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Acmlm's Board - I3 Archive - SMW Hacking - Sprite Tweaker | New poll | | |
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mikeyk Shyguy Since: 02-22-06 Last post: 6595 days Last view: 6440 days |
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I'm attempting to learn some windows programming. As a porject to get me started, I decided to make a utility like MWR. It is very similar, but should be safer. It won't overwrite any data that doesn't belong to the sprite. Let me know if anyone has any confirmed information about unknown bits or ASM pointers for sprites above D9.
Try it out here |
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Cruel Justice I have better things to do. Since: 11-18-05 From: At my house! Last post: 6432 days Last view: 6432 days |
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Interesting!
You can change palettes which means, I can use my gigantic beetle sprite on the monty mole. At first I thought it was a joke. |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6432 days Last view: 6431 days |
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Originally posted by DMiner hi Mikeyk, the only information I have to add is that unknow bit 13 used to make certain ennemy stopped by wall(try it with bullet bill) |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6433 days Last view: 6432 days |
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Good job on this. Hopefully, this will prove to be a more effective sprite editor than MWR. That thing usually caused bugs galore with my hack. | |||
Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 6438 days Last view: 6432 days |
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That looks rather cool.. .And it actually has a decent number of the unknown bits defined. That's always nice. | |||
Davros Porcupo So much for unlimited power. :P Since: 03-16-06 From: Maquila Beach Last post: 6432 days Last view: 6431 days |
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You can even change their speed even though it isn't available on all sprites. At least it can disable the fireball and cape killing separately.
Nice work! |
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Clockwork JB Flurry Since: 02-12-06 From: Melbourne, Australia Last post: 6443 days Last view: 6443 days |
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Well, it works. Nice and simple to use too. This is a good program, which eliminates the need to wade through ASM and whatnot. I hope you make more like it.
Table breaking layout removed -Smallhacker EDIT: Ooops. Thanks Smallhacker (edited by Smallhacker on 05-10-06 10:13 AM) (edited by Clockwork JB on 05-10-06 08:01 PM) |
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Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6432 days Last view: 6431 days |
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Originally posted by Bio Is that really mikeyk? This program is quite useful, and a lot more user-friendly than MWR. The finished product should be awesome! |
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JJokerDude Kabu Since: 11-21-05 Last post: 6647 days Last view: 6647 days |
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Yes... Much easier to use than MWR! Can't wait to see it when it's finished! (Sweeeeeeeeeet...) | |||
ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6545 days Last view: 6545 days |
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wow, this is just awesome! | |||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6432 days Last view: 6431 days |
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Originally posted by peter_acOriginally posted by Bio yes, he is, I'm happy to be the first one to notice it, it was obvious if you look at sprite tweaker URL: http://home.comcast.net/~dkaminski/tweaker.zip now compare with the scrolling pipe URL http://home.comcast.net/~dkaminski/pipes/pipes.html and finally, this post is the final proof (edited by Bio on 05-10-06 10:54 AM) (edited by Bio on 05-10-06 10:57 AM) |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6432 days |
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Great work Mikeyk (or DMiner now )!. This is a great tool for all of us . | |||
mynameisbob Keese Since: 11-19-05 From: Look behind you, now look again. Last post: 6649 days Last view: 6649 days |
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Well done. This seriously helps my new hack I'm working on. | |||
mikeyk Shyguy Since: 02-22-06 Last post: 6595 days Last view: 6440 days |
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Hey everyone,
Yes, this is mikeyk now going by a new name. I've been gone quite awhile, but have had some free time lately. I do have a quick update to the program. More previously unknown things are defined now. Get the new version here... Tweaker 1.1 I was hoping to make some more significant changes, but I've been having a little trouble. I need to do some more learning about dialogs before adding anything major, but hopefully I keep interest in this project and turn it into a more powerful editor. |
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Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6432 days Last view: 6431 days |
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Graphic Byte 2 from Mario World Reconfigurator doesn't seem to be in Tweaker.
For those who don't know, Graphic Byte 2 determines how far along the table, the list of frames (and the tiles they use) starts. I always find this byte useful for changing the tilemap of a sprite that has just one frame, and I can avoid modifying the actual table and potentially corrupting the tilemap of other sprites. But DMiner, I assume you're going to put this in the Change Tilemap Dialogue, right? |
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mikeyk Shyguy Since: 02-22-06 Last post: 6595 days Last view: 6440 days |
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I was indeed planning on putting Graphic Byte 2 in the tilemap dialog, as it is only used for sprites <= 0x53 | |||
Tanooki Hero Goomba Since: 05-17-06 From: NY Last post: 6697 days Last view: 6697 days |
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I've read these forums for a while, and I'm happy that my first post will be a contribution and not a stupid question. Unknown Bit 9 makes an enemy invulnerable to damage from mario sliding down a slope. Found it accidently when playing with reflecting fireballs in a room with slopes. Tested it with other several other sprites. | |||
Magic_Vampire_Joe Reason Why SMW Hacking Sucks #2 Since: 04-15-06 From: Delfino Island Last post: 6701 days Last view: 6701 days |
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Jesus this looks good. Am going to download it the moment I get home. From what people have seen from it, are there ANY problems that may destroy my rom?? (edited by Magic_Vampire_Joe on 05-19-06 09:44 AM) |
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mynameisbob Keese Since: 11-19-05 From: Look behind you, now look again. Last post: 6649 days Last view: 6649 days |
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I haven't seen anything that will destroy a ROM. Just don't mess with the ones that are unused. | |||
Magic_Vampire_Joe Reason Why SMW Hacking Sucks #2 Since: 04-15-06 From: Delfino Island Last post: 6701 days Last view: 6701 days |
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It's an excellent program, no problems at all!
It's much better than Mario World Reconfigurator. Possibly my fave part is being able to change the pallette, as you can't do this directly with LM. Thanks for making such a cool program! |
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