Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in SMW Hacking. |
Acmlm's Board - I3 Archive - SMW Hacking - SMW2RPG | New poll | | Thread closed |
Pages: 1 2 | Add to favorites | Next newer thread | Next older thread |
User | Post | ||
Chickenlump Paratroopa Since: 11-18-05 From: Columbia City Indiana Last post: 6334 days Last view: 6316 days |
| ||
You seem to have forgotten to attatch the file, or link to it.
Either way, it sounds very interesting, and you seem to be putting alot of work into it. Good luck with your modifications. |
|||
theory Newcomer Since: 05-28-06 From: US Last post: 6526 days Last view: 6526 days |
| ||
Sorry the file didn't link up right.
Download it here http://theory.gq.nu/ips/smw2rpg.zip |
|||
mynameisbob Keese Since: 11-19-05 From: Look behind you, now look again. Last post: 6496 days Last view: 6496 days |
| ||
The link won't let me download anything. It says it's forbidden. | |||
Karadur Red Paratroopa Since: 11-22-05 From: Chatham, Ontario, Canada Last post: 6523 days Last view: 6523 days |
| ||
Go to http://theory.gq.nu/ips/, then right-click "smw2rpg.zip" and choose the "Save Link As..." type option. Worked fine for me, so there's no reason it shouldn't for you The .zip opens fine as well, which is about the only other download-related problem I can think of having a chance of ocurring.
This sounds pretty interesting, but I just popped in here to post the above, so I'll leave it to everyone else to give comments |
|||
mynameisbob Keese Since: 11-19-05 From: Look behind you, now look again. Last post: 6496 days Last view: 6496 days |
| ||
I left-click on downloads instead of "Save target as...". I like the concept of this. Hopefully it'll be done soon. | |||
Glyphodon Since: 11-18-05 Last post: 6320 days Last view: 6300 days |
| ||
My levelling system really, really sucked and I have since deleted it along with the other systems I've mentioned.
I hope none of you try to call hoax on me, though, because Kyouji might still have a copy of some of them and I've still got the know-how to recrate any one of my previous systems. Anyway, the thing about this idea that's keeping me from getting all giddy like the most of you is, besides the obvious question of whether or not you'll follow through with everything, the fact that these ideas are all over the place. The best way to make a hack or game or anything is to take some central ideas and build on them rather than take some incongruous RPG ideas and stuffing them together. |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
That was the crappiest crap of the crappiest crap I've ever played!!! Still pretty interesting | |||
blackhole89 Moronic Thread Bodycount: 17 (since 2006-08-21 09:50 EST) F5 F5 F5 F5 F5 Since: 12-31-69 From: Dresden/SN/DE Last post: 6281 days Last view: 6279 days |
| ||
This has hereby been rated bullshit.
Glitched graphics. Random fall-through holes. Your "friendly sprites" are do-nothing sprites (likely MWR-made) with a hidden talk block above one of them, which, by the way, did not move along with it. If one ran through the initial part, one might actually get the impression it somehow went together with the sprite, which is plain off wrong. None of your "already added" features were inside. All doors were leading to the zero level. Originally posted by theory The chances that you, unknowing what you are doing, made "your custom music coming out fucked up and too fast" rather than not coming out at all are about 1 by 100000. Were you knowing what you were doing, this still would be about the unlikeliest thing you could screw up. The hack didn't contain a trace of edited music either, so I can positively assume you didn't touch music at all. Either way, I see another orynider-sized hoax coming up. Only thing that's missing now is a faked photoshop-made screenshot. I might take shit for this, but I'd bet my head this guy couldn't hack his way out of a wet paper bag. Once again, I'll give you, theory, a day to post something that even remotely proves this has not been a hoax. If I don't see results by then, this shall forever vanish in the trash can of shame. |
|||
Bloodstar 660 blue boar boobies Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 35 bytes) in /var/www/acmlm.org/board/profile.php on line 42 Since: 11-17-05 Last post: 6279 days Last view: 6279 days |
| ||
Sorry to be kinda off topic here, but...
lmfao @ that image, blackhole. Best thing I've seen in weeks. XD |
|||
Deflaktor Tektite Since: 12-10-05 From: Germany Last post: 6314 days Last view: 6279 days |
| ||
Originally posted by blackhole89 right, but its cool Originally posted by blackhole89 Originally posted by theroy The SMB3 Classic Pipe Levels are inside and are cool The "Fog of War" you can only see, if you give your fancy full scope Originally posted by blackhole89 he said that already. so give him a chance |
|||
S.N.N. wtf Since: 11-17-05 From: Ontario, Canada Last post: 6284 days Last view: 6279 days |
| ||
Man, orynider won the internet for his hack. Best Joke Hack Award for sure
Seriously though, why even bother posting all this info if it will never come true. That's just like me saying I'm gonna turn SMW into full 3-D and make it an RPG. It will never happen. |
|||
Glyphodon Since: 11-18-05 Last post: 6320 days Last view: 6300 days |
| ||
I really should play hacks before I post in their threads like before. I went off on some tangent on incongrous hack elements which is still true but I really should have played the damn demo first.
SNN, Blackhole was referring to all of the decent things mentioned that the guy never went through with. Where's the Player House? Why can't we buy things? Those were the cool, decent things that supposedly were already added but yet are nowhere to be found. And the things that do exist suck. Fog of War is just a fancy name for the already existing overworld event system. The friendlies are just Koopas with the interact with Mario bit changed. This is bullshit. |
|||
Cruel Justice I have better things to do. Since: 11-18-05 From: At my house! Last post: 6279 days Last view: 6279 days |
| ||
It was somewhat interesting at first but after a second glance, I cannot say that the little hidden gimmicks really payed off nor did the hack deliver anything near what you had originally promised. The glitched graphics and awful palletes are one thing but conspicuous use of block tool and MWR really defeated the purpose of the hack itself which I'd assume was an innovative asm hack. Although I am disappointed, I'm somewhat impressed that you went far enough to change the programming slightly without ever asking for help like a typical newbie. If you can improve the graphics and level design, that would be excellent. Please work on this some more! | |||
blackhole89 Moronic Thread Bodycount: 17 (since 2006-08-21 09:50 EST) F5 F5 F5 F5 F5 Since: 12-31-69 From: Dresden/SN/DE Last post: 6281 days Last view: 6279 days |
| ||
Okay, I actually bothered to go through this byte-by-byte and figured there was no trace of any custom assembly code besides what LM already adds in.
The palettes are glitchy, as are the levels themselves. I do not see a trace of a single assembly modification there. $100.000 says this is just another attention whore, in other words, this thread is hereby being NOOBHAMMER'd. Don't even think posting about that thing again unless you PM me and show me PROOF of any of your so-called leethax skillorz. |
Pages: 1 2 | Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - SMW Hacking - SMW2RPG | | Thread closed |