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06-16-24 05:44 PM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - new OW GFX problems..... New poll | |
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cory21391

Red Cheep-cheep








Since: 04-21-06
From: North Carolina

Last post: 6385 days
Last view: 6385 days
Posted on 06-13-06 04:10 PM Link | Quote
Well, my OW looked fine in LM, but it looked retarded in Zsnes (I'm making new 8x8 tile GFX; which obviously isn't done).

Does anybody know why?!?

http://i6.tinypic.com/14alwxs.png
FPI

Coney








Since: 11-18-05
From: Germany

Last post: 6330 days
Last view: 6341 days
Posted on 06-13-06 04:21 PM Link | Quote
Try entering the submap with a pipe or star-connection, not with these red path-tiles. Like said in the Help-file, the GFX for the OW only refreshs by using Star/Pipe-tiles.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6328 days
Last view: 6327 days
Posted on 06-13-06 04:58 PM Link | Quote
did you installed my ExOwanimation feature? because it disable the abillity to use of ExGFX for FG1, even if you change the GFX loaded for it, the game will change it back to the frame you've set


(edited by Bio.exe on 06-13-06 03:58 PM)
(edited by Bio.exe on 06-13-06 03:59 PM)
cory21391

Red Cheep-cheep








Since: 04-21-06
From: North Carolina

Last post: 6385 days
Last view: 6385 days
Posted on 06-15-06 01:49 PM Link | Quote
I fixed it. How do you use the ExAnimated OW IPS patch?
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6328 days
Last view: 6327 days
Posted on 06-15-06 02:59 PM Link | Quote
just apply the patch and follow the instruction I posted with it
cory21391

Red Cheep-cheep








Since: 04-21-06
From: North Carolina

Last post: 6385 days
Last view: 6385 days
Posted on 06-19-06 06:45 PM Link | Quote
Okay, I mean, this obviously requires ASM. Any recommended Hex Editors I should use? I might could figure this out... That is, if I'm willing to put time and effort into it. I'm a pretty fast learner. So, what Hex Editor should I use?
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6327 days
Last view: 6327 days
Posted on 06-19-06 09:12 PM Link | Quote
I don't think you know what the words you're saying mean...
James Mcguire

Red Goomba








Since: 06-03-06
From: England

Last post: 6499 days
Last view: 6499 days
Posted on 06-20-06 05:40 AM Link | Quote
You do realise that any hex editor does work.

But I suggest Hex Workshop. It has a trial, but it's a really good one. Can't remember the link, but when that happens... GOOGLE IT!
cory21391

Red Cheep-cheep








Since: 04-21-06
From: North Carolina

Last post: 6385 days
Last view: 6385 days
Posted on 06-20-06 12:19 PM Link | Quote
Yeah, I downloaded Hex Workshop trial a while back and my trial ends in 4 days. So I decided to use Translhexation. It works fine for me (although I'm still a newbie to ASM right now, I'm still learning!) Just wondering where 'Escherial's SMW Memory Map' and 'MarcTheMer's SNES asm tutorial' can be viewed or downloaded from. The links from
http://board.acmlm.org/archive/thread.php?id=15489&page=0
are broken and I couldn't find it on Google.
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