Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in ROM Hacking. |
Acmlm's Board - I3 Archive - ROM Hacking - Super Mario RPG Debug Menu | New poll | | |
Add to favorites | Next newer thread | Next older thread |
User | Post | ||
ShadowSonic Red Goomba Since: 11-20-05 From: Minnesota Last post: 6295 days Last view: 6438 days |
| ||
This has nothing to do with the Debug Room in SMRPG.
Ok, a long way back I made a topic about finding the debug menu. Now I forgot who it was but who was that figured out the code for the debug menu? I'd like to give him credit for getting the code. Also (I'm pretty sure of this) no one has discovered the debug menu before I did right? If so I'd like to take credit for finding the text for the debug menu in the Rom (I'm pretty sure if no one did back then, then I already did =P). Anyway, if this is true for me being the first to discover it, then I'm going to give credit for myself on my SMRPG Secrets site and give whoever the one to give me the code credit as well for giving me the code. Oh and if there is somehow a link to the topic a long time ago (doubt it since that wipeout happened) then that'd really help too. |
|||
Cadohacan Since: 05-21-06 From: NY Last post: 6410 days Last view: 6410 days |
| ||
English, please. | |||
Chickenlump Paratroopa Since: 11-18-05 From: Columbia City Indiana Last post: 6350 days Last view: 6332 days |
| ||
He's asking for the url of an older thread, and for anyone to recall who found what first. I don't recall who found what, but here is the link to the archived thread.
http://board.acmlm.org/archive//thread.php?id=17177 |
|||
ShadowSonic Red Goomba Since: 11-20-05 From: Minnesota Last post: 6295 days Last view: 6438 days |
| ||
Originally posted by Chickenlump Hey thanks for the link for someone a little earlier AIMed it to me. Well I'm glad I could get a chance to browse the topic again to go over it and whatnot. So yeah, thanks for the help. |
|||
Ryusui Red Paragoomba Since: 06-15-06 Last post: 6414 days Last view: 6309 days |
| ||
It might take a little digging, but see if there's a pointer somewhere in the ROM that points to the location of the debug menu text...maybe I've been working on my Sylvanian Families project too long, but if you know some ASM and do enough backtracking, you might be able to find the routine that calls the debug menu and bring it to life.
Or maybe it got #IFDEF DEBUG'd out of the final version. Only one way to find out. |
|||
ShadowSonic Red Goomba Since: 11-20-05 From: Minnesota Last post: 6295 days Last view: 6438 days |
| ||
Originally posted by Ryusui Are you talking about getting the Debug Menu to work? If so, from I'm just read and understood, there's an already made code for it to activate during a battle. Unless you mean have the Debug Menu pop up somewhere else or something. |
|||
Ryusui Red Paragoomba Since: 06-15-06 Last post: 6414 days Last view: 6309 days |
| ||
Sorry, misread the post. |
Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - ROM Hacking - Super Mario RPG Debug Menu | | |