. | |||
Luigi-San Ptooie ZOMG Wii is teh pwn Since: 11-18-05 From: The Mushroom Kingdom a.k.a Buffalo, NY Wii: Yes Last post: 6297 days Last view: 6296 days |
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Y'know, it would help if you told us what editor you're using
(SMB3 Workshop, SMB3 Discombobulator, etc.) (edited by Luigi-San on 06-17-06 09:49 PM) (edited by Luigi-San on 06-17-06 09:50 PM) |
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Electrify Micro-Goomba Since: 06-17-06 From: ... Last post: 6531 days Last view: 6531 days |
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I am using the SMB3 Level Discombobulator. | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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From what I remember (haven't used it in a long time), you should extract the ROM from the zipped file (If you haven't done that already) and name it "Super Mario Bros 3.nes"
If that doesn't help, I'm sure that someone will explain it better than I did. |
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Dan Purple Leever Since: 11-18-05 Last post: 6304 days Last view: 6295 days |
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Put the ROM in the same directory, rename the ROM to 'smb3.nes' and enter that in the path/filename dialog that appears when you first run the program. | |||
Electrify Micro-Goomba Since: 06-17-06 From: ... Last post: 6531 days Last view: 6531 days |
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It works but how do I create levels from scratch or add objects, terrain, and stuff like that? (edited by Electrify on 06-18-06 08:09 PM) (edited by Electrify on 06-18-06 08:12 PM) (edited by Electrify on 06-18-06 08:23 PM) |
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beneficii Broom Hatter Since: 11-18-05 Last post: 6298 days Last view: 6295 days |
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Hmm, it would seem to be better if you got an editor that didn't require you to input the filename like that. Perhaps SMB3 Workshop (with SMB3 Map Editor complementing that)? The last 2 editors are updated and generally have more options than the other ones. (And no, I'm not going to tell you where you can get them. Just Gizoogle it.) | |||
Electrify Micro-Goomba Since: 06-17-06 From: ... Last post: 6531 days Last view: 6531 days |
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Why can't you tell where to get it? Google and those sites never give the results you want. The program that I am using works but how do I create levels from scratch or add objects, terrain, and stuff like that? (edited by Electrify on 06-18-06 09:33 PM) |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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You can't create from scratch, you can only change exsisting objects and sprites. | |||
Ninetales banned by request Since: 11-17-05 From: Gone. Last post: 6295 days Last view: 6295 days |
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First off, you can't add objects to any levels in SMB3. Here's a tutorial by DahrkDaiz explaining in more detail why this is so.
Originally posted by DahrkDaizAlso, SMB3 Discombobulator has a few nasty bugs that can corrupt your game without notice. I recommend checking out either acmlm.org or Zophar's Domain for another SMB3 editor. SMB3 Workshop works well, and it also includes a mode called "Freeform Mode" in which you can add and delete objects, but as DD said above, if you add more objects to a level than were originally there, you run the risk of corrupting other levels. |
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