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05-15-24 04:15 PM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - Tim and Bob's Adventure. New poll | |
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User Post
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6296 days
Last view: 6295 days
Posted on 05-26-06 11:13 PM Link | Quote
Originally posted by Pac-Man
Originally posted by Bio
give me 10$ and I will do ASM for your hack

Heh, isn't that illegal?

ssshhhh do you really want me unable to buy a wii because I don't have enough money


(edited by Bio on 05-26-06 10:13 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6301 days
Last view: 6295 days
Posted on 05-26-06 11:17 PM Link | Quote
Originally posted by NightKev
Originally posted by SNN
While I enjoy editing, I don't think I would be willing to help on this just....because

You would help us if we paid you...?


LOL I would love to say yes.

Actually, I don't want to help because I have this crazy feeling this hack is gonna go nowhere. Not only that, Phins name is in red, meaning he's in crap. If I KNEW the project was going to live, I would be honoured to help out...but not until I see this progress further...much further
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6296 days
Posted on 05-26-06 11:43 PM Link | Quote
I'm in what?
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6301 days
Last view: 6295 days
Posted on 05-26-06 11:47 PM Link | Quote
Originally posted by Phinsfan
I'm in what?


Your name....it's the colour red. That's not a good sign, is all I meant
Skreename

Giant Red Paratroopa


 





Since: 11-18-05

Last post: 6302 days
Last view: 6295 days
Posted on 05-26-06 11:47 PM Link | Quote
You're in red, so you're pretty much on probation, so that if you don't shape up, you'll be banned. Basically, the admins are watching you closer than usual, just waiting to see if you shape up (in which case you stay) or mess up (and therefore get banned).

NightKev: The complaint people have with the title is that the yellow pipes seem to have the colors backwards, if you don't know. The screen itself looks fine, just the colors.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6296 days
Last view: 6295 days
Posted on 05-27-06 12:06 AM Link | Quote
you know, that suck, I alway wanted a red username, but look like I'm not stupid enough to get one
Skreename

Giant Red Paratroopa


 





Since: 11-18-05

Last post: 6302 days
Last view: 6295 days
Posted on 05-27-06 12:18 AM Link | Quote
I don't think any amount of complaining is going to get it for you, sorry. You should probably give up now while you're still ahead. Unless, of course, you want to tempt being banned in favor of HOPING to get a red name instead of a grey one.
Kingpin



 





Since: 11-21-05
From: Amarillo, TX

Last post: 6302 days
Last view: 6295 days
Posted on 05-27-06 12:19 AM Link | Quote
Don't worry, it will happen soon enough.
mynameisbob

Keese


 





Since: 11-19-05
From: Look behind you, now look again.

Last post: 6512 days
Last view: 6512 days
Posted on 05-27-06 12:21 AM Link | Quote
Uhh... is this going to be a name color thread or a hack thread?
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6301 days
Last view: 6295 days
Posted on 05-27-06 12:23 AM Link | Quote
Originally posted by Kiraxo +
Don't worry, it will happen soon enough.


Bio's too smart to get banned sadly. If he really wants the red name, he should do what Skreename said and try to get on the verge of being banned....would be a temporary red name though.

Also, back on topic - I just reread this thread, and thought of something...instead of you two both designing levels, why doesn't one of you become and OW editor while the OTHER takes care of the levels? I'm pretty sure no one will help you with your OW, so that's the best (again) advice I can give you
mynameisbob

Keese


 





Since: 11-19-05
From: Look behind you, now look again.

Last post: 6512 days
Last view: 6512 days
Posted on 05-27-06 12:24 AM Link | Quote
The only thing I need to know is how to make an OW with those small 8x8 tiles. Cause if I know that, I'll be in OW editing instead of levels.

Edit: Made it more specific.


(edited by mynameisbob on 05-26-06 11:43 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6296 days
Last view: 6295 days
Posted on 05-27-06 12:48 AM Link | Quote
link
mynameisbob

Keese


 





Since: 11-19-05
From: Look behind you, now look again.

Last post: 6512 days
Last view: 6512 days
Posted on 05-27-06 12:59 PM Link | Quote
I owe you one, bio.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6301 days
Last view: 6295 days
Posted on 05-27-06 01:23 PM Link | Quote
The only real hassle I found when starting with OW hacking was looking for the correct tiles. The edges of the land are angled really funny in some parts so it may pose a problem. Also, you will need to do a lot of flipping of the tiles to get them aligned right.....so....good luck?
mynameisbob

Keese


 





Since: 11-19-05
From: Look behind you, now look again.

Last post: 6512 days
Last view: 6512 days
Posted on 05-27-06 01:26 PM Link | Quote
Originally posted by S.N.N.
The only real hassle I found when starting with OW hacking was looking for the correct tiles. The edges of the land are angled really funny in some parts so it may pose a problem. Also, you will need to do a lot of flipping of the tiles to get them aligned right.....so....good luck?

There's another problem. I'll need that luck.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6296 days
Posted on 05-27-06 04:44 PM Link | Quote
Why posting the pic we gave you without permission?
Edit: I WILL GET REVENGE ON YOU ALL!


(edited by Phinsfan on 07-10-06 06:13 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6301 days
Last view: 6295 days
Posted on 05-27-06 04:50 PM Link | Quote
Umm....that OW needs a ton of work. First of all, there is absolutely no detail anywhere at all. Secondly, all the paths are revealed....you guys have to learn to use events. Thirdly, the OW is way too square. Fourthly, there are no cliffs, and no sense of elevation. Fifthly, the clouds on the right hand side are cut off. Sixthly, the fortress and castle are on layer 1, when they should be on layer 2. Finally, the path north of Reznor's Fort doesn't align at the curve, and there is a glitched tile above it.

You need to shape it up...a lot.

(looks up "Sixthly" in the dictionary)


(edited by S.N.N. on 05-27-06 03:50 PM)
mynameisbob

Keese


 





Since: 11-19-05
From: Look behind you, now look again.

Last post: 6512 days
Last view: 6512 days
Posted on 05-27-06 05:01 PM Link | Quote
It wasn't done yet. That's just the paths. I'm going to add a hella lot more, or, if he's wanting to, NightKev can do it.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6301 days
Last view: 6295 days
Posted on 05-27-06 05:50 PM Link | Quote
Originally posted by mynameisbob
It wasn't done yet. That's just the paths. I'm going to add a hella lot more, or, if he's wanting to, NightKev can do it.


Fine. Then post the OW when it's done, and not when it has just the paths.

Hopefully it will look better when it's finished
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6301 days
Last view: 6295 days
Posted on 05-27-06 07:10 PM Link | Quote
I'm gonna assume this one is finished, because I want to.

1. Top right of island...should be water tiles, not brown cliff tiles.
2. When the straight edge of the island up top meets the curve, it is misaligned.
3. Next to the 1 sign, the ladder and cliff to the right of it are cut off.
4. No detail again
5. Bottom right yellow level tile - the path just above it doesn't meet the level correctly..

But most of all..

6. This OW looks exactly like the old one.

If this is unfinished, then I understand. If it IS finished, it needs improvement.
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Acmlm's Board - I3 Archive - SMW Hacking - Tim and Bob's Adventure. |


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