Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in SMW Hacking. |
Acmlm's Board - I3 Archive - SMW Hacking - Which MWR button allows sprites to be standable? | New poll | | |
Add to favorites | Next newer thread | Next older thread |
User | Post | ||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6428 days |
| ||
I think its two. I saw the platforms in the fuzzy lvls and I saw Mega Mole and they have one thing in common....
theyre sprites. ....o yeh. They use unknown bit #2. lol |
|||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6429 days Last view: 6427 days |
| ||
Actually, that is part of their sprite code, not part of their flags. If you want to have a sprite you can stand on, you'll have to do extensive hacking to create one. | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6428 days |
| ||
OOhh jeez. Thats not my skill. Can I recommend someone who could do this kind of stuff? | |||
BMF54123 Since: 11-18-05 From: MOOGLES Last post: 6427 days Last view: 6427 days |
| ||
Why not try to learn for yourself? _¬
Most SMW ASM hackers are either too busy or simply unwilling to spend time figuring out things like this... |
|||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6428 days |
| ||
I guess. I could try this out. I bet its rather easy (I hope). | |||
The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6441 days Last view: 6427 days |
| ||
Originally posted by Remoga SanctumIf we could convert how wrong you are into energy, the fossil fuels crisis would be well and truly over. |
|||
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
| ||
Originally posted by The KinsOriginally posted by Remoga SanctumIf we could convert how wrong you are into energy, the fossil fuels crisis would be well and truly over. You win the internet. Replay? (Y/N) |
|||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6427 days Last view: 6427 days |
| ||
actualy, I don't believe this will be that hard to do, I already found the rideability code for the mega-mole, and it should be easy to add it in another sprite code | |||
mikeyk Shyguy Since: 02-22-06 Last post: 6590 days Last view: 6435 days |
| ||
Bio, If you'd like to see how I handled making a 1x1 tile ridable enemy, I've attached the asm code i used to make a smb3 parabeetle. |
|||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6427 days Last view: 6427 days |
| ||
amazing stuff BTW I already made a rideable 1x1 sprite for testing the rideabillty code, but it was very crappy PS: I know your new username is DMiner but for me you will alway be Mikeyk (edited by Bio on 05-09-06 05:58 PM) |
|||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6428 days |
| ||
SMB3 PARABEETLE??? NOW I SO WANT THAT IN MY HACK! | |||
The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6441 days Last view: 6427 days |
| ||
Originally posted by Remoga SanctumOK! THAT'S NICE TO HEAR! |
|||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6428 days |
| ||
Blah blah blah, I know! I dont think I will put them in. | |||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6428 days |
| ||
I dont ASM. I do things simple and plain lame. If anyone is lucky, then I CAN ask for your help to ASM the parabeetle code into my hack just this once. | |||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6427 days Last view: 6427 days |
| ||
Originally posted by Remoga Sanctum wait, since when we need to be lucky to be asked for help |
|||
Deleted User Banned Since: 05-08-06 Last post: None Last view: 6428 days |
| ||
Nothing. If you want to ASM for me, I will let you test my newest hack! *wink wink* | |||
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
| ||
Do it yourself, forget about it, or wait for someone to do it without you asking for it.
No excuses. |
|||
Riku Sledge Brother Unpredictable. Watch your backs. Or not. Whichever. I want Metal Gear Solid 4 so badly. Since: 11-17-05 From: Tompkinsville Last post: 6427 days Last view: 6427 days |
| ||
Honestly, I don't think ASM and custom graphics make the game ultimately special. I think its good solid level design. Level design that draws us into the game and shows the overall hacking ability.
Its starting to sound like you would just chop a SMW ROM in four-hundred pieces, throw in some random graphics, choppy level design, an unedited overworld, any ASM you get, duct tape it all together and expect it to be the greatest hack of all time. If it gets to this point... No... |
|||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6427 days Last view: 6427 days |
| ||
Let's put it this way, Riku.
There is a reason that his name is red... And it's not because we at staff worry he's getting too smart. (edited by Alastor the Stylish on 05-13-06 11:12 PM) |
Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - SMW Hacking - Which MWR button allows sprites to be standable? | | |