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05-20-24 06:44 AM
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Acmlm's Board - I3 Archive - SMW Hacking - New title screen and border question... New poll | |
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cory21391

Red Cheep-cheep








Since: 04-21-06
From: North Carolina

Last post: 6358 days
Last view: 6358 days
Posted on 06-16-06 03:24 PM Link | Quote
Here's my new title screen (I've decided not to go with the bottom picture's border of breakable bricks)
Also there's a pic of my new OW Sub-map (took me forever to get the damn palettes right (I HATE OW PALETTE EDITING!)
Anyways, should I use the top border, if so what color should it be; or can I get some suggestions of what kind of border I should use (either drawn by hand [I suck at custom 8x8 drawing, so don't expect much or other items/ things. What is your opinion on it now?

EDIT: Forgot the picture



http://i5.tinypic.com/14ln2xf.pnghttp://i5.tinypic.com/14ln2xf.png


(edited by cory21391 on 06-16-06 02:25 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6306 days
Last view: 6300 days
Posted on 06-16-06 05:28 PM Link | Quote
Use the bottom border for sure. I really dislike the top one - looks sort of bad in my opinion, whereas the bottom one looks pretty cool. It suits the title screen a lot more too.
Guitario
Newcomer








Since: 05-24-06
From: Canada

Last post: 6512 days
Last view: 6512 days
Posted on 06-16-06 07:12 PM Link | Quote
I think you should go with the first one since it uses custom graphics.
Kingpin



 





Since: 11-21-05
From: Amarillo, TX

Last post: 6306 days
Last view: 6300 days
Posted on 06-16-06 08:23 PM Link | Quote
I would recommend using custom graphics too, but those are boring custom graphics. Either come up with something a little more interesting, or use the block border. If you use the border, I'm sure the blocks arent animated like they are shining like in SMB3, so I would redraw the bottom right corner of the block so it doesnt look like it has a glowing corner.
Luigi-San

Ptooie
ZOMG Wii is teh pwn


 





Since: 11-18-05
From: The Mushroom Kingdom a.k.a Buffalo, NY
Wii: Yes

Last post: 6302 days
Last view: 6301 days
Skype
Posted on 06-16-06 09:32 PM Link | Quote
I'd go with the second one, it goes better with the level.
Billiards Koopa

Red Paratroopa








Since: 04-21-06
From: Far away from a carnival, one ride tried to kill me (no lie)

Last post: 6507 days
Last view: 6507 days
Posted on 06-16-06 09:56 PM Link | Quote
use the bottom one.


(edited by Alastor the Stylish on 06-16-06 09:11 PM)
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6301 days
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Posted on 06-16-06 11:42 PM Link | Quote
Yeah, the bottom one looks nicer, and WTF is that last image? A rotten pizza?
Kingpin



 





Since: 11-21-05
From: Amarillo, TX

Last post: 6306 days
Last view: 6300 days
Posted on 06-17-06 12:30 AM Link | Quote
Originally posted by HyperMackerel
Yeah, the bottom one looks nicer, and WTF is that last image? A rotten pizza?


Thats a screen of his OV. Maybe his OV is a rotten pizza. If it's not a rotten pizza, he has some serious work to do.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 06-17-06 12:49 AM Link | Quote
Why would a rotten pizza have tiny barrels of toxic waste?
Kingpin



 





Since: 11-21-05
From: Amarillo, TX

Last post: 6306 days
Last view: 6300 days
Posted on 06-17-06 12:55 AM Link | Quote
Is that what those are? I guess those other things are buildings that were all destroyed exactly the same. I guess looking hard enough, it doesnt look that bad, but it seems more suitable for a background than an ov.
cory21391

Red Cheep-cheep








Since: 04-21-06
From: North Carolina

Last post: 6358 days
Last view: 6358 days
Posted on 06-17-06 01:11 PM Link | Quote
First of all, the top border was just a prototype, I was going to add details; and by the way, yes the bottom title screen's SMB3 blocks are animated.
Secondly, the OW screen at the bottom is a ruined city type place. (In my game, Bowser is taking over and as you near his castle place, you go through a city he's destroyed.) The main problem with my entire OW is the damn shared palettes! (I hate those fucking palettes; everytime I fix something right, something else gets messed up (FuSoYa should've put total custom palettes for each Sub-map, where any colors you change would mess up no other maps; easier said than done I suppose.) I've been working on the OW and ripping GFX. Level design and Custom BGs/FGs are on the way because I just ripped the last one last night. (When I say 'rip' I mean figure out what GFX files are used for what in Peter_ac's GFX hack (Have you ever tryed taking GFX from his hack [SMB The LL Deluxe]? It's set-up very oddly in my opinion.) Also, if I used the OW shot as a BG, it would be either very small or I'd have to re-draw it bigger (I suck at re-sizing stuff.) Anyways, I'll probably work on an ExGFX border. Any opinions on what it should be?


(edited by cory21391 on 06-17-06 12:12 PM)
(edited by cory21391 on 06-17-06 12:15 PM)
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