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05-13-24 03:02 PM
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Acmlm's Board - I3 Archive - SMW Hacking - tile placement advice in yy-chr New poll | |
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MadMikeXP 3



 





Since: 11-24-05
From: Georgia

Last post: 6305 days
Last view: 6303 days
Posted on 06-02-06 04:12 PM Link | Quote
I have a question, where exactly do you place your ground tiles with edges, plants and bushes in YY-CHr ? the reason why I'm asking this because my ground tiles just over lap itself along with taking the edges and placing it in the wrong places also the bushes plants or FG tiles will repeat itself look like a jigsaw puzzle, or overwrite a sprite by accident. can anybody help me out with this simple task ?

here is a screen shot of my tiles in yy-chr 0.98
Disruptive Idiot

Red Paragoomba


 





Since: 11-17-05
From: Syosset

Last post: 6421 days
Last view: 6293 days
Posted on 06-02-06 05:27 PM Link | Quote
Any way you want, what you have to do is make sure the Map16 tiles use the correct 8x8 tiles.
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

Rate me

Last post: 6294 days
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Posted on 06-02-06 05:55 PM Link | Quote
...Or you could easily just tell by looking at the old GFX files.
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