(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
06-23-24 04:58 AM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - Rex Problems... New poll | |
Add to favorites | Next newer thread | Next older thread
User Post
Clockwork JB

Flurry








Since: 02-12-06
From: Melbourne, Australia

Last post: 6345 days
Last view: 6345 days
Posted on 05-17-06 07:18 AM Link | Quote
I'm still working on Clockwork Adventure, just in case anyone was wondering, but I've come across a problem with the rex sprite. As you know, the top half of rex is shifted 16 pixels to the left in game. Is there a way to change it so that the top half is parallel with body (making the sprite a 16x32 square)? Also, I'm having trouble changing the pallete rex uses. I'm using Mikeyk's new sprite tweaker and Smallhacker's program, is there another way to change the pallete, or a different program that might work?
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

Rate me

Last post: 6334 days
Last view: 6334 days
Posted on 05-17-06 08:19 AM Link | Quote
No one knows how to change Rex's palette yet. My advice would be to just use colours B8 to BF for a different palette.

And about the tile thing, I remember somebody posting how to fix it on the old board last year. I'll take a look for it now; if I find it I'll post it here.

EDIT: I couldn't find a thread with the issue, but I found a chunk of data on Rex (I've highlighted what you need in pink):

-------------------
Rex
--------------------
0x1984C
rex tile horizontal displacement table
(0xC entries for facing left, 0xC entries for facing right)


0x19864
0xC entries (rex tile vertical displacement table)

0x19870
0xC entries (rex tiles)

0x1987C
2 entries (rex walking left info, rex walking right info)
xyppccct format

0x19714 <- normal rex walking speed (loaded at instr $03/9564)
0x19716 <- smushed rex walking speed


(edited by Pac-Man on 05-17-06 07:30 AM)
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6336 days
Last view: 6334 days
Skype
Posted on 05-17-06 12:57 PM Link | Quote
Originally posted by Pac-Man
No one knows how to change Rex's palette yet.
Ehem... You posted the address yourself.
Originally posted by Pac-Man
0x1987C
2 entries (rex walking left info, rex walking right info)
xyppccct format

(c = color)



(edited by Smallhacker on 05-17-06 11:59 AM)
(edited by Smallhacker on 05-17-06 12:01 PM)
Clockwork JB

Flurry








Since: 02-12-06
From: Melbourne, Australia

Last post: 6345 days
Last view: 6345 days
Posted on 05-17-06 08:17 PM Link | Quote
Thanks, it seems to be working now. It doesn't matter about the pallete, I just made the sprite blue. In case anyone was wondering, I'm changing rex into one of those tall shyguys from YI.
Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - SMW Hacking - Rex Problems... |


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.012 seconds; used 366.79 kB (max 439.03 kB)