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05-15-24 07:21 PM
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Acmlm's Board - I3 Archive - SMW Hacking - Sonic spikes messup. New poll | | Thread closed
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Mozeki

160








Since: 03-17-06
From: NY

Last post: 6478 days
Last view: 6478 days
Posted on 06-01-06 08:01 PM Link
BTW before I explain these are the graphics from the greenhillzone ExGFX file found on smw central. Now my problem. I get excited that I finally put in my sonic graphics I test the level and found lots of glitches one of which I can't seem to solve which i call the spike glitch. This glitch is weird. the spikes says set as a lava or mud tile so i thought they would kill mario if he killed the top of them. I touch the spikes and mario starts swiming in them. WTF happened? should it had killed mario? Look below to see what I mean.
mynameisbob

Keese


 





Since: 11-19-05
From: Look behind you, now look again.

Last post: 6513 days
Last view: 6513 days
Posted on 06-01-06 08:02 PM Link
Uhh... look at what?
Mozeki

160








Since: 03-17-06
From: NY

Last post: 6478 days
Last view: 6478 days
Posted on 06-01-06 08:04 PM Link
damnit it wouldn't show. here are the pics.

Attachments

C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6296 days
Last view: 6295 days
Posted on 06-01-06 08:07 PM Link
change the map16 act like setting to 12F
mynameisbob

Keese


 





Since: 11-19-05
From: Look behind you, now look again.

Last post: 6513 days
Last view: 6513 days
Posted on 06-01-06 08:07 PM Link
Hmm... I recall a glitch a little bit like that in "The Castle" hack, but it was pure lava not spikes.
Mozeki

160








Since: 03-17-06
From: NY

Last post: 6478 days
Last view: 6478 days
Posted on 06-01-06 08:10 PM Link
thanks bio I'll try it now.

EDIT: It works now close this topic so I don't get bothered.


(edited by Soulblader88 on 06-01-06 07:24 PM)
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